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'''Resource''' is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magical resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build [[boat]] | <div style="text-align:center;"> | ||
[[File:Gold (leather).gif]] | |||
[[File:Wood (leather).gif]] | |||
[[File:Ore (leather).gif]] | |||
[[File:Mercury (leather).gif]] | |||
[[File:Sulfur (leather).gif]] | |||
[[File:Crystal (leather).gif]] | |||
[[File:Gem (leather).gif]] | |||
</div> | |||
{| style="cellspacing=0 cellpadding=0; margin:0 0 10px 7px; float:right;" | |||
| style=" background:#00000060!important;" | | |||
{| cellspacing=0 cellpadding=2 style="border: 1px solid black; margin:0 0 0 0; text-align: center; background:#{{Grey 4}};" | |||
! [[Resource]]<br/>&<br/>[[Resource Silo|Silo]] !! [[File:Mercury (bonus).png]] !! [[File:Sulfur (bonus).png]] !! [[File:Crystal (bonus).png]] !! [[File:Gem (bonus).png]] | |||
|- | |||
! [[File:Basic (bonus).png]] | |||
| {{Town|Necropolis|noname=}} || {{Town|Fortress|noname=}} || {{Town|Stronghold|noname=}} || {{Town|Castle|noname=}} | |||
|- | |||
! [[File:Magic (bonus).png]] || {{Town|Inferno|noname=}}<br/>{{Town|Conflux|noname=}} || {{Town|Dungeon|noname=}}{{swh|<br/>{{Town|Cove|noname=}}|noicon=}} || {{Town|Rampart|noname=}}{{swh|<br/>{{Town|Factory|noname=}}|noicon=}} || {{Town|Tower|noname=}} | |||
|} | |||
|} | |||
'''Resource''' is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magical resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build [[boat|boats]]. Several town structures require magical resources for construction, and they are also needed to hire most 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some [[Adventure Map]] locations (e.g. [[School of War]]) require gold in exchange for their services. [[Tree of Knowledge]] is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level. | |||
Resources may be acquired in many ways, but perhaps the most typical means are flagging [[mine|mines]], which provide a steady income, or gathering resource piles from the [[Adventure Map]]. Additional resources may be acquired from Adventure Map locations such as [[Windmill|Windmills]], [[Mystical Garden|Mystical Gardens]] or [[creature bank|creature banks]]. Typically, it is possible to construct [[Resource Silo|Resource Silos]] in towns, which will produce extra resources depending on the town they are built. Additionally, [[Rampart]]'s [[Mystic Pond]] will produce additional weekly income. [[Freelancer's Guild]] and [[Artifact merchants]] may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through [[Marketplace]]. | |||
__TOC__ | __TOC__ | ||
== Gold == | == Gold == | ||
{{ | {{AMLocation | ||
| image=Resource gold | |||
| name=Pile of gold | |||
| You find a small quantity of gold. | |||
}} | |||
'''Gold''' is one of the seven resources, and one of three basic resources. It is arguably the most important resource because it is needed basically for everything. The largest expenditure is troops, and another is town structures. However, gold is also needed to hire heroes, in several [[Adventure Map]] locations and to buy artifacts. | '''Gold''' is one of the seven resources, and one of three basic resources. It is arguably the most important resource because it is needed basically for everything. The largest expenditure is troops, and another is town structures. However, gold is also needed to hire heroes, in several [[Adventure Map]] locations and to buy artifacts. Typically, Gold can be found scattered around the adventure map varying quantities (500-1000 units of gold per resource stack). | ||
'''Gold can be received from:''' | '''Gold can be received from:''' | ||
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** [[Grail|Grail building]]{{---}}+5000/day | ** [[Grail|Grail building]]{{---}}+5000/day | ||
** [[Marketplace]] - by selling resources | ** [[Marketplace]] - by selling resources | ||
** [[Artifact Merchants]] - by selling [[artifact]] | ** [[Artifact Merchants]] - by selling [[artifact|artifacts]] | ||
** [[Freelancer's Guild]] - by selling [[troops]] | ** [[Freelancer's Guild]] - by selling [[troops]] | ||
** [[Treasury]]{{---}}+10%/week | ** [[Treasury]]{{---}}+10%/week | ||
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* '''Adventure map''' | * '''Adventure map''' | ||
** [[Gold mine]] | ** [[Gold mine|Gold mines]]{{---}}+1000/day | ||
** [[ | ** [[creature bank|creature banks]]: | ||
*** [[Crypt]]{{---}}+1500/2000/2500/5000 | *** [[Crypt]]{{---}}+1500/2000/2500/5000 | ||
*** [[Derelict Ship]]{{---}}+3000/4000/6000 | *** [[Derelict Ship]]{{---}}+3000/4000/6000 | ||
| Line 47: | Line 73: | ||
*** [[Beholder's Sanctuary]]{{-wh}}{{---}}+3000/5000/6000/9000 | *** [[Beholder's Sanctuary]]{{-wh}}{{---}}+3000/5000/6000/9000 | ||
*** [[Temple of the Sea]]{{-wh}}{{---}}+10000/15000/20000/30000 | *** [[Temple of the Sea]]{{-wh}}{{---}}+10000/15000/20000/30000 | ||
** [[Water wheel|Water wheels]]{{---}}+500 or 1000/week | |||
** [[Water wheel]] | ** [[Mystical Garden|Mystical Gardens]]{{---}}+0 or 500/week | ||
** [[Mystical | ** [[Treasure chest|Treasure chests]]{{---}}+0/1000/1500/2000 once | ||
** [[Treasure chest]] | ** [[Campfire|Campfires]]{{---}}+400-600 once | ||
** [[Campfire]] | |||
** [[Freelancer's Guild]] - by selling [[troops]] | ** [[Freelancer's Guild]] - by selling [[troops]] | ||
** [[Trading Post]] | ** [[Trading Post|Trading Posts]] - by selling resources | ||
** [[Flotsam]]{{---}}+0/200/500 once | ** [[Flotsam]]{{---}}+0/200/500 once | ||
** [[Sea Chest]] | ** [[Sea Chest|Sea Chests]]{{---}}+0/1000/1500 once | ||
** [[Pandora's Box]] | ** [[Pandora's Box|Pandora's Boxes]] - various | ||
** [[Seer's Hut]] | ** [[Seer's Hut|Seer's Huts]] - various | ||
** [[Event]] | ** [[Event|Events]] - various | ||
** [[Derrick]]{{-wh}}{{---}}+500 or 1000/week | ** [[Derrick]]{{-wh}}{{---}}+500 or 1000/week | ||
** [[Grave]]{{-wh}}{{---}}+500/1000/1500...5000 once | ** [[Grave]]{{-wh}}{{---}}+500/1000/1500...5000 once | ||
** [[Prospector]]{{-wh}}{{---}}+0 or 500/week | ** [[Prospector]]{{-wh}}{{---}}+0 or 500/week | ||
** [[Warehouse of Gold]]{{-wh}}{{---}}+2000/week | ** [[Warehouse of Gold]]{{-wh}}{{---}}+2000/week | ||
** [[Junkman]]{{-wh}} - by selling [[artifact]] | ** [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
** [[Jetsam]]{{-wh}}{{---}}+0/200/500 once | ** [[Jetsam]]{{-wh}}{{---}}+0/200/500 once | ||
'''Heroes | '''Heroes with a gold specialty:'''<br> | ||
The following heroes generate 350 gold per day: | The following heroes generate 350 gold per day: | ||
* {{H2|Aine|Wizard}} | * {{H2|Aine|Wizard}} | ||
| Line 78: | Line 103: | ||
* {{H2|Octavia|Demoniac}} | * {{H2|Octavia|Demoniac}} | ||
* {{H2|Leena|Captain}}{{-wh}} | * {{H2|Leena|Captain}}{{-wh}} | ||
* {{H2|Bertram|Artificer}}{{-wh}} | |||
''' | '''Heroes with an Estates specialty:'''<br> | ||
* {{H2|Lord Haart|Knight}} | The following heroes receive a 5% per level bonus to Estates skill: | ||
* {{H2|Lord Haart|Knight}} | |||
== Wood == | == Wood == | ||
{{ | {{AMLocation | ||
'''Wood''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Ore]]). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible, as [[Windmill]] can produce any resources but Gold and Wood. The primary source of Wood is the [[Sawmill]], which brings its owner 2 units of Wood per day. You can also find | | image=Resource_wood | ||
| name=Pile of wood | |||
| You find a small quantity of wood. | |||
}} | |||
<gallery mode="packed-hover" style="float:right"> | |||
SoD_CD-Heroes3-Data-Heroes3_snd-H3x2Spb-smk-H3x2_SPb.webm| Harvesting wood<br>([[To Build a Tunnel]]{{-ws}} prologue) | |||
</gallery> | |||
