User:Phasma/Pumpkin Patch/Adventure Map Changes: Difference between revisions
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== New Objects == | == New Objects == | ||
* [[User:Csaros/Pumpkin Patch/Mountain Cavern]] is a new creature bank, which can spawn on any land terrain. Inside, after a fight with 50/75/100/150 {{Cn|Harpy Hag}}s, | * [[User:Csaros/Pumpkin Patch/Mountain Cavern|Mountain Cavern]] is a new creature bank, which can spawn on any land terrain. Inside, after a fight with 50/75/100/150 {{Cn|Harpy Hag}}s, the hero receives 4/6/8/12 {{Cn|Manticore}}s as a reward. | ||
* [[User:Csaros/Pumpkin Patch/Underground Factory]] is a new creature bank, | * [[User:Csaros/Pumpkin Patch/Underground Factory|Underground Factory]] is a new creature bank, whichcan spawn on any land terrain. Inside, after a fight with 30/60/90/120 {{Cn|Mechanic}}s or {{Cn|Engineer}}s and 10/20/30/40 {{Cn|Automaton}}s, the hero receives 1/2/3/4 {{Cn|Dreadnought}}s as a reward. | ||
== Object Balance == | == Object Balance == | ||
* [[Creature Bank]] | * [[Creature Bank]]: Size chance 30%/30%/30%/10% → 15%/35%/35%/15% | ||
* [[Ivory Tower]]: | * [[Ivory Tower]]: | ||
* [[Mansion]] Rewards | ** Rewards 3/6/9/12 → {{gt|4}}/6/{{rt|8}}/12 [[Enchanter]]s | ||
** Guards 35/50/65/80 -> {{gt|30/45/60}}/{{rt|90}} | |||
* [[Mansion]] Rewards: | |||
** 2,500/5,000/7,500/10,000 {{g}} → {{gt|4,000/6,000/8,000}}/10,000 {{g}} | ** 2,500/5,000/7,500/10,000 {{g}} → {{gt|4,000/6,000/8,000}}/10,000 {{g}} | ||
** 2/3/4/5 {{m}} {{s}} {{c}} {{gem}} → {{gt|3/5/7/9}} {{m}} {{s}} {{c}} {{gem}} | ** 2/3/4/5 {{m}} {{s}} {{c}} {{gem}} → {{gt|3/5/7/9}} {{m}} {{s}} {{c}} {{gem}} | ||
Latest revision as of 15:42, 18 December 2025
New Objects[edit | hide | hide all]
- Mountain Cavern is a new creature bank, which can spawn on any land terrain. Inside, after a fight with 50/75/100/150

Harpy Hags, the hero receives 4/6/8/12 
Manticores as a reward. - Underground Factory is a new creature bank, whichcan spawn on any land terrain. Inside, after a fight with 30/60/90/120

Mechanics or 
Engineers and 10/20/30/40 
Automatons, the hero receives 1/2/3/4 
Dreadnoughts as a reward.
Object Balance[edit | hide]
- Creature Bank: Size chance 30%/30%/30%/10% → 15%/35%/35%/15%
- Ivory Tower:
- Rewards 3/6/9/12 → 4/6/8/12 Enchanters
- Guards 35/50/65/80 -> 30/45/60/90
- Mansion Rewards:
- Pyramid Guards 40 Gold Golems, 10 Diamond Golems, 10 Diamond Golems → 30 Gold Golems, 30 Gold Golems, 30 Mummies
- Refugee Camp: Can recruit Sharpshooters and Enchanters; can not recruit Mummies
- Sirens: Provide 1 XP per 4 AI value of a lost creature (Buff)
Decorative Objects[edit | hide]
- Added new versions of Pirate Caverns, Ruins, Crypts, Gardens of Revelation, Ivory Tower and Hill Forts to the map editor and RMG
- Pirate Caverns, Ruins, Crypts, Gardens of Revelation, Ivory Towers and Hill Forts can now spawn on any terrain in the RMG
- Added new Gremlin Workshops from WoG
- Added unused content objects into the Map Editor
- Market of Time is available as an empty object, a Black Market, a Trading Post, or a Refugee Camp
- The alternative School of Magic is available as a working School of Magic
- The fast-spinning Windmill is available as a working Windmill, as well as an alternative Hovel
- The tree-house Gnoll Hut is available both as a Gnoll Hut and a Seer's Hut
- Added 8 various 1-tile impassable obstacles that the function as Pandora Boxes, and thus can be set to appear (or not), depending on the difficulty level. This should allow for more creative mazes, where the path taken depends on the map difficulty
- Added 8 various quest guards that look like obstacles
- Added 2 pumpkins, courtesy of VMaiko
- Added 3 bridges, each of which functions as a 2-way portal. Placing the bridges next to one another allows for a seamless connection between two islands, without impeding naval movement
- Added a water-only treasure chest, which functions just like normal treasure chests
- The brilliant writing of Foolhardy Waywardness will forever remain seen in random signs and ocean bottles
- Added a few secrets and riddles to the text of various rumors, random ocean bottles, etc. Suffice it to say, they lead to a greater treasure than any amount of gold can bring. The first person to figure out the secrets and send me a solution will receive a special prize.