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==General/Ongoing==
==General/Ongoing==
# Help clear the [[Special:SpecialPages|Maintenance Reports]] for unused/broken/wanted items!
# Help clear the [[Special:SpecialPages|Maintenance Reports]] for unused/broken/wanted items!
# Check out and verify [[Did you know?#Unverified claims]]
# Check out and verify [[Trivia#Unverified Claims]]
# Look for pages that need help and report them here (e.g. unreadable color scheme, missing info)
# Look for pages that need help and report them here (e.g. unreadable color scheme in "Aesthetics", missing info in "Missing Info")
#* Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in "Content Switches".
# Use {{tl|unk}} to mark text we need to fill in. That way all the unknown text will link to that template!
#* Also, help clear the pages linking to the template by filling in the missing info.
# Record any in-game bugs found here: [[List of bugs (HotA)]]


==Factory==
== Specific ==
# Go through the 1.7 changelog and commit all changes to the wiki
=== Research/Explain game concepts (HIGH priority) ===
#* Clear out [[Special:WantedFiles]]
# [[Breath Attack]] could use a diagram of how it works (specifically when attacking straight up or down)
#* Go through all campaign scenario heroes (see [[Template:Campaign hero table]])
#* See [[Talk: Breath attack]] for discussion.
#* Add the [[Airship]]
# [[Join]]: Add details abut when the wandering monster flees. Currently this covers everything else (fighting/joining for free/joining for gold).
#* Add the [[Ancient Altar]]
 
#* Add the [[Hero Camp]]
=== Content: Page Creation/Updating ===
#* Update the [[Horn of the Abyss (Documentation)#Original Game Bug Fixing| creature "parade" map]] below due to the new and updated creatures.
==== Discussion ====
#** Not sure a newer version of that pic was released? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:36, 3 January 2024 (UTC)
* [[The Story]]: Should we keep this? This seems to be a small summary of {{mm7}} and doesn't really add much to the [[Lost Lore]]. Thoughts? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:46, 21 October 2024 (UTC)
#* Update [[Movement]] with movement give/take/set/replenish/nullify event information
** Maybe paraphrase/reference this on [[List of games set in Enroth (world)]]?
#* Add campaign maps to [[Forged in Fire]]
 
#* Draw [[Factory]] build tree temporary
==== Main Page ====
#* Redraw [[Conflux]] build tree for hota (Conflux: Upg. Magic Lantern now requires the Garden of Life, but does not require the University of Magic)
* (none)
#* Look into these (from changelog):
 
#** Hit-n-run ban built into HotA: in two-hero combat, the attacker is forbidden to retreat in the first round of combat after casting a spell (The Diplomat's Mantle allows ignoring the hit-n-run ban (only for surrender).)
==== Missing Info ====
# Add all extra graphics & fixes that are necessary
# Finish making pages for everything referenced in the campaign missions. Remaining: [[Barsolar‏‎]], [[Hemoross‏‎]], [[Necromancer's Guild‏‎]], [[King Eldrich Parson‏‎]], (and a bunch more lost lore references now)
#* Add improved Archery specialization icons (I may have uploaded this already? still should check)
# <span style="color:orange">(IMPEDIMENT: Talk to HotA team)</span> I can't find any info about the following items: --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 00:46, 22 September 2024 (UTC)
# Update [[Town Comparison]] and creature comparisons (See [[List of creatures (HotA)]]).
#* "Kreegan's Horns" - [[Frontier]]
# Update [[AI Value]] with Factory units
#* "Tuunbaq" - [[Frontier]]
# Add images of Factory dwellings for unit pages and [[External dwellings table (HotA)]], and images of Factory creatures on the adventure map.
# [[List of adventure map objects]] missing some HotA RMG values.
#* Possibly redo the Visiting scheme images for Factory dwellings. They're slightly lower quality than the other images on the page, although it's hard to tell. [[User:MurlocAggroB|MurlocAggroB]] ([[User talk:MurlocAggroB|talk]]) 06:24, 5 January 2024 (UTC)
#* I'm not sure how to look these values up. Any pointers? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 01:34, 23 September 2024 (UTC)
#** I believe some of these do not have RMG values. F.e. mines or Airship Yard. Others cant spawn at all f.e. Airship.
# [[List of wars in Enroth (world)]] - Missing some "War of the Dove and Crow" info.
# Flesh out pages for all [[Jadame]] regions and all [[Enroth (continent)]] regions.
#* Include some basic info and a map where possible.
 
==== Standardization ====
# Add story info to hero pages.
#* Standard heroes. Complete with exceptions:
#** Factory: {{Hn|Henrietta|0=}}, <s>{{Hn|Sam|0=}},</s> {{Hn|Wynona|0=}}<s>, Any updates from [[Homecoming (HotA)]]</s>
#* Campaign heroes with profiles: See [[Template:Campaign hero (profile) table]]
#** Status: <s>roe,</s> ab, <s>sod, hc,</s> hota
#* <s>Campaign heroes with portraits: See [[Template:Campaign hero (pic) table]].</s>
#* <s>Reskins: See list in [[Template:Campaign hero table (reskins)]].</s>
# Go through all artifact pages and remove information duplicated by the body text and templates on the right.
# Merge [[Join]] page into [[Wandering creature]] page.
 