'''Wood''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Ore]]). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible, as [[Windmill]] can produce any resources but Gold and Wood. The primary source of Wood is the [[Sawmill]], which brings its owner 2 units of Wood per day. You can also find wood scattered around the land in small amounts (5-10 units of Wood per resource stack). | |||
In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day. | In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day. | ||
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* [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]] | * [[Trading Post]], [[Freelancer's Guild]], [[Pandora's Box]], [[Seer's Hut]], [[Event]] | ||
* [[Warehouse of Wood]]{{-wh}}{{---}}+10/week | * [[Warehouse of Wood]]{{-wh}}{{---}}+10/week | ||
* [[Junkman]]{{-wh}} - by selling [[artifact]] | * [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
== Ore == | == Ore == | ||
{{ | {{AMLocation | ||
| image=Resource ore | |||
| name=Pile of ore | |||
| You find a small quantity of ore. | |||
}} | |||
'''Ore''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Wood]]). Ore is needed for most buildings, and thus, it is vital to claim a source of ore as early in the game as possible. The primary source of ore is the [[Ore Pit]], which brings its owner 2 units of ore per day. Typically basic resources can be found scattered around the adventure map in small amounts (5-10 units of ore per resource stack). | '''Ore''' is one of the three basic [[resources]] in Heroes (along with [[Gold]] and [[Wood]]). Ore is needed for most buildings, and thus, it is vital to claim a source of ore as early in the game as possible. The primary source of ore is the [[Ore Pit]], which brings its owner 2 units of ore per day. Typically, basic resources can be found scattered around the adventure map in small amounts (5-10 units of ore per resource stack). | ||
In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day. | In [[Fortress]], [[Castle]], [[Necropolis]] and [[Stronghold]] towns you can also build the [[Resource Silo]] which will bring you 1 Wood and 1 Ore per day. | ||
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* [[Jetsam]]{{-wh}}{{---}}+0/5/10 once | * [[Jetsam]]{{-wh}}{{---}}+0/5/10 once | ||
* [[Warehouse of Ore]]{{-wh}}{{---}}+10/week | * [[Warehouse of Ore]]{{-wh}}{{---}}+10/week | ||
* [[Junkman]]{{-wh}} - by selling [[artifact]] | * [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
== Mercury == | == Mercury == | ||
{{ | {{AMLocation | ||
| image=Resource mercury | |||
| name=Pile of mercury | |||
| You find a small quantity of mercury. | |||
}} | |||
'''Mercury''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Sulfur]]). Mercury is required to construct several buildings and to hire [[Devil and Arch Devil|Devils and Arch Devils]], [[Ghost Dragon]] | '''Mercury''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Sulfur]]). Mercury is required to construct several buildings and to hire [[Devil and Arch Devil|Devils and Arch Devils]], [[Ghost Dragon|Ghost Dragons]], [[Phoenix|Phoenixes]] and [[Azure Dragon|Azure Dragons]]. The primary source of mercury is the [[Alchemist's lab]], which produces 1 mercury per day for its owner. You can also find mercury scattered around the land in small amounts (3-6 units of mercury per resource stack). | ||
In [[Inferno]] and [[Conflux]] towns, you can build a [[resource silo]], which will bring you 1 unit of mercury per day. | In [[Inferno]] and [[Conflux]] towns, you can build a [[resource silo]], which will bring you 1 unit of mercury per day. | ||
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* [[Warehouse of Mercury]]{{-wh}}{{---}}+6/week | * [[Warehouse of Mercury]]{{-wh}}{{---}}+6/week | ||
