Wynona

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Factory
Mercenaries
Henrietta Henrietta
Sam Sam
Tancred Tancred
Melchior Melchior
Floribert Floribert
Wynona Wynona
Dury Dury
Morton Morton
Tavin Tavin Horn of the Abyss (Campaign/Custom)
Murdoch Murdoch Horn of the Abyss (Campaign/Custom)
Artificers
Celestine Celestine
Todd Todd
Agar Agar
Bertram Bertram
Wrathmont Wrathmont
Ziph Ziph
Victoria Victoria
Eanswythe Eanswythe
Frederick Frederick Horn of the Abyss (Campaign/Custom)
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Wynona the Mercenary
Basic information:
Wynona Class: Mercenary
Gender: Female
Race: Dark Elf
Jadamean dark elves' natural element is the towns and deserts they cross with their caravans. Wynona, however, had always preferred exploring the wilderness outside Alvar and the Murmurwoods, tracking animals and taking notes of their habits. She eventually became the foremost authority on Jadamean fauna, having learned a great deal from her flying, crawling, and hopping friends.
Specialty: Scouting
Specialty Scouting Increases Scouting radius by 1 for every 6 levels.
Starting primary skills:
Attack 3 Defense 1 Spell Power 1 Knowledge 1
Starting secondary skills:
Archery Basic Archery
Scouting Basic Scouting
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Starting troops:
Halfling (Factory) Halfling (Factory) 15-25 Always
Mechanic Mechanic 6-8 Always
Armadillo Armadillo 4-6 Always
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[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting movement points:
1560

Wynona the Mercenary is a Factory hero.

See also:[edit]