==== Fix (HIGH priority) ====
# [[The Shores of Hell]]: Update map screenshots
# [[Timeline]]: [[Terror of the Seas]] level 1 ([[Prisoner of Doom]]) mentions on Day 1 that the [[Festival of Life]] is over.
# [[Template:Spell probability table]] uses a rough calculation for spell chance. Use the more detailed equation detailed on the page and update the numbers (see talk page for details).
 
==== Double-check ====
# [[Map Editor - Objects]] page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
 
==== Content Switches ====
{{-}}{{-}}''' Hide all HotA / DoR game content (not lore content) when not enabled:'''<br>
{{-}}{{-}}{{-}}{{-}}• For table rows, just add this to the row: <nowiki>|- class='onlyhota'</nowiki><br>
{{-}}{{-}}{{-}}{{-}}• For most other content just use: <nowiki>{{showwithhota|content}}</nowiki>. Can also use <nowiki>{{swh|HotaOnlyContent|SodOnlyContent}}</nowiki>.<br>
{{-}}{{-}}{{-}}{{-}}• In some circumstances, you might need to use: <nowiki><span class='onlyhota'>content</span></nowiki><br>
{{-}}{{-}}{{-}}{{-}}• For lists, use: <nowiki><ul class='onlyhota'><li>item</li><li>other item</li></ul></nowiki>. For numbered lists, swap "ul" to "ol".<br>
{{-}}{{-}}{{-}}{{-}}• See [[User:Imahero/hide]] for more examples.<br>
# Issues:
#* ERROR: The table <nowiki>|- class='onlyhota'</nowiki> seems to erroneously negate style settings for the row (style settings for the cell still work fine). --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:13, 24 September 2024 (UTC)
#** Which file holds the logic for the class content switches? I can't find it. I think it is one of the backend wiki files? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:54, 3 October 2024 (UTC)
#** Pages to fix once this error is solved:
#*** Remove duplicates from all class tables (e.g. [[Template:Knight hero table]]) using <nowiki>{{Campaign hero table (profile)|Knight}}</nowiki>
#*** [[Template: Spell probability table]]
#*** [[Template:CrComprow]]
# Combine all templates/pages with (HotA) into single unified templates/pages.
#* Combine: [[External dwellings table (HotA)]], [[Adventure map object effects (HotA)]], [[Creatures on adventure map table (HotA)]]
# Double-check:
#* Needs checking/vetting: [[List of adventure map objects]], Creature comparison pages (e.g. [[Comparison of Level 1 Creatures]]), [[Town Comparison]], Creature Dwelling templates (e.g. [[Template:Conflux creature dwellings]]), Unique building templates (e.g. [[Template:Conflux unique buildings]]), Artifact table templates (e.g. [[Template:Artifact table - Helmet]]), Hero table templates (e.g. [[Template:Conflux hero table]])
 