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | * [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | ||
* [[Junkman]]{{-wh}} - by selling [[artifact]] | * [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{gem}} or {{c}} | * [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{gem}} or {{c}} | ||
== Sulfur == | == Sulfur == | ||
{{ | {{AMLocation | ||
| image=Resource sulfur | |||
| name=Pile of sulfur | |||
| You find a small quantity of sulfur. | |||
}} | |||
'''Sulfur''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Mercury]]). Its symbol is {{S}}. Sulfur is required to construct several buildings and to hire [[Red Dragon]] | '''Sulfur''' is one of the four [[Magical resource|magical resources]] (along with [[Crystal]], [[Gem (resource)|Gems]] and [[Mercury]]). Its symbol is {{S}}. Sulfur is required to construct several buildings and to hire [[Red Dragon|Red Dragons]], [[Black Dragon|Black Dragons]], [[Chaos Hydra|Chaos Hydras]] and [[Rust Dragon|Rust Dragons]]. The primary source of sulfur is the [[Sulfur dune]], which produces 1 unit of sulfur per day for its owner. Sulfur may also be scattered around the adventure map in small piles typically containing 3-6 units of sulfur per resource stack. | ||
[[Resource Silo]] | [[Resource Silo|Resource Silos]] of [[Dungeon]] and [[Cove]]{{-wh}} towns produce 1 unit of sulfur per day for the kingdom. | ||
'''Additional sources of sulfur:''' | '''Additional sources of sulfur:''' | ||
| Line 191: | Line 238: | ||
* [[Warehouse of Sulfur]]{{-wh}}{{---}}+6/week | * [[Warehouse of Sulfur]]{{-wh}}{{---}}+6/week | ||
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | * [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | ||
* [[Junkman]]{{-wh}} - by selling [[artifact]] | * [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{gem}}, {{m}} or {{c}} | * [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{gem}}, {{m}} or {{c}} | ||
== Crystal == | == Crystal == | ||
{{ | {{AMLocation | ||
| image=Resource crystal | |||
| name=Pile of crystal | |||
| You find a small quantity of crystal. | |||
}} | |||
'''Crystal''' is one of the four [[Magical resource|magical resources]] (along with [[Gems]], [[Mercury]] and [[Sulfur]]). Crystal is needed to construct several buildings and to hire [[Green Dragon]] | '''Crystal''' is one of the four [[Magical resource|magical resources]] (along with [[Gems]], [[Mercury]] and [[Sulfur]]). Crystal is needed to construct several buildings and to hire [[Green Dragon|Green Dragons]], [[Gold Dragon|Gold Dragons]], [[Ancient Behemoth|Ancient Behemoths]] and [[Crystal Dragon|Crystal Dragons]]. The primary source of crystals is the [[Crystal Cavern]], which produces 1 unit of crystal per day for its owner. You can also find crystal scattered around the land in small amounts (3-6 units of crystal per resource stack). | ||
In [[Rampart]] towns, you can also build a [[Resource Silo]] which will bring you 1 unit of crystal per day. | In [[Rampart]] and [[Factory]] {{withhota}} towns, you can also build a [[Resource Silo]] which will bring you 1 unit of crystal per day. | ||
'''Additional sources of crystals:''' | '''Additional sources of crystals:''' | ||
| Line 225: | Line 276: | ||
* [[Warehouse of Crystal]]{{-wh}}{{---}}+6/week | * [[Warehouse of Crystal]]{{-wh}}{{---}}+6/week | ||
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | * [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | ||
* [[Junkman]]{{-wh}} - by selling [[artifact]] | * [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{m}} or {{gem}} | * [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{m}} or {{gem}} | ||
== Gems == | == Gems == | ||
{{ | {{AMLocation | ||
| image=Resource gem | |||
| name=Pile of gems | |||
| You find a small quantity of gems. | |||
}} | |||
