Beholders' Sanctuary: Difference between revisions

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{{Creature bank||name=Beholders' Sanctuary}}
{{inhota}}
{{Creature bank row|30%|Beholder|50|3000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(Mi)</span>]]||T1=}}
{{Creature bank
{{Creature bank row|30%|Beholder|75|5000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(Mi)</span>]]||T1=}}
| width= 200px
{{Creature bank row|30%|Beholder|100|6000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Major">(Ma)</span>]]||T1=}}
| content=
{{Creature bank row|10%|Beholder|150|9000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Major">(Ma)</span>]]||T1=}}
{{Creature bank row|30%|Beholder|50|3000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(m)</span>]]||XP=1100|T1=}}
|}
{{Creature bank row|30%|Beholder|75|5000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(m)</span>]]||XP=1650|T1=}}
{{Creature bank row|30%|Beholder|100|6000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Major">(M)</span>]]||XP=2200|T1=}}
{{Creature bank row|10%|Beholder|150|9000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Major">(M)</span>]]||XP=3300|T1=}}
| event={{!}} colspan=4 style="background-color:#{{Tan 2}};" {{!}}'''Event'''
{{!-}}
{{!}} colspan=4 {{!}} ''You have found a Beholders' Sanctuary. Do you wish to attack the guards?<br>* * *<br>You have found what once was a Beholders' Sanctuary, but it has been deserted for some time.''}}


'''Beholders' Sanctuary''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank]]s. It can only be found in water and guarded by 50–150 [[Beholder|Beholders]]. The more guard there is, the better is the reward. Treasure contains 3000–9000 {{G}} and 1 artifact.
'''Beholders' Sanctuary''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank]]s. It can only be found in water and guarded by 50–150 [[Beholder|Beholders]]. The more guard there is, the better is the reward. Treasure contains 3000–9000 {{G}} and 1 artifact.


[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 10/15/20/30 [[Beholders]] (red hexes). 50% probability of getting a stack of [[Evil Eyes]] in the left lower corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 10/15/20/30 [[Beholders]] (red hexes). 50% probability of getting a stack of [[Evil Eyes]] in the left lower corner (C hex). {{Creature bank common text||hota|upg}}


The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
<div style="clear:left;"></div>
== Guards preview ==
{{creature bank preview|omit=|overall=}}
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{Tan 4}}; margin:5px 20px 10px 0px;"
|- style="text-align:left; background-color:#{{Tan 2}};"
! Guards !! Stacks !! Guards preview !! Upgraded stack
|-
| 30 %: {{cn|Beholder|noname=}}x50 || style="text-align:center;" | 10 x5 || rowspan=2 | horde (50-99) of Beholders || '''lots''' (20-49) of Beholders<br>pack (10-19) of Evil Eyes
|-
| 30 %: {{cn|Beholder|noname=}}x75 || style="text-align:center;" | 15 x5 || '''horde''' (50-99) of Beholders<br>pack (10-19) of Evil Eyes
|-
| 30 %: {{cn|Beholder|noname=}}x100 || style="text-align:center;" | 20 x5 || rowspan=2 | throng (100-249) of Beholders || '''horde''' (50-99) of Beholders<br>lots (20-49) of Evil Eyes
|-
| 10 %: {{cn|Beholder|noname=}}x150 || style="text-align:center;" | 30 x5 || '''throng''' (100-249) of Beholders<br>lots (20-49) of Evil Eyes
|}


Though [[war machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.
== Default settings for [[Random map|random map generator]] ==
 
Slain enemies do not respawn (should the hero retreat or be defeated).
 
<div style="clear:left;"></div>
For Random Map Generator:
* Terrain: water.
* Terrain: water.
* Value: 2500.
* Value: 2500.
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== See also: ==
== See also: ==
{{map objects 'see also'}}
{{map objects 'see also'}}
{{Resource generator navigational box}}
{{creature bank navigational box}}
{{water object navigational box}}


[[Category: Adventure Map]]
[[Category: Adventure Map]]
[[Category: Adventure Map (HotA)]]
[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]
__NOTOC__
__NOTOC__

Latest revision as of 21:01, 2 May 2024

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Beholders' Sanctuary
Picture
% Guards Content XP
 30% 
Beholder
50
3000 Gold
Artifact (m)
Experience
1100
 30% 
Beholder
75
5000 Gold
Artifact (m)
Experience
1650
 30% 
Beholder
100
6000 Gold
Artifact (M)
Experience
2200
 10% 
Beholder
150
9000 Gold
Artifact (M)
Experience
3300
Visiting scheme
Event
You have found a Beholders' Sanctuary. Do you wish to attack the guards?
* * *
You have found what once was a Beholders' Sanctuary, but it has been deserted for some time.

Beholders' Sanctuary is an adventure map location, and commonly known as one of the Creature Banks. It can only be found in water and guarded by 50–150 Beholders. The more guard there is, the better is the reward. Treasure contains 3000–9000 Gold and 1 artifact.

The guards are divided into five stacks of 10/15/20/30 Beholders (red hexes). 50% probability of getting a stack of Evil Eyes in the left lower corner (C hex). All the guard stacks of the same speed attack in alphabetic order: from A to E. The object's level can be preset by a map-maker, and the upgraded stack option may be toggled on or off.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Guards preview[edit | hide | hide all]

The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.

Guards Stacks Guards preview Upgraded stack
30 %: Beholder x50 10 x5 horde (50-99) of Beholders lots (20-49) of Beholders
pack (10-19) of Evil Eyes
30 %: Beholder x75 15 x5 horde (50-99) of Beholders
pack (10-19) of Evil Eyes
30 %: Beholder x100 20 x5 throng (100-249) of Beholders horde (50-99) of Beholders
lots (20-49) of Evil Eyes
10 %: Beholder x150 30 x5 throng (100-249) of Beholders
lots (20-49) of Evil Eyes

Default settings for random map generator[edit | hide]

  • Terrain: water.
  • Value: 2500.
  • Density: 100.

See also:[edit | hide]

See also:[edit | hide]