==== New Features (in progress) ====
# Maps (Lead: Legate)
#* Questions:
#*# Does [[Land of the Giants]] belong to [[AvLee]], [[Eeofol]] or [[Nighon]]?
#*#* Nighon: The [[Antagarich]] physical map colors it like [[Nighon]].
#*#** This agrees with [[Antagarich#Geography]] that Turnam just added. This states: "The Dungeon Overlords rule the eastern shores of the Erathian continent, as well as the Nighon islands off the coast."
#*#* Eeofol: [[World on Fire]] intro makes it seem like part of the halfling homeland.
#*#* AvLee: What we currently have on the maps.
#*#* Aren't "Eeofol" and "Land of the Giants" synonyms anyway? In MM7, the "tunnels to Eeofol" lead you to the Land of the Giants region. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 08:43, 30 June 2024 (UTC)
#*#* RESOLUTION: [[Land of the Giants]] was part of the halfling homeland of [[Eeofol]] before the [[Night of Shooting Stars]]. It seems as though when the [[Kreegan]]s conquered [[Eeofol]], [[Nighon]] opportunistically grabbed it to create a foothold on the main continent. Since our maps are based ~1167 AS, lets change it to Nighon and add some explanation about this. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:24, 18 September 2024 (UTC)
#*# I think the [[Contested Lands]] section is not entirely accurate. I think some of the regions listed may actually be part of Erathia.
#*#* [[Forestdale (region)]] should be part of [[Erathia]] (See [[Talk:Contested Lands]]). Pages/maps need to be updated.
#*#* Possibly move regions to [[Contested Lands]]. Consider: [[Marble Garden]], [[Forestdon]], [[Forestbury]], [[Forestlow]], [[Strongwillow]], [[Woodgrove]].
#*#** If we move these areas, they should be double-listed in [[Erathia]] and [[Contested Lands]] as both are true over the course of the game.
#*#* RESOLUTION: It seems like most of the [[AvLee]]-[[Erathia]] border was considered "Contested Lands" at some point. Only a portion of this region broke off from [[Erathia]] to form the nation of the "Contested Lands". Change maps/listings appropriately.
#* Still need:
#*# Countries: [[Regna]], [[Terra Nova]]
#*# Make a modified version of each country map that shows the country in question with the regions written in? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 04:50, 26 June 2024 (UTC)
# [[List of games set in Enroth (world)]] (Lead: None)
# Update Town building trees. (Lead: Phasma)
#* Base: [[Tower]], [[Inferno]], [[Conflux]]
#* HotA-specific: [[Factory]]
# [[Hex Editing - Guide‎‎]] (Lead: Csaros)
#* This is all phenomenal info! Good job condensing it all to one page. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:16, 19 September 2024 (UTC)
#* Are there any pictures that would add to the readability of this page? Maybe screenshots of the hex editor at specific locations?
#* Maybe it would be helpful to color the text to show how it line up better? Example:
#**<span style="color:orange">TT</span>000000 <span style="color:green">ID</span>000000 <span style="color:blue">AA</span>000000 <span style="color:red">DD</span>000000 <span style="color:teal">DM</span>000000 <span style="color:purple">U4</span>000000 <span style="color:gold">U5</span>000000
#***<span style="color:orange">TT</span> - item 1
#***<span style="color:green">ID</span> - item 2
#***<span style="color:blue">AA</span> - item 3
#***<span style="color:red">DD</span> - item 4
#***<span style="color:teal">DM</span> - item 5
#***<span style="color:purple">U4</span> - item 6
#***<span style="color:gold">U5</span> - item 7
#****That's actually a great idea. I think color-coding it would make it much easier to find appropriate explanations. At the same time, I don't know if there's a point in screenshoting the hex editor. I can screenshot the editor or the results of modding the game, but idk how that helps understand the coding.
#*****At the same time, I wish someone else who knows more than I do could help me with what I'm missing - f.e. Resource Silos, Mana Generator, etc. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets.
#** Is there an easy way to create tables for the wiki, other than rewriting values row by row one by one? [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 15:35, 18 October 2024 (UTC)
# H3CSS Graphical overhaul for the wiki. (Lead: None)
#* Phasma added a bunch of pics for the desired look to the discord channel, just need someone with CSS knowledge (or desire to learn) to run with it! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:18, 30 September 2024 (UTC)
# Create a [[Campaign Editor]] page. (Lead: Csaros)
#* Include the no-campaign map watercolor paintings (e.g. [[:File:Cmap hota 4.png]]).
#** Status: Started adding maps. Need to check what is available in the campaign editor and correct this page/add captions. I am not sure if we have all of the actual maps uploaded or not. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:05, 31 October 2024 (UTC)
#*** Just went into the campaign editor, here are the maps we are missing:
#**** Song for the Father
#**** Long Live the Queen (although it's a 3-map copy of Dungeons and Devils)
#**** Long Live the King (near-identical to Song for the Father)
#**** Islands (it contains 3 islands, first two are star with 4-points shaped the last one is squarish; I think it may be Foolhardy Waywardness map, but I may misremember it)
#**** Unholy Alliance
#**** Terror of the Seas (4 islands + what appears to be Erathia)
#**** Horn of the Abyss
 
==== Desired Additions ====
# <span style="color:orange">(IMPEDIMENT: Finish "Wanted" pages)</span> Make a supporting characters page. (See [[:Category: Supporting character]]). Have sortable columns for name/affiliation/species.
# Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, [[Lost Lore]], etc. into this). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* Are you envisioning something different than the Lore tab on the main menu? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:46, 31 October 2024 (UTC)
#** Yes, something more akin to f.e. [https://www.gildia.acidcave.net/chronologia_ashanu.html acidcave's Ashan lore page], which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro's parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don't know enough about heroes 3 lore to write it (and then I wouldn't wish for it). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
 
=== File upload/editing ===
{{-}}{{-}}'''NOTES'''<br>
{{-}}{{-}}{{-}}{{-}}• In a command terminal run: "oxipng -o 6 -s -r ." to losslessly compress all png images: [https://github.com/shssoichiro/oxipng github.com/shssoichiro/oxipng]<br>
{{-}}{{-}}{{-}}{{-}}• Animated png files will play on pages if they are full size. Animated gif files will play regardless.<br>
# Add pics of the toolstrip buttons for the [[Map Editor]] and [[Campaign Editor]].
# <span style="color:orange">(IMPEDIMENT: NEEDS H4)</span> I think we should add the intro video of Heroes 4 to [[The Reckoning]] with a note. Although this isn't part of Heroes 3, that video is really the final event in the Heroes 3 timeline/story. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:55, 6 March 2024 (UTC)
# <span style="color:orange">(IMPEDIMENT: Talk to HotA team?)</span> (HIGH priority) Add missing pics for Factory puzzle map to [[Obelisk#Factory]]
# (HIGH priority) Some visiting schemes from [[List of adventure map objects]] (See [[Special:WantedFiles]])
# Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. [[Chapel of Stilled Voices]], [[Altar of Thought]]). Can we update these pics to show more of a difference?
# Change all [[Creatures on adventure map table (HotA)|adventure map creatures']] shadows to be semi-transparent black
# [[Template: H2]] looks a little strange with the hero pictures being slightly different than the class pictures (they have a border). Update the class pictures to match.
# Add pictures of the Letters to Catherine from the mm6 manual. These can be found with a quick Google search. Add to the [[Roland]] page once uploaded.
# Add pictures of the Diaries of Archibald from the mm7 manual. These can be found with a quick Google search. Add to the [[Archibald]] page once uploaded.
# Add pictures of the Day of the Destroyer tale from the mm8 manual. This can be found with a quick Google search. Add to the [[Escaton]] page once uploaded.
 