'''Gems''' is one of the four magical resources. They are required to construct several buildings and to hire [[Giant and Titan|Giants, Titans]], [[Angel and Archangel|Angels and Archangels]]. In {{sod}} expansion hiring [[Faerie Dragon]] | '''Gems''' is one of the four magical resources. They are required to construct several buildings and to hire [[Giant and Titan|Giants, Titans]], [[Angel and Archangel|Angels and Archangels]]. In {{sod}} expansion hiring [[Faerie Dragon|Faerie Dragons]] from [[Magic Forest|Magic Forests]] requires gems. The primary source of gems is the [[Gem pond]], which produces 1 unit of gems per day for its owner. Additionally, visiting [[Mystical Garden]] has 50 % chance of producing 5 gems. It only works once per week. | ||
In [[Tower]] towns, [[Resource Silo]] | In [[Tower]] towns, [[Resource Silo|Resource Silos]] will produce 1 unit of gems per day. | ||
'''Additional sources of gems:''' | '''Additional sources of gems:''' | ||
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* [[Warehouse of Gem]]{{-wh}}{{---}}+6/week | * [[Warehouse of Gem]]{{-wh}}{{---}}+6/week | ||
* [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | * [[Mansion]]{{-wh}}{{---}}+2/3/4/5 once | ||
* [[Junkman]]{{-wh}} - by selling [[artifact]] | * [[Junkman]]{{-wh}} - by selling [[artifact|artifacts]] (except [[spell scroll|scrolls]]) | ||
* [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{m}} or {{c}} | * [[Warlock's Lab]]{{-wh}}{{---}}- can be transmuted from {{s}}, {{m}} or {{c}} | ||
[[Category: | {{map objects 'see also'}} | ||
[[Category: Terms]] | |||
{{Resource generator navigational box}} | |||
[[Category: Resources]] | |||
[[Category: Terms]] | |||
Latest revision as of 21:50, 24 November 2025
|
Resource is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magical resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build boats. Several town structures require magical resources for construction, and they are also needed to hire most 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some Adventure Map locations (e.g. School of War) require gold in exchange for their services. Tree of Knowledge is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level.
Resources may be acquired in many ways, but perhaps the most typical means are flagging mines, which provide a steady income, or gathering resource piles from the Adventure Map. Additional resources may be acquired from Adventure Map locations such as Windmills, Mystical Gardens or creature banks. Typically, it is possible to construct Resource Silos in towns, which will produce extra resources depending on the town they are built. Additionally, Rampart's Mystic Pond will produce additional weekly income. Freelancer's Guild and Artifact merchants may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through Marketplace.
Gold[edit | hide | hide all]
Pile of gold as seen on the adventure map. You find a small quantity of gold. |
Gold is one of the seven resources, and one of three basic resources. It is arguably the most important resource because it is needed basically for everything. The largest expenditure is troops, and another is town structures. However, gold is also needed to hire heroes, in several Adventure Map locations and to buy artifacts. Typically, Gold can be found scattered around the adventure map varying quantities (500-1000 units of gold per resource stack).
Gold can be received from:
- Town buildings
- Village hall +500/day
- Town hall +1000/day
- City hall +2000/day
- Capitol +4000/day
- Grail building +5000/day
- Marketplace - by selling resources
- Artifact Merchants - by selling artifacts
- Freelancer's Guild - by selling troops
- Treasury +10%/week
- Artifacts
Endless Purse of Gold +500/day
Endless Bag of Gold +750/day
Endless Sack of Gold +1000/day
Golden Goose
+7000/day
- Secondary skill
- Estates +125-250-500/day (+250-500-1000/day in Horn of the Abyss)

