Ice Bolt: Difference between revisions

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(MOVED)
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  | cost        = 8
  | cost        = 8
  | duration    = instant
  | duration    = instant
  | b_effect    = Target enemy troop receives (10 + (power x 20)) damage.
  | b_effect    = Damage, Single target, Target stack recieves 30+ (0.5x (10+ 20 dmg per power point) damage.
  | a_effect    = Target enemy troop receives (20 + (power x 20)) damage.
  | a_effect    = Damage, Single target, Target stack recieves 40+ (1x (20) + 20 dmg per power point) damage.
  | e_effect    = Target enemy troop receives (30 + (power x 20)) damage.
  | e_effect    = Damage, Single target, Target stack recieves 50+ (1.5x (30) + 20 dmg per power point) damage.
}}
}}



Revision as of 09:42, 27 July 2014

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Ice Bolt
School:  water magic
Level:  2nd
Cost:  8
Duration:  instant
 Basic effect
Damage, Single target, Target stack recieves 30+ (0.5x (10) + 20 dmg per power point) damage.
 Advanced effect
Damage, Single target, Target stack recieves 40+ (1x (20) + 20 dmg per power point) damage.
 Expert effect
Damage, Single target, Target stack recieves 50+ (1.5x (30) + 20 dmg per power point) damage.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Ice Bolt is a 2nd level spell in the School of water magic.

Heroes specializing in Ice Bolt

Units immune to its effects

Units extra vulnerable to its effects