Ice Bolt: Difference between revisions

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{{Water spells}}{{Spell
{{Water spells}}{{Spell
  | school      = water magic
  | school      = Water Magic
  | level      = 2nd
  | level      = 2nd
  | cost        = 8
  | cost        = 8

Revision as of 16:19, 15 September 2015

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Ice Bolt
School:  Water Magic
Level:  2nd
Cost:  8
Duration:  instant
 Basic effect
Target enemy troop receives (10 + (power x 20)) damage.
 Advanced effect
Target enemy troop receives (20 + (power x 20)) damage.
 Expert effect
Target enemy troop receives (30 + (power x 20)) damage.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Ice Bolt is a 2nd level spell in the School of Water Magic.

Units immune to its effects

Units extra vulnerable to its effects

Heroes with an Ice Bolt specialty

Alagar the Druid casts ice bolt with increased effect, based on his level compared to the level of the target unit.