- Estates +125-250-500/day (+250-500-1000/day in Horn of the Abyss)
- Adventure map
- Gold mines +1000/day
- creature banks:
- Crypt +1500/2000/2500/5000
- Derelict Ship +3000/4000/6000
- Dragon Utopia +20000/30000/40000/50000
- Dwarven Treasury +2500/4000/5000/7500
- Imp Cache +1000/1500/2000/3000
- Medusa Stores +2000/3000/4000/5000
- Naga Bank +4000/6000/8000/12000
- Shipwreck +2000/3000/4000/5000
- Black Tower
+2000/2250/3500/3750 - Churchyard
+2500 - Mansion
+2500/5000/7500/10000 - Ruins
+1000/2000/3000/4000 - Spit
+3000/4500/6000/9000 - Beholder's Sanctuary
+3000/5000/6000/9000 - Temple of the Sea
+10000/15000/20000/30000
- Water wheels +500 or 1000/week
- Mystical Gardens +0 or 500/week
- Treasure chests +0/1000/1500/2000 once
- Campfires +400-600 once
- Freelancer's Guild - by selling troops
- Trading Posts - by selling resources
- Flotsam +0/200/500 once
- Sea Chests +0/1000/1500 once
- Pandora's Boxes - various
- Seer's Huts - various
- Events - various
- Derrick
+500 or 1000/week - Grave
+500/1000/1500...5000 once - Prospector
+0 or 500/week - Warehouse of Gold
+2000/week - Junkman
- by selling artifacts (except scrolls) - Jetsam
+0/200/500 once
Heroes with a gold specialty:
The following heroes generate 350 gold per day:

