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{{campaign navigational box|roe=expanded|longlivetheking=expanded}}
{{Campaign Long Live the King}}This is the fourth scenario of the {{hommroe}} campaign [[Long Live the King]].
{{scenario
| scenario      = {{PAGENAME}}
| description    = To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.
| underground    = enabled
| num_play      = 2/1
| size          = L
| source        = roe
| victory        = def_all
| loss          = all
| allies        = {{purple}}
| enemies        = {{red}}
| difficulty    = Hard
| bonus          = {{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man's Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}
| Cmap          = [[File:Cmap roe lltk 4.png|400px|The time has come. The lich King Gryphonheart has chosen this as the moment of attack. Forces from across Deyja will pour into Erathia and overwhelm them. The point of your attack was chosen by King Gryphonheart himself. You have vowed not to fail.]]
}}


== Prologue ==
BOILERPLATE SECTIONS NOT PROVIDED
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2D-smk-EVIL2D|thumbtime=0:03|float=left}}
{{town|Necropolis|noname=}} Unnamed male general: [[Erathia]]'s military lies before us. It is time to make a bold strike. [[King Nicolas Gryphonheart|King Gryphonheart]] has trained their generals and knows their tactics. Morale will decide this battle.  Morale is not a factor for the undead.  Once we fill our ranks with their dead, our horde will grow and their morale will falter.  Then we will swarm over them. Soon King Gryphonheart will rule Erathia once again.


{{clear|both}}
===Backstory===
== Scenario ==
The war in [[Erathia]] is the greatest thing that could have happened for the nation of [[Deyja]]. A war of this scale is an endless harvest for our [[undead]] armies. Today we shall feast, and tomorrow we shall conquer [[Erathia]] for ourselves. ???
=== Timed events ===
====Briefing====
{{TEheader}}
The time has come. The lich [[King Gryphonheart]] has chosen this as the moment of attack. Forces from across [[Deyja]] will pour into [[Erathia]] and overwhelm them. The point of your attack was chosen by King Gryphonheart himself. You have vowed not to fail.
{{TErow| 1 | Intro part 1| You received your orders personally from King Gryphonheart. You will launch your attack from three fortresses along the Erathian border. Resistance should be light at first, but you must secure the area quickly before their reinforcements arrive.}}
====Cinematic Briefing====
{{TErow| 1 | Intro part 2| It is clear that King Gryphonheart wishes to return to the Throne of Erathia, but this time he wishes to do it as a conqueror. You can smell the scent of lives waiting to be harvested even from here. Go now, the time has come.}}
[[Erathia]]'s military lies before us. It is time to make a bold strike. [[King Gryphonheart]] has trained their generals and knows their tactics. Morale will decide this battle.  Morale is not a factor for the undead.  Once we fill our ranks with their dead, our horde will grow and their morale will falter.  Then we will swarm over them. Soon King Gryphonheart will rule Erathia once again.
|}
====In-Game====
You received your orders personally from King Gryphonheart. You will launch your attack from three fortresses along the Erathian border. Resistance should be light at first, but you must secure the area quickly before their reinforcements arrive.


=== Objects ===
It is clear that King Gryphonheart wishes to return to the Throne of Erathia, but this time he wishes to do it as a conqueror. You can smell the scent of lives waiting to be harvested even from here. Go now, the time has come.
==== Towns ====
===Quest/Objective===
{| class="sortable wikitable" cellpadding=5px
Total conquest.
! Location
! Color
! Type
! Name
|-
| style="text-align:center;" | 9, 6, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 10, 94, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 16, 35, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 52, 53, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 61, 6, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 91, 94, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 93, 22, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 93, 58, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="text-align:center;" |
|}


==== Heroes ====
Victory message, "TBA"
{| class="sortable wikitable" cellpadding=5px
! Location
! Color
! Hero
|-
| style="text-align:center;" | 9, 7, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Septienna|Necromancer}}
|-
| style="text-align:center;" | 10, 95, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Cuthbert|Cleric}}
|-
| style="text-align:center;" | 52, 54, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Orrin|Knight}}
|-
| style="text-align:center;" | 61, 7, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Vokial|Death Knight}}
|-
| style="text-align:center;" | 91, 95, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Tyris|Knight}}
|-
| style="text-align:center;" | 93, 23, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Thant|Necromancer}}
|}


==== Artifacts ====
Defeat message, ???
{| class="sortable wikitable" cellpadding=5px
===Map Details===
! Location
Difficulty: Normal
! Type
! Message
|-
| style="text-align:center;" | 50, 79, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Titan's Cuirass}}
| style="padding-left:7px; padding-right:5px;" | Before you lies the fabled Titan's Cuirass, which the Seer so long ago had foreseen you to possess. Do you wish to claim it as yours?
|-
| style="text-align:center;" | 56, 79, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Titan's Gladius}}
| style="padding-left:7px; padding-right:5px;" | Before you lies the fabled Titan's Gladius, which the Seer so long ago had foreseen you to possess. Do you wish to claim it as yours?
|}


==== Quest Guards ====
Map Size: Large ???
{{SorQheader}}
{{SorQrow|guard=1|loc=51, 80, 0|quest=Return with:<br>{{An|Speculum}}</br>}}
{{SorQrow|guard=1|loc=55, 80, 0|quest=Return with:<br>{{An|Spyglass}}</br>}}
|}


[[Category:Campaign scenarios]]
Next Map: none
 
Total Castles: 8
 
Underground: Yes
====Heroes====
You start with three (fixed) heroes, and the [[Speculum]]. Depending on how the previous scenarios played out, you may have the [[Ogre's Club of Havoc]] or the [[Pendant of Death]] instead, but you only get one of the 3 Artifacts..
 
The enemy starts with <<unknown>>.
 
Maximum Heroes: No maximum
 
Maximum Level: No maximum
====Starting Options====
Weakest is the Scroll of [[Death Ripple]]. This spell is only useful in a few situations, and you are likely to get it quickly anyway. The [[Dead Man's Boots]] increase the Necromancy skill of one stack by 15%, which is useful. The best bonus is 3 [[Bone_Dragon_and_Ghost_Dragon|Ghost Dragons]]; they are incredibly powerful at the beginning of the scenario, and that has a strong effect on the rest of the scenario.
 
===Tips===
*There are two inaccessible regions in the south-central part of the map. There is a powerful Artifact in each region, and some other goodies. Depending on which Artifact you start the scenario with, you will only be able to access one of these regions, unless you learn [[Fly]] or [[Dimension Door]].
*You start the scenario outnumbered 5-3, which would be bad against a human opponent, but the AI wastes a lot of resources, so winning is pretty easy. You should be able to win well before you manage to explore the entire map.
[[Category: Campaign scenarios]]
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