Difference between revisions of "Anti-Magic Garrison"

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| align=center | [[File: Anti-Magic Garrison (horizontal).gif|Horizontal Anti-Magic Garrison]] [[File: Anti-Magic Garrison (vertical).gif|Vertical Anti-Magic Garrison]]
 
| align=center | [[File: Anti-Magic Garrison (horizontal).gif|Horizontal Anti-Magic Garrison]] [[File: Anti-Magic Garrison (vertical).gif|Vertical Anti-Magic Garrison]]
 
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| Vertical and horizontal anti-magic garrisons as seen on the [[Adventure Map]].
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| Horizontal and vertical anti-magic garrisons as seen on the [[Adventure Map]].
 
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Up to seven stacks of creatures can be deposited in a Garrison.  Players owning the Garrison, and allies, can travel through it without fighting the Garrison's force.  However, an enemy must first defeat the Garrison's force before they can pass it.  Heroes cannot occupy a Garrison.
 
Up to seven stacks of creatures can be deposited in a Garrison.  Players owning the Garrison, and allies, can travel through it without fighting the Garrison's force.  However, an enemy must first defeat the Garrison's force before they can pass it.  Heroes cannot occupy a Garrison.
  
With the exception of the Anti-Magic Garrison (no spell may be cast by heroes or [[Spellcaster|creatures to cast spells]] during combat there), Garrisons do not give special defenses like walls, motes, or arrow-towers.
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With the exception of the Anti-Magic Garrison (no spell may be cast by heroes or [[Spellcaster|spellcasting creatures]] during combat there), Garrisons do not give special defenses like walls, motes, or arrow-towers.
  
 
== Check Box: Troops Are Removable ==
 
== Check Box: Troops Are Removable ==
  
Removing troops from any Garrison is defaulted, but can be unchecked to ensure that the creatures stay in the Garrison.  If the map-editor does not want a player, human or computer to take the troops from a particular Garrison, then the map-editor can simply uncheck this box and the troops will remain there until they die in a combat.
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Removing troops from any Garrison is allowed by default, but can be unchecked to ensure that the creatures stay in the Garrison.  If the map-editor does not want a player, human or computer to take the troops from a particular Garrison, then the map-editor can simply uncheck this box and the troops will remain there until they die in a combat.
  
 
== See also ==
 
== See also ==
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* [[Border Gate]]
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* [[Border Guard]]
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* [[Quest Guard]]
 
* [[Garrison]]
 
* [[Garrison]]
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----
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{{map objects 'see also'}}
  
[[Category:Adventure Map]]
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[[Category: Adventure Map]]

Latest revision as of 10:33, 26 November 2018

Horizontal Anti-Magic Garrison Vertical Anti-Magic Garrison
Horizontal and vertical anti-magic garrisons as seen on the Adventure Map.

Anti-Magic Garrison is a defensive location on the Adventure Map, generally used to guard a terrain ‘bottleneck’ on a map.

Up to seven stacks of creatures can be deposited in a Garrison. Players owning the Garrison, and allies, can travel through it without fighting the Garrison's force. However, an enemy must first defeat the Garrison's force before they can pass it. Heroes cannot occupy a Garrison.

With the exception of the Anti-Magic Garrison (no spell may be cast by heroes or spellcasting creatures during combat there), Garrisons do not give special defenses like walls, motes, or arrow-towers.

Check Box: Troops Are Removable[edit]

Removing troops from any Garrison is allowed by default, but can be unchecked to ensure that the creatures stay in the Garrison. If the map-editor does not want a player, human or computer to take the troops from a particular Garrison, then the map-editor can simply uncheck this box and the troops will remain there until they die in a combat.

See also[edit]