Aine the Wizard

Caitlin the Cleric

Clavius the Death Knight

Damacon the Overlord

Gelare the Elementalist

Grindan the Elementalist

Jenova the Ranger

Nagash the Necromancer

Octavia the Demoniac

Leena the Captain 

Bertram the Artificer 
Heroes with an Estates specialty:
The following heroes receive a 5% per level bonus to Estates skill:

Lord Haart the Knight
Wood[edit | hide]
Pile of wood as seen on the adventure map. You find a small quantity of wood. |
Wood is one of the three basic resources in Heroes (along with Gold and Ore). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible, as Windmill can produce any resources but Gold and Wood. The primary source of Wood is the Sawmill, which brings its owner 2 units of Wood per day. You can also find wood scattered around the land in small amounts (5-10 units of Wood per resource stack).
In Fortress, Castle, Necropolis and Stronghold towns you can also build the Resource Silo which will bring you 1 Wood and 1 Ore per day.
Additional sources of wood:
Artifacts:
Inexhaustible Cart of Lumber - gives you 1 wood every day.
Town Buildings:
- Marketplace, Freelancer's Guild, Artifact Merchants
- Mystic Pond +0/1-4 per week
Adventure map:
- Campfire +0/4-6 once
- Wagon +0/2-5 once
- Lean To +0/1-5 once
- Flotsam +0/5/10 once
- Cyclops Stockpile +4/6/8/10 once
- Trading Post, Freelancer's Guild, Pandora's Box, Seer's Hut, Event
- Warehouse of Wood
+10/week - Junkman
- by selling artifacts (except scrolls)
Ore[edit | hide]
Pile of ore as seen on the adventure map. You find a small quantity of ore. |
Ore is one of the three basic resources in Heroes (along with Gold and Wood). Ore is needed for most buildings, and thus, it is vital to claim a source of ore as early in the game as possible. The primary source of ore is the Ore Pit, which brings its owner 2 units of ore per day. Typically, basic resources can be found scattered around the adventure map in small amounts (5-10 units of ore per resource stack).
In Fortress, Castle, Necropolis and Stronghold towns you can also build the Resource Silo which will bring you 1 Wood and 1 Ore per day.
Additional sources of ore:
Artifacts:
Inexhaustible Cart of Ore - gives you 1 ore every day.
Town Buildings:
- Marketplace, Freelancer's Guild, Artifact Merchants
- Mystic Pond +0/1-4 per week
Adventure map:
- Windmill +0/3-6 per week
- Campfire +0/4-6 once
- Wagon +0/2-5 once
- Lean To +0/1-5 once
- Cyclops Stockpile +4/6/8/10 once
- Trading Post, Freelancer's Guild, Pandora's Box, Seer's Hut, Event
- Jetsam
+0/5/10 once - Warehouse of Ore
+10/week - Junkman
- by selling artifacts (except scrolls)
Mercury[edit | hide]
Pile of mercury as seen on the adventure map. You find a small quantity of mercury. |
Mercury is one of the four magical resources (along with Crystal, Gems and Sulfur). Mercury is required to construct several buildings and to hire Devils and Arch Devils, Ghost Dragons, Phoenixes and Azure Dragons. The primary source of mercury is the Alchemist's lab, which produces 1 mercury per day for its owner. You can also find mercury scattered around the land in small amounts (3-6 units of mercury per resource stack).
In Inferno and Conflux towns, you can build a resource silo, which will bring you 1 unit of mercury per day.
Additional sources of mercury:
Heroes:
Artifacts:
Everpouring Vial of Mercury - produces 1 unit of mercury per day
Cornucopia - produces 5 units of mercury per day
Town Buildings:
- Marketplace, Freelancer's Guild, Artifact Merchants
- Mystic Pond +0/1-4 per week
Adventure map:
- Windmill +0/3-6 per week
- Campfire +0/4-6 once
- Wagon +0/2-5 once
- Lean To +0/1-5 once
- Cyclops Stockpile +4/6/8/10 once
- Imp Cache +2/3/4/6 once
- Trading Post, Freelancer's Guild, Pandora's Box, Seer's Hut, Event
- Sea Barrel
+0/3-6 once - Warehouse of Mercury
+6/week - Mansion
+2/3/4/5 once - Junkman
- by selling artifacts (except scrolls) - Warlock's Lab
- can be transmuted from
,
or 
Sulfur[edit | hide]
Pile of sulfur as seen on the adventure map. You find a small quantity of sulfur. |
Sulfur is one of the four magical resources (along with Crystal, Gems and Mercury). Its symbol is
. Sulfur is required to construct several buildings and to hire Red Dragons, Black Dragons, Chaos Hydras and Rust Dragons. The primary source of sulfur is the Sulfur dune, which produces 1 unit of sulfur per day for its owner. Sulfur may also be scattered around the adventure map in small piles typically containing 3-6 units of sulfur per resource stack.
Resource Silos of Dungeon and Cove
towns produce 1 unit of sulfur per day for the kingdom.
Additional sources of sulfur:
Heroes:
Artifacts:
Eversmoking Ring of Sulfur - produces 1 unit of sulfur per day
Cornucopia - produces 5 units of sulfur per day
Town Buildings:
- Marketplace, Freelancer's Guild, Artifact Merchants
- Mystic Pond +0/1-4 per week
Adventure map:
- Windmill +0/3-6 per week
- Campfire +0/4-6 once
- Wagon +0/2-5 once
- Lean To +0/1-5 once
- Cyclops Stockpile +4/6/8/10 once
- Medusa Stores +5/6/8/10 once
- Naga Bank +8/12/16/24 once (not with HD mod or in Horn of the Abyss)
- Trading Post, Freelancer's Guild, Pandora's Box, Seer's Hut, Event
- Sea Barrel
+0/3-6 once - Prospector
+0/5 per week - Warehouse of Sulfur
+6/week - Mansion
+2/3/4/5 once - Junkman
- by selling artifacts (except scrolls) - Warlock's Lab
- can be transmuted from
,
or 
Crystal[edit | hide]
Pile of crystal as seen on the adventure map. You find a small quantity of crystal. |
Crystal is one of the four magical resources (along with Gems, Mercury and Sulfur). Crystal is needed to construct several buildings and to hire Green Dragons, Gold Dragons, Ancient Behemoths and Crystal Dragons. The primary source of crystals is the Crystal Cavern, which produces 1 unit of crystal per day for its owner. You can also find crystal scattered around the land in small amounts (3-6 units of crystal per resource stack).
In Rampart and Factory
towns, you can also build a Resource Silo which will bring you 1 unit of crystal per day.
Additional sources of crystals:
Heroes:

