Weakness: Difference between revisions

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{{Water spells}}{{Spell|13|13|18|13|34|24|25|25|25|20|
{{Water spells}}{{Spell|13|13|18|13|34|24|25|25|25|20|45|25
  | school      = Water Magic
  | school      = Water Magic
  | level      = 2nd
  | level      = 2nd
  | cost        = 8
  | cost        = 8/6
  | duration    = 1 rnd/[[spell power|sp]]
  | duration    = 1 rnd/[[spell power|sp]]
  | b_effect    = Target enemy troop's attack rating is reduced by three.
  | b_effect    = Reduces the selected enemy unit's attack strength by 3.
  | a_effect    = Target enemy troop's attack rating is reduced by six.
  | a_effect    = Reduces the selected enemy unit's attack strength by {{gt|6}}.
  | e_effect    = All enemy troops' attack ratings are reduced by six.
  | e_effect    = Reduces the attack strength of {{gt|all}} enemy units by 6.
}} It reduces the [[Primary skill#Attack_skill|attack]] of target enemy stack.
}}


'''Heroes with Weakness as a starting spell:'''
'''Heroes starting with Weakness:'''
* {{Hn|Cuthbert|Cleric}}
* {{Hn|Cuthbert|Cleric}}
* {{Hn|Olema|Heretic}}
* {{Hn|Mirlanda|Witch}}
* {{Hn|Mirlanda|Witch}}
* {{Hn|Olema|Heretic}}
<ul class="onlyhota"><li>{{Hn|Eanswythe|Artificer}}{{-wh}}</li></ul>


'''Heroes who specializes in Weakness:'''
'''Heroes specialising in Weakness:'''
* {{Hn|Cuthbert|Cleric}}
* {{Hn|Cuthbert|Cleric}}
* {{Hn|Olema|Heretic}}
* {{Hn|Mirlanda|Witch}}
* {{Hn|Mirlanda|Witch}}
* {{Hn|Olema|Heretic}}
<ul class="onlyhota"><li>{{Hn|Eanswythe|Artificer}}{{-wh}}</li></ul>
 
'''Creatures immune to Weakness:'''
{{immune|spell123=1|spell1234=1|spell12345=1}}
'''Creatures capable of casting Weakness:'''
* {{Cn|Dragon Fly}}: (Advanced level)
<ul class="onlyhota"><li>{{Cn|Sea Witch}}: (Basic level) and {{Cn|Sorceress}}: (Advanced level){{-wh}}</li></ul>
* {{Cn|Enchanter}}s (Expert level){{-wa}}


{{Cn|1=Dragon Flies|2=Serpent Fly and Dragon Fly}} have a special ability that causes them to "cast" Weakness to target creature.
'''Artifacts capable of casting Weakness:'''
* {{An|Armor of the Damned}} {{-ws}}


{{user commentary|
At Expert level, Weakness is effectively the same as Expert [[Stone Skin]], except if any enemy troops have attack ratings below 6 (or, if the caster has a specialty in Weakness, below what the spell will reduce attack ratings by).  Combining Weakness with Stone Skin or [[Shield]] (or both) can make your troops last significantly longer than they otherwise would be able to.
}}{{end of user commentary}}
{{spell 'see also'}}
[[Category: Spells]]
[[Category: Spells]]
__NOTOC__
__NOTOC__

Latest revision as of 12:55, 28 August 2025

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Weakness
School: Water Magic
Level: 2nd
Cost: 8/6
Duration: 1 rnd/sp
Basic Effect
Reduces the selected enemy unit's attack strength by 3.
 
Advanced Effect
Reduces the selected enemy unit's attack strength by 6.
 
Expert Effect
Reduces the attack strength of all enemy units by 6.
 
Probability of occurrence (%):
Castle 13
Rampart 13
Tower 18 (13*)
Inferno 34
Necropolis 24
Dungeon 25
Stronghold 25
Fortress 25
Conflux 20
Cove Horn of the Abyss 45
Factory Horn of the Abyss 25
* Without Library

Heroes starting with Weakness:

Heroes specialising in Weakness:

Creatures immune to Weakness:

Creatures capable of casting Weakness:

Artifacts capable of casting Weakness:

User Commentary

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At Expert level, Weakness is effectively the same as Expert Stone Skin, except if any enemy troops have attack ratings below 6 (or, if the caster has a specialty in Weakness, below what the spell will reduce attack ratings by). Combining Weakness with Stone Skin or Shield (or both) can make your troops last significantly longer than they otherwise would be able to.


See also:[edit | hide]