=== Aesthetics ===
* (none)
 
=== Template (advanced) ===
* (none)
 
<span class="mw-customtoggle-LowPri" style="color:blue">'''<big>Low Priority/Backburner</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-LowPri">
 
== Low Priority/Backburner ==
=== Research/Explain game concepts ===
# I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
#* In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target.
#* Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])


==Specific==
===Content: Page Creation/Updating===
===Community Requests===
====Missing Info====
# Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See [[All for One]])
#* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC)
#* Probably want to figure out a way to automatically export/convert text into the form we want.
#* Maybe focus on the story/lore-based scenarios first? (e.g. [[Trial of Flame]], [[The Mandate of Heaven]], [[Dead Man's Tales]], [[Ville'de'Porte]])
#** There seem to be a bunch that mention named characters or places, but may not be connected to canon. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:41, 6 August 2024 (UTC)
# Figure out who the narrator in the {{hc}} campaigns is.
#* [[Old Wounds]] intro implies he is a descendant of [[Mensor]]. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:28, 24 June 2024 (UTC)
#* I doubt he's ever been given an actual name. If you want an identifier for him, how about calling him "The Chronicler"? Since he narrates the Chronicles... --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 07:32, 25 June 2024 (UTC)
 
====Standardization====
# Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors ([[Template:Color templates]]) (if they match an existing category), 2) switch them to [[https://en.wikipedia.org/wiki/File:SVG_Recognized_color_keyword_names.svg | standard wiki colors]] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to [[Template:Color templates]] and switch to using the standard template (e.g. {{tl|Blue 1}}) (if they are for a new category of pages)
#* This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:03, 29 March 2024 (UTC)
# Consider standardizing buildings to use templates seen on [[Skeleton Transformer]].
# Go through the campaign videos and copy them into an "Appearance" section of the pages of the heroes/creatures/etc. that they depict. (See [[Behemoth]]).
#* Also go through manuals and copy Dev Concept Art to proper pages.
#** e.g. [[Devil]] - [[Restoration of Erathia Manual Page 56]], [[Angel]] - p87
#** Look at pics at bottom of categories (e.g. [[:Category:Restoration of Erathia Manual]]) to easily find pages with concept art.
# Go through all user commentary to standardize all language and make it grammatically sound.
 
==== Desired Updates ====
# Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]])
# Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]])
#* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon's Blood]])
#* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon's Blood]])
#* I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
#* I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
#** The <i>CC BY-SA</i> seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)
#** The <i>CC BY-SA</i> seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)
# Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages.


===Research/Explain game concepts===
==== Desired Additions ====
# [[Breath Attack]] could use a diagram of how it works (specifically when attacking straight up or down)
# Concept art, pre-release screenshots, and other such promotional material.
#* I found this, but I have no idea the accuracy or completeness. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 03:43, 8 December 2023 (UTC)
#* Here are some websites/galleries we can use to add material from: [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 17:59, 25 April 2024 (UTC)
#** [[File:Breath Attack.gif|200px]]
#** https://tcrf.net/Prerelease:Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia
#** This may be affected by [[Mechanic]]s and [[Engineer]]s as these are the first 1-tile creatures with a breath attack.
#** https://h3.heroes.net.pl/galeria/modele-3d
#*** ANECDOTE: I did notice a...bug? nuance?...with attacker's Engineers attacking in the down-left direction vs. a 2-tile enemy not hitting the expected second tile. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:11, 4 January 2024 (UTC)
#** https://www.h3.acidcave.net/galeria_i_filmy_oryginalne_hd.html
#**** Actually, this is related to the pic just above. In the pic, top row, second from the left, I expected there to be a 2nd red arrow going in the down-left direction. The diagram does not have one, which matched the in-game behavior I saw. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:32, 5 January 2024 (UTC)
#** George Almond's portfolio: [https://www.artstation.com/universalexport/albums/838900 Heroes sketchbook] & [https://www.artstation.com/universalexport/albums/841166 Hero portraits]
# [[Obstacle Penalty]] could use a diagram or explanation of how it works. Is it everything inside the ring wall? Does obstacle penalty disappear when the wall goes down?
#** Phelan Sykes' portfolio is dead, some content may be salvageable through the Internet Archive: [https://web.archive.org/web/20050507155014/http://phelansykes.com/Heroes3.htm Heroes 3] and [https://web.archive.org/web/20050507155046/http://phelansykes.com/Heroes3x.htm Heroes 3 expansions]
#** Came across this...we are missing some of it from [[Unused content]]. [https://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia] --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:29, 20 August 2024 (UTC)
#** Acidcave has an entire subdivision to cut content, which includes a lot of stuff we're missing such as Nobleman Elves: [https://www.acidcave.net/ciekawostki.php?trivia=2]] - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
# Developer interviews and other articles with important information about the game and its universe.
#* (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:51, 25 April 2024 (UTC)
# Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression.


