Difference between revisions of "Bless"

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  | a_effect    = Creatures in target, allied troop inflict maximum damage +1 when they attack.
 
  | a_effect    = Creatures in target, allied troop inflict maximum damage +1 when they attack.
 
  | e_effect    = All allied creatures inflict maximum damage +1 when they attack.
 
  | e_effect    = All allied creatures inflict maximum damage +1 when they attack.
}}
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}} The Bless spell [[counter]]s the [[Curse]] spell. All [[Undead]] are immune to the Bless.
 
 
Obviously this spell is most effective on creatures which have a large spread between their minimum and maximum damage, or at higher levels, on creatures which you have many of. If you look at the [[Castle]] Army for example, [[Archangel]]s, who always have a base of 50 damage, have no benefit on Basic, and only get +1 on Advanced/Expert, a miniscule increase of 3 1/3%.  But [[Pikemen]] go from an average of 2 damage to 4 on Adv./Exp., a whopping increase of 100% damage!  Other creatures which get large bonuses include [[Gremlin]]s, [[Pixie]]s/[[Sprite]]s, [[Air Elemental|Air]]/[[Storm Elemental|Storm]] and [[Water Elemental|Water]]/[[Ice Elemental]]s, [[Halfling]]s, [[Hell Hound]]s, [[Troglodyte]]s, and [[Harpy|Harpies]].
 
 
 
[[Counters]] [[Curse]]
 
 
 
==Heroes specializing in Bless==
 
*[[Adela]] the [[Cleric]]
 
 
 
==Units immune to its effects==
 
*[[Undead]]
 
  
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=== Heroes specializing in Bless: ===
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* {{Hn|Adela}} the [[Cleric]]
  
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=== Discussion ===
 +
The spell is most effective on creatures which have a large range between their minimum and maximum damage.
  
 
[[Category: Spells]]
 
[[Category: Spells]]
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__NOTOC__

Revision as of 05:02, 30 September 2016

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Bless
Bless.png
School:  Water Magic
Level:  1st
Cost:  5
Duration:  1 Round/Power
 Basic effect
Creatures in target, allied troop inflict maximum damage when they attack.
 Advanced effect
Creatures in target, allied troop inflict maximum damage +1 when they attack.
 Expert effect
All allied creatures inflict maximum damage +1 when they attack.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   
Town portrait Rampart small.gif Rampart   
Town portrait Tower small.gif Tower    (*)
Town portrait Inferno small.gif Inferno   
Town portrait Necropolis small.gif Necropolis   
Town portrait Dungeon small.gif Dungeon   
Town portrait Stronghold small.gif Stronghold   
Town portrait Fortress small.gif Fortress   
Town portrait Conflux small.gif Conflux   
Town portrait Cove small.gif Cove Horn of the Abyss   
* Without Library

Bless is a 1st level spell in the School of Water Magic. The Bless spell counters the Curse spell. All Undead are immune to the Bless.

Heroes specializing in Bless:

Discussion

The spell is most effective on creatures which have a large range between their minimum and maximum damage.