Counterstrike: Difference between revisions

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{{user commentary|
{{user commentary|
Most effectively cast on strong troops like [[Vampire Lord|Vampire Lords]] or those that strike all around (such as [[Hydra]]s or [[Cerberi]]), or ''massively'' numbered troops like [[Halberdier|Halberdiers]] or [[Skeleton Warrior]]s.
Most effectively cast on strong troops like [[Vampire Lord|Vampire Lords]] or those that strike all around (such as [[Hydra|Hydras]] or {{hv|Cerberi|HellHoundCerberus}}), or ''massively'' numbered troops like [[Halberdier|Halberdiers]] or {{hv|Skeleton Warrior|SkeletonSkeletonWarrior|text=Skeleton Warriors}}.
}}{{end of user commentary}}
}}{{end of user commentary}}
{{spell 'see also'}}
{{spell 'see also'}}
[[Category: Spells]]
[[Category: Spells]]
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__NOTOC__
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{{Creatures/Hell Hound and Cerberus|popupid=HellHoundCerberus}}{{Creatures/Skeleton and Skeleton Warrior|popupid=SkeletonSkeletonWarrior}}

Revision as of 14:20, 21 August 2025

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Counterstrike
School: Air Magic
Level: 4th
Cost: 24/20
Duration: 1 rnd/sp
Basic Effect
Target, allied troop can retaliate against one additional attack per round.
 
Advanced Effect
Target, allied troop can retaliate against two additional attacks per round.
 
Expert Effect
All allied troops can retaliate against two additional attacks per round.
 
Probability of occurrence (%):
Castle 10
Rampart 20
Tower 16 (10*)
Inferno 10
Necropolis 10
Dungeon 10
Stronghold 0
Fortress 0
Conflux 10
Cove Horn of the Abyss 10
Factory Horn of the Abyss 10
* Without Library

The additional counterstrikes remain available until the end of the round, even if the spell is dispelled.

Creatures immune to Counterstrike:

  • Royal GriffinRoyal Griffin Royal Griffin (Counterstrike can be cast on Royal Griffins, but it is a waste, since they already have unlimited retaliations.)
  • FangarmFangarm Fangarm Horn of the Abyss (Counterstrike can be cast on Fangarms, but it is a waste, since they already have unlimited retaliations.)

Creatures capable of casting Counterstrike:

User Commentary

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Most effectively cast on strong troops like Vampire Lords or those that strike all around (such as Hydras or Cerberi), or massively numbered troops like Halberdiers or Skeleton Warriors.


See also:

Hell Hound
10
6
2–7
25
7
Move
Ground
Size
2
Growth
357
275
Cost

200

Cerberus
10
8
2–7
25
8
Move
Ground
Size
2
Growth
392
308
Cost

250

3-headed attack. No enemy retaliation.
Skeleton
5
4
1–3
6
4
Move
Ground
Size
1
Growth
12 (+6)
60
75
Cost

60

Skeleton Warrior
6
6
1–3
6
5
Move
Ground
Size
1
Growth
12 (+6)
85
85
Cost

70