===Content: Page Creation/Updating===
===File upload/editing===
# Design a new main page. Save it on <nowiki>[[your user page/main page]]</nowiki> so we can see it. Candidates:
(none)
#* [[User:Phasma/Main Page|Phasma]] / [[User:Makiki/Main_Page_experiment|Makiki]]
#* I won't have time to make a mockup before the new year, but what if we used one of the blank main menu screens from [[:Category:Loading Screens, Box Art, Menus]] (e.g. [[:File:AB Mutare.png]]) and added our own icons (e.g. Creatures, Spells, etc.) over on the right? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:15, 22 December 2023 (UTC)
#** If anyone like this idea, feel free to take it and run with it.
#** Nice mock-ups on discord, Phasma.
# [[Map Editor]] could use a bunch more info or link to a map editor tutorial.
# Create a [[Campaign Editor]] page.
#* Include the no-campaign map watercolor paintings (e.g. [[:File:Cmap hota 4.png]]).
# Can scenarios have multiple loss conditions? Many campaign scenario descriptions are worded this way (e.g. [[Fall of Sandro]]). Is there a way to look this up in-game or in the map editor?
#* Yes they do have multiple loss conditions, but using both the SoD and HotA map editor on [[Fall of Sandro]], I can't find anything that causes this. Guess we'll have to look into it as to how it's done, but yes, some of the maps definitely have a couple of loss conditions. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 01:39, 22 December 2023 (UTC)
# Single scenarios: Add all the timed/object events like seen on the campaign scenarios.
#* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC)
# Figure out a way to add the [[:category:minimap pictures|minimap images]] to the campaign/scenario pages.
#* Still not sure what to do with these. Anyone have any ideas? –[[user_talk:imahero|imahero]] 01:49, 4 January 2024 (UTC)
#* I'm of two minds on this one. On one hand, they just feel like a low-res version of the actual map, on the other, they sometimes make it a little easier to tell what is going on (See {{extLink|link=https://heroes.thelazy.net/index.php?search=From+the+depths+of+hell&title=Special%3ASearch&go=Go|title=From the Depths of Hell}}). I think I am leaning towards not showing them to reduce clutter on the scenario page, or maybe hiding them in their own heading like User commentary. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:32, 4 January 2024 (UTC)


===File upload/editing===
===Template (advanced)===
# Upload all original (and HotA) images, preserving the names (as they are in the game data). For now we kind of have it started with the [[:category:misc pictures]]. But it could probably be organized better (maybe call it the game data category instead). Once this is done, anyone who wants can browse these files and turn them into redirects for more appropriate names once a use for them is found in the wiki.
# I wonder if it would be possible to change the hover-over text for {{tl|An}}/{{tl|Cn}}/{{tl|Hn}} to be what the effect/stats/specialty is? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:55, 30 January 2024 (UTC)
#* Is this complete? Can you make a list of what still needs to be done? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:25, 30 December 2023 (UTC)
#* Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads.
#* I'm thinking maybe do this once mapron (Vlad) finishes updating his tool to 1.7. –[[user_talk:imahero|imahero]] 02:29, 3 January 2024 (UTC)
#* I suppose it would probably be easier to build/maintain as a [[module:an|lua script]]. –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)
# The pics for [[Template:Cove unique buildings]] are a different size from all the other towns' unique buildings. Edit them to match.
#* [[File:Armor of the Damned_am-artif.gif|{{#invoke:an|hover|Armor of the Damned}}]] [[File:Horn of the Abyss_am-artif.gif|{{#invoke:an|hover|Horn of the Abyss}}]] [[File:Armageddon's Blade_am-artif.gif|{{#invoke:an|hover|Armageddon's Blade}}]] –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)
# Add the remaining map files.
# Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[https://en.wikipedia.org/wiki/Template:Overlay]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:46, 17 March 2024 (UTC)
#* See [[discord]] for more info.
#* So as not to clutter things up or increase loading time, we could only show this map on some kind of button press.
#* Status
#* We should already have the tools for this. We already have the map files and coordinates, and we already used overlays in [[Template:BonusCr]].
#** <s>RoE: [[map check/roe]]</s>
# Consider making extra templates to clean up the scenario pages (e.g. Some kind of location/message template) (See [[Template:TErow]] for example)
#** <s>AB: [[map check/ab]]</s>
#* Also switch templates to the correct color palette (See [[Template:Color templates]])
#** <s>SoD: [[map check/sod]]</s>
# [[Template:SmCost]] does not work when placed in the "effect=" parameter of [[Template:TErow]].
#** HotA: [[map check/hota]]
#* NOTE: Also happens in the "rew=" param or [[Template:SorQrow]].
#** Campaigns: [[map check/campaigns]]
#* Doesn't seem to work properly when it is the first thing in a parameter. WORKAROUND: add <nowiki>"{{-}}"</nowiki> before using the template --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:47, 15 April 2024 (UTC)
# Add the campaign map pictures for each campaign scenario (on the screen where you select the level bonus before the cinematic plays). (Page: e.g. [[Groundbreaking]])
# Make a template to standardize the maps on the country pages.
#* Looking for [[File:Campaign map - colored province.png|100px]] (with the current level colored in and previous levels covered in slashes), not [[File:N1 BG.H3bitmap.png|170px]] (base pic with nothing colored in)
#** HotA now has an official campaign editor, so you can make screenshots there.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:04, 3 January 2024 (UTC)
#* Status: <s>roe</s>, ab, sod, hc, hota


