Destroy Undead: Difference between revisions
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Revision as of 05:45, 20 May 2015
Destroy Undead | |||||||||||||||||||||||||
School: | air magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 15 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Destroy Undead is a 3rd level spell in the School of air magic. It causes damage to all undead creatures on the battlefield – including the casters troops.
The artifact Pendant of Death makes the wearer troops immune to this spell.
Discussion
Destroy Undead is at its best when fighting against small number of scattered low-tier undead creatures. The damage does not scale enough to cause serious damage when fighting agains larger armies with stronger forces. One can easily calculate, that with a power skill of 20, Destroy Undead spell only does 250 points of damage at expert level, which means about two Dread Knights. Naturally, Orb of the Firmament and/or Sorcery can increase the damage, but typically there are more usefull spells available than Destroy Undead for harming the enemy.
Spell vs Creatures
Name | Health Points | Minimum Expert Air Magic Spell Points for one unit killed, no further enhancements (no Sorcery, no Orb of the Firmament) | Damage at Expert Air | Units killed | Damage done at 10 Spell Power at Expert Air | Units killed at 10 Spell Power at Expert Air | Damage done at 20 Spell Power at Expert Air | Units killed at 20 Spell Power at Expert Air |
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Skeleton | 6 hp | 1 primary skill point | 60 dmg | 10 | 150 dmg @lvl10 | 25 | 250 dmg @lvl20 | 41 |
Skeleton Warrior | 6 hp | 1 primary skill point | 60 dmg | 10 | 150 dmg @lvl10 | 25 | 250 dmg @lvl20 | 41 |
Walking Dead | 15 hp | 1 primary skill point | 60 dmg | 4 | 150 dmg @lvl10 | 10 | 250 dmg @lvl20 | 16 |
Zombie | 20 hp | 1 primary skill point | 60 dmg | 3 | 150 dmg @lvl10 | 7 | 250 dmg @lvl20 | 12 |
Wight | 18 hp | 1 primary skill point | 60 dmg | 3 | 150 dmg @lvl10 | 8 | 250 dmg @lvl20 | 13 |
Wraith | 18 hp | 1 primary skill point | 60 dmg | 3 | 150 dmg @lvl10 | 8 | 250 dmg @lvl20 | 13 |
Vampire | 30 hp | 1 primary skill point | 60 dmg | 2 | 150 dmg @lvl10 | 5 | 250 dmg @lvl20 | 8 |
Vampire Lord | 40 hp | 1 primary skill point | 60 dmg | 1 | 150 dmg @lvl10 | 3 | 250 dmg @lvl20 | 6 |
Lich | 30 hp | 1 primary skill point | 60 dmg | 2 | 150 dmg @lvl10 | 5 | 250 dmg @lvl20 | 8 |
Power Lich | 40 hp | 1 primary skill point | 60 dmg | 1 | 150 dmg @lvl10 | 3 | 250 dmg @lvl20 | 6 |
Black Knight | 120 hp | 7 primary skill points | 120 dmg | 1 | 150 dmg @lvl10 | 1 | 250 dmg @lvl20 | 2 |
Dread Knight | 120 hp | 7 primary skill points | 120 dmg | 1 | 150 dmg @lvl10 | 1 | 250 dmg @lvl20 | 2 |
Bone Dragon | 150 hp | 10 primary skill points | 150 dmg | 1 | 150 dmg @lvl10 | 1 | 250 dmg @lvl20 | 1 |
Ghost Dragon | 200 hp | 15 primary skill points | 200 dmg | 1 | 150 dmg @lvl10 | 1 | 250 dmg @lvl20 | 1 |