Water Walk: Difference between revisions
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}} It enables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water. | }} It enables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water. | ||
'''Bug:''' AI could fly using the Water Walk spell | '''Bug:''' AI could fly using the Water Walk spell ''(fixed in {{hota}}{{-wh}})''. | ||
==Related artifacts:== | ==Related artifacts:== |
Latest revision as of 14:19, 2 November 2024
Water Walk | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 12/8 | ||||||||||||||||||||||||
Duration: | one day | ||||||||||||||||||||||||
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Water Walk is a 4th level spell in the School of Water Magic. It enables hero to move over water as if it were land, provided that he ends his turn on land. Movement cost is increased when moving over water.
Bug: AI could fly using the Water Walk spell (fixed in Horn of the Abyss ).