===Template work (advanced)===
=== Wiki settings (advanced) ===
# Most of the the victory conditions should include 'or defeat all enemies'. Investigate and fix [[Template:Scenario]], [[Template:ScenarioVars table]] and [[Template:CLevelsRow]]
# Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least [[Warlords of the Wasteland]] still looks bad.
#* Maybe was an issue of the cc or something? I deleted it to check. Maybe undelete if it doesn't actually fix the problem. –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC)
#* [[Dead or Alive]] epilogue video is currently the one voiced in Russian.
#** Are there actual english versions? Link to youtube video of them maybe? –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC)
#** I don't think there are, but maybe use the version with no narration? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:09, 21 March 2024 (UTC)
# The idea of "clickable regions" of pictures has gotten mentioned a few times. Research if/how this is possible. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:01, 13 May 2024 (UTC)
#* Vision: Certain regions of an image could be configured to light up & link to another page like the main menu.
#* Pages to modify if implemented:
#** [[Timeline]]: Link to all the referenced pages.
#** [[Antagarich]]: Add clickable maps to move between the location pages.
#* The usual way to add clickable maps for a MediaWiki is to install the [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] extension. I don't see it already [[Special:Version|here]], so that's a topic for the wiki owner.
</div>


==Notes==
==Notes==

Latest revision as of 20:28, 1 November 2024

General/Ongoing[edit | hide | hide all]

  1. Help clear the Maintenance Reports for unused/broken/wanted items!
  2. Check out and verify Trivia#Unverified Claims
  3. Look for pages that need help and report them here (e.g. unreadable color scheme in "Aesthetics", missing info in "Missing Info")
    • Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in "Content Switches".
  4. Use {{unk}} to mark text we need to fill in. That way all the unknown text will link to that template!
    • Also, help clear the pages linking to the template by filling in the missing info.
  5. Record any in-game bugs found here: List of bugs (HotA)

Specific[edit | hide]

Research/Explain game concepts (HIGH priority)[edit | hide]

  1. Breath Attack could use a diagram of how it works (specifically when attacking straight up or down)
  2. Join: Add details abut when the wandering monster flees. Currently this covers everything else (fighting/joining for free/joining for gold).

Content: Page Creation/Updating[edit | hide]

Discussion[edit | hide]

Main Page[edit | hide]

  • (none)

Missing Info[edit | hide]

  1. Finish making pages for everything referenced in the campaign missions. Remaining: Barsolar‏‎, Hemoross‏‎, Necromancer's Guild‏‎, King Eldrich Parson‏‎, (and a bunch more lost lore references now)
  2. (IMPEDIMENT: Talk to HotA team) I can't find any info about the following items: --Legate (talk) 00:46, 22 September 2024 (UTC)
  3. List of adventure map objects missing some HotA RMG values.
    • I'm not sure how to look these values up. Any pointers? --Legate (talk) 01:34, 23 September 2024 (UTC)
      • I believe some of these do not have RMG values. F.e. mines or Airship Yard. Others cant spawn at all f.e. Airship.
  4. List of wars in Enroth (world) - Missing some "War of the Dove and Crow" info.
  5. Flesh out pages for all Jadame regions and all Enroth (continent) regions.
    • Include some basic info and a map where possible.

Standardization[edit | hide]

  1. Add story info to hero pages.
  2. Go through all artifact pages and remove information duplicated by the body text and templates on the right.
  3. Merge Join page into Wandering creature page.

Fix (HIGH priority)[edit | hide]

  1. The Shores of Hell: Update map screenshots
  2. Timeline: Terror of the Seas level 1 (Prisoner of Doom) mentions on Day 1 that the Festival of Life is over.
  3. Template:Spell probability table uses a rough calculation for spell chance. Use the more detailed equation detailed on the page and update the numbers (see talk page for details).

Double-check[edit | hide]

  1. Map Editor - Objects page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - Csaros (talk)

Content Switches[edit | hide]

   Hide all HotA / DoR game content (not lore content) when not enabled:
    • For table rows, just add this to the row: |- class='onlyhota'
    • For most other content just use: {{showwithhota|content}}. Can also use {{swh|HotaOnlyContent|SodOnlyContent}}.
    • In some circumstances, you might need to use: <span class='onlyhota'>content</span>
    • For lists, use: <ul class='onlyhota'><li>item</li><li>other item</li></ul>. For numbered lists, swap "ul" to "ol".
    • See User:Imahero/hide for more examples.

  1. Issues:
    • ERROR: The table |- class='onlyhota' seems to erroneously negate style settings for the row (style settings for the cell still work fine). --Legate (talk) 17:13, 24 September 2024 (UTC)
  2. Combine all templates/pages with (HotA) into single unified templates/pages.
  3. Double-check:

New Features (in progress)[edit | hide]

  1. Maps (Lead: Legate)
    • Questions:
      1. Does Land of the Giants belong to AvLee, Eeofol or Nighon?
        • Nighon: The Antagarich physical map colors it like Nighon.
          • This agrees with Antagarich#Geography that Turnam just added. This states: "The Dungeon Overlords rule the eastern shores of the Erathian continent, as well as the Nighon islands off the coast."
        • Eeofol: World on Fire intro makes it seem like part of the halfling homeland.
        • AvLee: What we currently have on the maps.
        • Aren't "Eeofol" and "Land of the Giants" synonyms anyway? In MM7, the "tunnels to Eeofol" lead you to the Land of the Giants region. --Turnam (talk) 08:43, 30 June 2024 (UTC)
        • RESOLUTION: Land of the Giants was part of the halfling homeland of Eeofol before the Night of Shooting Stars. It seems as though when the Kreegans conquered Eeofol, Nighon opportunistically grabbed it to create a foothold on the main continent. Since our maps are based ~1167 AS, lets change it to Nighon and add some explanation about this. --Legate (talk) 13:24, 18 September 2024 (UTC)
      2. I think the Contested Lands section is not entirely accurate. I think some of the regions listed may actually be part of Erathia.
    • Still need:
      1. Countries: Regna, Terra Nova
      2. Make a modified version of each country map that shows the country in question with the regions written in? --Legate (talk) 04:50, 26 June 2024 (UTC)
  2. List of games set in Enroth (world) (Lead: None)
  3. Update Town building trees. (Lead: Phasma)
  4. Hex Editing - Guide‎‎ (Lead: Csaros)
    • This is all phenomenal info! Good job condensing it all to one page. --Legate (talk) 13:16, 19 September 2024 (UTC)
    • Are there any pictures that would add to the readability of this page? Maybe screenshots of the hex editor at specific locations?
    • Maybe it would be helpful to color the text to show how it line up better? Example:
      • TT000000 ID000000 AA000000 DD000000 DM000000 U4000000 U5000000
        • TT - item 1
        • ID - item 2
        • AA - item 3
        • DD - item 4
        • DM - item 5
        • U4 - item 6
        • U5 - item 7
          • That's actually a great idea. I think color-coding it would make it much easier to find appropriate explanations. At the same time, I don't know if there's a point in screenshoting the hex editor. I can screenshot the editor or the results of modding the game, but idk how that helps understand the coding.
            • At the same time, I wish someone else who knows more than I do could help me with what I'm missing - f.e. Resource Silos, Mana Generator, etc. - Csaros (talk)
    • Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets.
      • Is there an easy way to create tables for the wiki, other than rewriting values row by row one by one? Csaros (talk) 15:35, 18 October 2024 (UTC)
  5. H3CSS Graphical overhaul for the wiki. (Lead: None)
    • Phasma added a bunch of pics for the desired look to the discord channel, just need someone with CSS knowledge (or desire to learn) to run with it! --Legate (talk) 15:18, 30 September 2024 (UTC)
  6. Create a Campaign Editor page. (Lead: Csaros)
    • Include the no-campaign map watercolor paintings (e.g. File:Cmap hota 4.png).
      • Status: Started adding maps. Need to check what is available in the campaign editor and correct this page/add captions. I am not sure if we have all of the actual maps uploaded or not. --Legate (talk) 14:05, 31 October 2024 (UTC)
        • Just went into the campaign editor, here are the maps we are missing:
          • Song for the Father
          • Long Live the Queen (although it's a 3-map copy of Dungeons and Devils)
          • Long Live the King (near-identical to Song for the Father)
          • Islands (it contains 3 islands, first two are star with 4-points shaped the last one is squarish; I think it may be Foolhardy Waywardness map, but I may misremember it)
          • Unholy Alliance
          • Terror of the Seas (4 islands + what appears to be Erathia)
          • Horn of the Abyss

Desired Additions[edit | hide]

  1. (IMPEDIMENT: Finish "Wanted" pages) Make a supporting characters page. (See Category: Supporting character). Have sortable columns for name/affiliation/species.
  2. Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, Lost Lore, etc. into this). - Csaros (talk)
    • Are you envisioning something different than the Lore tab on the main menu? --Legate (talk) 13:46, 31 October 2024 (UTC)
      • Yes, something more akin to f.e. acidcave's Ashan lore page, which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro's parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don't know enough about heroes 3 lore to write it (and then I wouldn't wish for it). - Csaros (talk)

File upload/editing[edit | hide]

  NOTES
    • In a command terminal run: "oxipng -o 6 -s -r ." to losslessly compress all png images: github.com/shssoichiro/oxipng
    • Animated png files will play on pages if they are full size. Animated gif files will play regardless.

  1. Add pics of the toolstrip buttons for the Map Editor and Campaign Editor.
  2. (IMPEDIMENT: NEEDS H4) I think we should add the intro video of Heroes 4 to The Reckoning with a note. Although this isn't part of Heroes 3, that video is really the final event in the Heroes 3 timeline/story. --Legate (talk) 14:55, 6 March 2024 (UTC)
  3. (IMPEDIMENT: Talk to HotA team?) (HIGH priority) Add missing pics for Factory puzzle map to Obelisk#Factory
  4. (HIGH priority) Some visiting schemes from List of adventure map objects (See Special:WantedFiles)
  5. Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. Chapel of Stilled Voices, Altar of Thought). Can we update these pics to show more of a difference?
  6. Change all adventure map creatures' shadows to be semi-transparent black
  7. Template: H2 looks a little strange with the hero pictures being slightly different than the class pictures (they have a border). Update the class pictures to match.
  8. Add pictures of the Letters to Catherine from the mm6 manual. These can be found with a quick Google search. Add to the Roland page once uploaded.
  9. Add pictures of the Diaries of Archibald from the mm7 manual. These can be found with a quick Google search. Add to the Archibald page once uploaded.
  10. Add pictures of the Day of the Destroyer tale from the mm8 manual. This can be found with a quick Google search. Add to the Escaton page once uploaded.

