Monk and Zealot: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
{{creaturestats|Castle|12|7|12|10-12|30|5|none|Creature_Monk.png|3|400 [[gold]]}}
{{Creaturestats
==Description==
| Town      = Castle
Monks train themselves to control and project their personal energistic forces, which they deliver as ranged blasts.
| Name      = Monk
==Dwelling==
| Picture  = Creature_Monk.png
Monks are recruited from the [[Monastery|Monasteries]].
| Attack    = 12
==Upgrading==
| Defence  = 7
Monks can be upgraded to [[Zealot]]s for 50 [[gold]] per Monk.
| Speed    = 5
==Related Topic==
| Growth    = 3
[[Ingham]] the [[Cleric]] has a specialty in Monks, which increases the [[attack]] and [[defense]] skills of any Monk or [[Zealot]] he commands for each level he attains after the 5th level.
| Damage    = 10–12
| Health    = 30
| Shots    = 12
| Cost      = 400
| Special  = Ranged attack
| U_name    = Zealot
| U_picture = Creature_Zealot.png
| U_attack  = 12
| U_defence = 10
| U_speed  = 7
| U_damage  = 10–12
| U_health  = 30
| U_shots  = 24
| U_cost    = 450
| U_special = Ranged attack, no [[melee penalty]].
}}
 
'''Monks''' and '''zealots''' are level 5 creatures of [[castle]]. They can be recruited from the [[monstery]].
 
Monks train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While Monks suffer the normal [[melee penalty]], the better trained Zealots do not.
 
[[Ingham]] the [[Cleric]] has monks as a [[speciality]], which increases the [[attack]] and [[defense]] skills of any monk or zealot under his commad for each level he attains after the 5th level.


{{Town creatures
{{Town creatures

Revision as of 20:36, 28 August 2013

Template:Creaturestats

Monks and zealots are level 5 creatures of castle. They can be recruited from the monstery.

Monks train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While Monks suffer the normal melee penalty, the better trained Zealots do not.

Ingham the Cleric has monks as a speciality, which increases the attack and defense skills of any monk or zealot under his commad for each level he attains after the 5th level.

Template:Town creatures