Proposals: Difference between revisions

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(Campaign map list complete and linked to other map lists)
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===Template work (advanced)===
===Template work (advanced)===
# Most of the the conditions should include 'or defeat all enemies'. Investigate and fix [[Template:Scenario]] and [[Template:ScenarioVars table]]
# Most of the the conditions should include 'or defeat all enemies'. Investigate and fix [[Template:Scenario]] and [[Template:ScenarioVars table]]
# For pages requiring multiple sources: <pre>{{inmult|text=These are images:|hota=|hc=}}</pre>{{inmult|text=These are images:|hota=|hc=}}
# For pages requiring multiple sources {{tl|inmult}}: <pre>{{inmult|text=These are images:|hota=|hc=}}</pre>{{inmult|text=These are images:|hota=|hc=}}
#* Need help deciding on wording of text. For now it's a variable so should set it depending on the page I guess. –[[user_talk:imahero|imahero]] 22:15, 21 December 2023 (UTC)
#* Need help deciding on wording of text. For now it's a variable so should set it depending on the page I guess. –[[user_talk:imahero|imahero]] 22:15, 21 December 2023 (UTC)



Revision as of 23:31, 21 December 2023

General/Ongoing

  1. Help clear the Maintenance Reports for unused/broken/wanted items!
  2. Check out and verify Did you know?#Unverified claims
  3. Look for pages that need help and report them here (e.g. unreadable color scheme, missing info)

Specific

Community Requests

  1. Write tips on campaign scenario pages (212.112.111.20)
By building a Portal in Summoning in both Dungeons and visiting the Frozen Cliffs, Tarnum can hire three azure dragons per week, if he can afford the price and doesn't capture any other dwellings.

The seer's hut next to Tarnum's Dungeon will give the Everpouring Vial of Mercury to any hero that reaches level 28.

Content: Page Creation/Updating

  1. Design a new main page. Save it on [[your user page/main page]] so we can see it. Candidates:
  2. Breath Attack could use a diagram of how it works (specifically when attacking straight up or down)
    • I found this, but I have no idea the accuracy or completeness. --Legate (talk) 03:43, 8 December 2023 (UTC)
  3. Obstacle Penalty could use a diagram or explanation of how it works. Is it everything inside the ring wall? Does obstacle penalty disappear when the wall goes down?
  4. Map Editor could use a bunch more info or link to a map editor tutorial.
  5. Most HotA campaign pages are mostly empty:
  6. I have found many inconsistencies in the victory/loss conditions for campaigns within this site and across various internet sites. Go through the campaigns in-game and see if they match the following pages:
  7. Can scenarios have multiple loss conditions? Many campaign scenario descriptions are worded this way (e.g. Fall of Sandro). Is there a way to look this up in-game or in the map editor?
  8. Check in-game or in the map editor on team info and record teams like seen in Finneas Vilmar. Leave as normal if the map is a free-for-all.

File upload/editing

  1. Upload all original (and HotA) images, preserving the names (as they are in the game data). For now we kind of have it started with the category:misc pictures. But it could probably be organized better (maybe call it the game data category instead). Once this is done, anyone who wants can browse these files and turn them into redirects for more appropriate names once a use for them is found in the wiki.
  2. The pics for Template:Cove unique buildings are a different size from all the other towns' unique buildings. Edit them to match.
  3. Add the remaining map files.
    • Notes
      • What is the best way to get map files? Open up the editor and screenshot/crop? Find them somewhere online? --Legate (talk) 20:54, 9 December 2023 (UTC)
      • I don't know how Phasma was doing it but I just make screenshots in the map editor and then realign them all after. When I did that last big one I had to use cheat engine to change the zoom so that I could do it with fewer screenshots. And yes it's entirely possible there's an easier way. Possibly make use of heroesmaps.org/heroes3mapscan. –imahero 21:22, 9 December 2023 (UTC)
      • I do just that: turn off all animations in map editor, take multiple screenshots, delete the unnecessary areas, align them in GIMP, save an original copy, and finally create a small copy for uploading here. I'm doing them over time since they take a while, and I've done all the small and medium maps so far. I'll do some more before the year ends too :) → Phasma 12:47, 13 December 2023 (UTC)
    • Status
  4. Add the campaign map pictures for each campaign scenario (on the screen where you select the level bonus before the cinematic plays). (Page: e.g. Groundbreaking)
    • Looking for (with the current level colored in and previous levels covered in slashes), not (base pic with nothing colored in)
    • These will need to be taken as screenshots. Since in the game data they are puzzle piece images. Until then we could use the template:campaignbg
      {{campaignbg|N1_BG.H3bitmap.png}}
      imahero 04:03, 21 December 2023 (UTC)

Template work (advanced)

  1. Most of the the conditions should include 'or defeat all enemies'. Investigate and fix Template:Scenario and Template:ScenarioVars table
  2. For pages requiring multiple sources {{inmult}}:
    {{inmult|text=These are images:|hota=|hc=}}
    These are images:
    • Need help deciding on wording of text. For now it's a variable so should set it depending on the page I guess. –imahero 22:15, 21 December 2023 (UTC)

Notes

  • Use <li value="your_number_here"></li> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
  • Use "#*" to add a comment to an item without breaking the numbering.
  • For discussion surrounding current changes, use Changelog Chat.