Aesthetics[edit | hide]

  • (none)

Template (advanced)[edit | hide]

  • (none)

Low Priority/Backburner

Low Priority/Backburner[edit | hide]

Research/Explain game concepts[edit | hide]

  1. I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- Csaros (talk)
    • In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target.
    • Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - Csaros (talk)

Content: Page Creation/Updating[edit | hide]

Missing Info[edit | hide]

  1. Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See All for One)
    • I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --Legate (talk) 15:42, 22 December 2023 (UTC)
    • Probably want to figure out a way to automatically export/convert text into the form we want.
    • Maybe focus on the story/lore-based scenarios first? (e.g. Trial of Flame, The Mandate of Heaven, Dead Man's Tales, Ville'de'Porte)
      • There seem to be a bunch that mention named characters or places, but may not be connected to canon. --Legate (talk) 14:41, 6 August 2024 (UTC)
  2. Figure out who the narrator in the Heroes Chronicles campaigns is.
    • Old Wounds intro implies he is a descendant of Mensor. --Legate (talk) 17:28, 24 June 2024 (UTC)
    • I doubt he's ever been given an actual name. If you want an identifier for him, how about calling him "The Chronicler"? Since he narrates the Chronicles... --Turnam (talk) 07:32, 25 June 2024 (UTC)

Standardization[edit | hide]

  1. Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors (Template:Color templates) (if they match an existing category), 2) switch them to [| standard wiki colors] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to Template:Color templates and switch to using the standard template (e.g. {{Blue 1}}) (if they are for a new category of pages)
    • This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --Legate (talk) 14:03, 29 March 2024 (UTC)
  2. Consider standardizing buildings to use templates seen on Skeleton Transformer.
  3. Go through the campaign videos and copy them into an "Appearance" section of the pages of the heroes/creatures/etc. that they depict. (See Behemoth).
  4. Go through all user commentary to standardize all language and make it grammatically sound.

Desired Updates[edit | hide]

  1. Write tips on campaign scenario pages (212.112.111.20)
    • Sometimes there are tips on the main campaign pages under User Commentary. (e.g. Dragon's Blood)
    • I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
      • The CC BY-SA seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)
  2. Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages.

Desired Additions[edit | hide]

  1. Concept art, pre-release screenshots, and other such promotional material.
  2. Developer interviews and other articles with important information about the game and its universe.
    • (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --Turnam (talk) 16:51, 25 April 2024 (UTC)
  3. Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression.

File upload/editing[edit | hide]

(none)

Template (advanced)[edit | hide]

  1. I wonder if it would be possible to change the hover-over text for {{An}}/{{Cn}}/{{Hn}} to be what the effect/stats/specialty is? --Legate (talk) 13:55, 30 January 2024 (UTC)
    • Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads.
    • I suppose it would probably be easier to build/maintain as a lua script. –imahero 22:23, 30 January 2024 (UTC)
    • All opponents have these spells effective on them for fifty turns: Slow, Curse, Weakness, and Misfortune. Component effects: +3 to Attack and Defense, +2 to Spell Power and Knowledge. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. [[File:Armageddon's Blade_am-artif.gif|]] –imahero 22:23, 30 January 2024 (UTC)
  2. Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[3]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --Legate (talk) 02:46, 17 March 2024 (UTC)
    • So as not to clutter things up or increase loading time, we could only show this map on some kind of button press.
    • We should already have the tools for this. We already have the map files and coordinates, and we already used overlays in Template:BonusCr.
  3. Consider making extra templates to clean up the scenario pages (e.g. Some kind of location/message template) (See Template:TErow for example)
  4. Template:SmCost does not work when placed in the "effect=" parameter of Template:TErow.
    • NOTE: Also happens in the "rew=" param or Template:SorQrow.
    • Doesn't seem to work properly when it is the first thing in a parameter. WORKAROUND: add "{{-}}" before using the template --Legate (talk) 19:47, 15 April 2024 (UTC)
  5. Make a template to standardize the maps on the country pages.

Wiki settings (advanced)[edit | hide]

  1. Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least Warlords of the Wasteland still looks bad.
    • Maybe was an issue of the cc or something? I deleted it to check. Maybe undelete if it doesn't actually fix the problem. –imahero 23:10, 20 March 2024 (UTC)
    • Dead or Alive epilogue video is currently the one voiced in Russian.
      • Are there actual english versions? Link to youtube video of them maybe? –imahero 23:10, 20 March 2024 (UTC)
      • I don't think there are, but maybe use the version with no narration? --Legate (talk) 13:09, 21 March 2024 (UTC)
  2. The idea of "clickable regions" of pictures has gotten mentioned a few times. Research if/how this is possible. --Legate (talk) 20:01, 13 May 2024 (UTC)
    • Vision: Certain regions of an image could be configured to light up & link to another page like the main menu.
    • Pages to modify if implemented:
      • Timeline: Link to all the referenced pages.
      • Antagarich: Add clickable maps to move between the location pages.
    • The usual way to add clickable maps for a MediaWiki is to install the ImageMap extension. I don't see it already here, so that's a topic for the wiki owner.

Notes[edit | hide]

  • Use "#*" to add a comment to an item without breaking the numbering.
  • Use <li value="your_number_here"></li> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
  • For discussion surrounding current changes, use Changelog Chat.