Aging: Difference between revisions

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'''Aging''' is a [[special ability]] of [[Ghost Dragon]]s that takes effect after they have attacked target creature stack and before the stack has chance to [[Retaliation|retaliate]]. It causes maximum [[health]] of every unit in the target stack to be halved. The aging effect can only be removed with [[Cure]] spell, but it wears  off after 3 turns.  Any health already lost by the creature being aged will remain lost (ie, if an Archangel is on 200 health (that is, missing 50 health) and then aged, it will still be missing 50 health, putting it at 75 health.  And when it wears off, or is removed, the same is true.)
'''Aging''' is a [[special ability]] of [[Ghost Dragon]]s. It causes maximum [[health]] of every creature in the target stack to be halved. The effect of aging effect can only be removed with the [[Cure]] spell. The effect lasts for 3 combat rounds.


Aging stacks multiplicatively with [[Poisonous]], so a creature's health could potentially be quartered.
The aging takes effect after a stack of Ghost Dragons have attacked target creature stack and before the stack has chance to [[Retaliation|retaliate]]. Any health lost before the aging takes effesct remains lost (e.g. Angel has maximum health of 200. It is missing 60 health points and has 140 points remaining when aged. It will have 40 health left, which by calculation is 200/2 = 100 → 100-60 = 40.)
 
The effect of aging has multiplicative effect with [[Wyvern Monarch]]s' [[poisonous]] ability. This means, that the creature stack's health could potentially be quartered.


'''Creatures with aging special ability:'''
'''Creatures with aging special ability:'''

Revision as of 14:03, 17 January 2017

Aging is a special ability of Ghost Dragons. It causes maximum health of every creature in the target stack to be halved. The effect of aging effect can only be removed with the Cure spell. The effect lasts for 3 combat rounds.

The aging takes effect after a stack of Ghost Dragons have attacked target creature stack and before the stack has chance to retaliate. Any health lost before the aging takes effesct remains lost (e.g. Angel has maximum health of 200. It is missing 60 health points and has 140 points remaining when aged. It will have 40 health left, which by calculation is 200/2 = 100 → 100-60 = 40.)

The effect of aging has multiplicative effect with Wyvern Monarchs' poisonous ability. This means, that the creature stack's health could potentially be quartered.

Creatures with aging special ability:

Creatures with immunity to aging: Undead:                           

Elementals: