Efreeti and Efreet Sultan: Difference between revisions
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== Special ability == | == Special ability == | ||
As beings from the realm of fire magic, both efreeti and efreet sultans are immune to all [[School of Fire Magic|fire school]] spells. They also both [[hate]] [[genie]]s as well as [[master genie]]s. In addition, efreet sultans have natural fire shield, which reflects 20% (cp. basic level [[Fire Shield]]) of the damage taken back to the attacker in [[melee]] combat. The shield does not reduce the damage taken by efreet sultans. The amount of damage reflected back to the attacker is defined the moment attacker inflicts it. Even if the attack kills the efreet stack, the shield still causes damage to the attacker, but damage in excess of what was required to kill the stack is not counted when calculating the damage the fire shield does. Also, creatures with the ability to evade enemy [[retaliation]]s (e.g. [[vampire lord]]s) suffer from the fire shield. The only way for creatures to attack efreet sultans without being affected by the shield, is with [[ranged attack]]s. | As beings from the realm of fire magic, both efreeti and efreet sultans are immune to all [[School of Fire Magic|fire school]] spells. They also both [[hate]] [[genie]]s as well as [[master genie]]s. In addition, efreet sultans have natural fire shield, which reflects 20% (cp. basic level [[Fire Shield]]) of the damage taken back to the attacker in [[melee]] combat. The shield does not reduce the damage taken by efreet sultans. The amount of damage reflected back to the attacker is defined the moment attacker inflicts it. Even if the attack kills the efreet stack, the shield still causes damage to the attacker, but damage in excess of what was required to kill the stack is not counted when calculating the damage the fire shield does. Also, creatures with the ability to evade enemy [[retaliation]]s (e.g. [[vampire lord]]s) suffer from the fire shield. The only way for creatures to attack efreet sultans without being affected by the shield, is with [[ranged attack]]s. | ||
== Discussion == | |||
Efreeti are among the game's most dangerous creatures. Whereas they can be [[slowed]] to be targeted by [[Ranged attackers]], they are formidable offensive units. Being able to fly at a relatively high speed, in addition to the devastating fire shield and immunity to [[Blind]] makes these some of the most formidable 6th level creatures in Heroes III. '''Tip:''' If your hero has slow, it should be utilized on Efreet. Past that, you should try and soften or kill them with [[direct damage spells]] or ranged attackers, because the fire shield can inflict heavy losses, even to [[creature stacks]] far stronger. | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
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Revision as of 17:33, 29 March 2018
Inferno creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Imp | |||||||||||||||
Familiar | |||||||||||||||
Level 2 | |||||||||||||||
Gog | |||||||||||||||
Magog | |||||||||||||||
Level 3 | |||||||||||||||
Hell Hound | |||||||||||||||
Cerberus | |||||||||||||||
Level 4 | |||||||||||||||
Demon | |||||||||||||||
Horned Demon | |||||||||||||||
Level 5 | |||||||||||||||
Pit Fiend | |||||||||||||||
Pit Lord | |||||||||||||||
Level 6 | |||||||||||||||
Efreeti | |||||||||||||||
Efreet Sultan | |||||||||||||||
Level 7 | |||||||||||||||
Devil | |||||||||||||||
Arch Devil | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Efreet | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Immune to fire • Hates genies | ||||||||||||||||||
Efreet Sultan | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Immune to fire • Hates genies • Fire Shield | ||||||||||||||||||
Portraits
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Efreeti and efreet sultans are level 6 creatures of Inferno. They are recruited from the Fire Lake. Note, that efreet is singular while plural phrasing is efreeti.
Efreet and efreet sultans are recruited into Inferno forces from the realm of fire magic, and are, consequently, immune to fire school spells. They are natural enemies of genies and master genies and do 150% damage against them.
Although efreeti are immune to fire magic, they are not unaffected by fire-based creature attacks. For example magogs fireball attack or dragons breath attacks are not considered to be magical and therefore they do harm efreeti.
Special ability
As beings from the realm of fire magic, both efreeti and efreet sultans are immune to all fire school spells. They also both hate genies as well as master genies. In addition, efreet sultans have natural fire shield, which reflects 20% (cp. basic level Fire Shield) of the damage taken back to the attacker in melee combat. The shield does not reduce the damage taken by efreet sultans. The amount of damage reflected back to the attacker is defined the moment attacker inflicts it. Even if the attack kills the efreet stack, the shield still causes damage to the attacker, but damage in excess of what was required to kill the stack is not counted when calculating the damage the fire shield does. Also, creatures with the ability to evade enemy retaliations (e.g. vampire lords) suffer from the fire shield. The only way for creatures to attack efreet sultans without being affected by the shield, is with ranged attacks.
Discussion
Efreeti are among the game's most dangerous creatures. Whereas they can be slowed to be targeted by Ranged attackers, they are formidable offensive units. Being able to fly at a relatively high speed, in addition to the devastating fire shield and immunity to Blind makes these some of the most formidable 6th level creatures in Heroes III. Tip: If your hero has slow, it should be utilized on Efreet. Past that, you should try and soften or kill them with direct damage spells or ranged attackers, because the fire shield can inflict heavy losses, even to creature stacks far stronger.