Counterstrike: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(retaliation addition)
No edit summary
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Air spells}}{{Spell
{{Air spells}}{{Spell|10|20|16|10|10|10|10|0|0|10|10
  | school      = air magic
  | school      = Air Magic
  | level      = 4th
  | level      = 4th
  | cost        = 24
  | cost        = 24/20
  | duration    = 1 rnd/sp
  | duration    = 1 rnd/sp
  | b_effect    = Buff, chosen stack has one additional retaliation per round.
  | b_effect    = Target, allied troop can retaliate against one additional attack per round.
  | a_effect    = Buff, chosen stack has two additional retaliations per round.
  | a_effect    = Target, allied troop can retaliate against two additional attacks per round.
  | e_effect    = Buff, All allied troops can retaliate against two additional attacks per round.
  | e_effect    = All allied troops can retaliate against two additional attacks per round.
}} It enables target, allied troop to [[Retaliation|retaliate]] extra times.
}} It enables allied troops to [[Retaliation|retaliate]] extra times. The effect becomes a [[List of mass spells|mass spell]] at expert level.
 
==Units immune to its effects==
*[[Royal Griffin]]s
 
== User comments & debate ==
Most effectively cast on strong troops like [[Vampire Lord|Vampire Lords]] or those that strike all around, or ''massively'' numbered troops like [[Halberdier|Halberdiers]].


[[Category: Spells]]
[[Category: Spells]]
 
__NOTOC__
== Units with that spell as a natural feature ==
[[Griffin]]s have two retalations per round (spell maximum), [[Royal Griffin]]s have unlimited retaliation (better than the spell).
 
== Units without retaliation ==
The page on [[Retaliation]] has quite some units which can attack without getting attacks of opportunity (aka retaliation), which would be:
* [[Rampart]]: [[Sprite]]
* [[Dungeon]]: [[Harpy Hag]]
* [[Necropolis]]: [[Vampire]], [[Vampire Lord]]
* [[Conflux]]: [[Psychic Elemental]], [[Magic Elemental]]
* [[Tower]]: [[Naga]], [[Naga Queen]]
* [[Inferno]]: [[Devil]], [[Arch Devil]]
* [[Fortress]]: [[Hydra]]
* [[Inferno]]: [[Cerberus]]

Revision as of 11:07, 5 June 2018

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Counterstrike
School:  Air Magic
Level:  4th
Cost:  24/20
Duration:  1 rnd/sp
 Basic effect
Target, allied troop can retaliate against one additional attack per round.
 Advanced effect
Target, allied troop can retaliate against two additional attacks per round.
 Expert effect
All allied troops can retaliate against two additional attacks per round.
 Probability of occurrence (%):
Castle   10
Rampart   20
Tower   16 (10*)
Inferno   10
Necropolis   10
Dungeon   10
Stronghold   0
Fortress   0
Conflux   10
Cove Horn of the Abyss   10
Factory Horn of the Abyss   
* Without Library

Counterstrike is a 4th level spell in the School of Air Magic. It enables allied troops to retaliate extra times. The effect becomes a mass spell at expert level.