Sephinroth the Warlock - produces 1 unit of crystals per day

Andal the Navigator
- produces 1 unit of crystals per day
Creatures
Crystal Dragon - produces 3 units of crystals per week
Artifacts:
Everflowing Crystal Cloak - produces 1 unit of crystals per day
Cornucopia - produces 5 units of crystals per day
Town Buildings:
- Marketplace, Freelancer's Guild, Artifact Merchants
- Mystic Pond +0/1-4 per week
Adventure map:
- Windmill +0/3-6 per week
- Campfire +0/4-6 once
- Wagon +0/2-5 once
- Lean To +0/1-5 once
- Cyclops Stockpile +4/6/8/10 once
- Dwarven Treasury +2/3/5/10 once
- Trading Post, Freelancer's Guild, Pandora's Box, Seer's Hut, Event
- Sea Barrel
+0/3-6 once - Warehouse of Crystal
+6/week - Mansion
+2/3/4/5 once - Junkman
- by selling artifacts (except scrolls) - Warlock's Lab
- can be transmuted from
,
or 
Gems[edit | hide]
Pile of gems as seen on the adventure map. You find a small quantity of gems. |
Gems is one of the four magical resources. They are required to construct several buildings and to hire Giants, Titans, Angels and Archangels. In The Shadow of Death expansion hiring Faerie Dragons from Magic Forests requires gems. The primary source of gems is the Gem pond, which produces 1 unit of gems per day for its owner. Additionally, visiting Mystical Garden has 50 % chance of producing 5 gems. It only works once per week.
In Tower towns, Resource Silos will produce 1 unit of gems per day.
Additional sources of gems:
Heroes:

Saurug the Battle Mage - produces 1 unit of gems per day
Artifacts:
Ring of Infinite Gems - produces 1 unit of gems per day
Cornucopia - produces 5 units of gems per day
Town Buildings:
- Marketplace, Freelancer's Guild, Artifact Merchants
- Mystic Pond +0/1-4 per week
Adventure map:
- Mystical Garden +0/5 per week
- Windmill +0/3-6 per week
- Campfire +0/4-6 once
- Wagon +0/2-5 once
- Lean To +0/1-5 once
- Cyclops Stockpile +4/6/8/10 once
- Naga Bank +8/12/16/24 once (with HD mod or in Horn of the Abyss)
- Trading Post, Freelancer's Guild, Pandora's Box, Seer's Hut, Event
- Sea Barrel
+0/3-6 once - Warehouse of Gem
+6/week - Mansion
+2/3/4/5 once - Junkman
- by selling artifacts (except scrolls) - Warlock's Lab
- can be transmuted from
,
or 
See Also:[edit | hide]












