List of hero specialties: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 44: | Line 44: | ||
|- | |- | ||
| [[File:Specialty Archery small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Archery small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Archery || Receives a 5% per level bonus to Archery skill percentage. | ||
|- | |- | ||
| [[File:Specialty Armorer small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Armorer small.gif|Specialty X|link=Hero Specialty]] | ||
| | |Armorer || Receives a 5% per level bonus to Armorer skill percentage. | ||
|- | |- | ||
| [[File:Specialty Ballista small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Ballista small.gif|Specialty X|link=Hero Specialty]] | ||
Line 53: | Line 53: | ||
|- | |- | ||
| [[File:Specialty Basilisks small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Basilisks small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Basilisks || Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Behemoths small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Behemoths small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Behemoths || Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg. | ||
|- | |- | ||
| [[File:Specialty Beholders small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Beholders small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Beholders || Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Black Knights small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Black Knights small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Black Knights || Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg. | ||
|- | |- | ||
| [[File:Specialty Hero_specialty#Bless|Bless small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Hero_specialty#Bless|Bless small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Bless || Casts Bless with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Bloodlust small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Bloodlust small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Bloodlust || Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Cavaliers small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Cavaliers small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Cavaliers || Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level. | ||
|- | |- | ||
| [[File:Specialty Ch. Lightning small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Ch. Lightning small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Chain Lightning || Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Cure small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Cure small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Cure || Casts Cure with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Cyclopes small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Cyclopes small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Cyclopses || Increases the Attack and Defense skills of any Cyclopses or Cyclops Lords for each level attained after 6th level. | ||
|- | |- | ||
| [[File:Specialty Death Ripple small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Death Ripple small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Death Ripple || Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Demons small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Demons small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Demons || Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Dendroids small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Dendroids small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Dendroids || Increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Devils small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Devils small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Devils || Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. | ||
|- | |- | ||
| [[File:Specialty Disrupting Ray small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Disrupting Ray small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Disrupting Ray || When cast, Disrupting Ray is increased +2. | ||
|- | |- | ||
| [[File:Specialty Dragons small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Dragons small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Dragons || All dragons receive +5 Att, +5 Def. | ||
|- | |- | ||
| [[File:Specialty Dwarves small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Dwarves small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Dwarves || Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Eagle Eye small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Eagle Eye small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Eagle Eye || Receives a 5% per level bonus to Eagle Eye skill percentage. | ||
|- | |- | ||
| [[File:Specialty Earth Ele. small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Earth Ele. small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Earth Elementals || Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg. | ||
|- | |- | ||
| [[File:Specialty Efreet small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Efreet small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Efreet || Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level. | ||
|- | |- | ||
| [[File:Specialty Elves small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Elves small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Elves || Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Enchanters small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Enchanters small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Enchanters || Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. | ||
|- | |- | ||
| [[File:Specialty Estates small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Estates small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Estates || Receives a 5% per level bonus to Estates skill. | ||
|- | |- | ||
| [[File:Specialty Fire Elementals small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Fire Elementals small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Fire Elementals || Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg. | ||
|- | |- | ||
| [[File:Specialty Fire Magic small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Fire Magic small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Exp. Fire Magic || Starts with Expert Fire Magic. | ||
|- | |- | ||
| [[File:Specialty Fire Wall small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Fire Wall small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Fire Wall || Damage from Fire Walls is doubled. | ||
|- | |- | ||
| [[File:Specialty Fireball small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Fireball small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Fireball || Casts Fireball with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty First Aid small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty First Aid small.gif|Specialty X|link=Hero Specialty]] | ||
| | | First Aid || Receives a 5% per level bonus to First Aid skill. | ||
|- | |- | ||
| [[File:Specialty Fortune small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Fortune small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Fortune || Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Frost Ring small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Frost Ring small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Frost Ring || Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Gargoyles small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Gargoyles small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Gargoyles || Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Genies small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Genies small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Genies || Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Gnolls small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Gnolls small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Gnolls || Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level. | ||
|- | |- | ||
| [[File:Specialty Goblins small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Goblins small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Goblins || Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level. | ||
|- | |- | ||
| [[File:Specialty Gogs small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Gogs small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Gogs || Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Golems small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Golems small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Golems || Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Gorgons small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Gorgons small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Gorgons || Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Griffins small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Griffins small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Griffins || Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Harpies small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Harpies small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Harpies || Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Haste small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Haste small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Haste || Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Hell Hounds small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Hell Hounds small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Hell Hounds || Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Hypnotize small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Hypnotize small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Hypnotize || Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Ice Bolt small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Ice Bolt small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Ice Bolt || Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Imps small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Imps small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Imps || Increases the Attack and Defense skills of any Imps or Familiars for each level attained after 1st level. | ||
|- | |- | ||
| [[File:Specialty Inferno small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Inferno small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Inferno || Casts Inferno with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Intelligence small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Intelligence small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Intelligence || Receives a 5% per level bonus to Intelligence skill percentage. | ||
|- | |- | ||
| [[File:Specialty Liches small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Liches small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Liches || Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Lizardmen small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Lizardmen small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Lizardmen || Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Logistics small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Logistics small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Logistics || Receives a 5% per level bonus to Logistics skill percentage. | ||
|- | |- | ||
| [[File:Specialty Magi small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Magi small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Magi || Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Magic Arrow small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Magic Arrow small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Magic Arrow || When cast, Magic Arrow damage is increased 50%. | ||
|- | |- | ||
| [[File:Specialty Manticores small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Manticores small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Manticores || Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level. | ||
|- | |- | ||
| [[File:Specialty Meteor Shower small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Meteor Shower small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Meteor Shower || Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Minotaurs small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Minotaurs small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Minotaurs || Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Monks small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Monks small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Monks || Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Mysticism small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Mysticism small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Mysticism || Receives a 5% per level bonus to Mysticism skill. | ||
|- | |- | ||
| [[File:Specialty Nagas small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Nagas small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Nagas || Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level. | ||
|- | |- | ||
| [[File:Specialty Navigation small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Navigation small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Navigation || Receives a 5% per level bonus to Navigation skill percentage. | ||
|- | |- | ||
| [[File:Specialty Necromancy small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Necromancy small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Necromancy || Receives a 5% per level bonus to Necromancy skill percentage. | ||
|- | |- | ||
| [[File:Specialty Offense small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Offense small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Offense || Receives a 5% per level bonus to Offense skill percentage. | ||
|- | |- | ||
| [[File:Specialty Ogres small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Ogres small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Ogres || Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Orcs small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Orcs small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Orcs || Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Pegasi small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Pegasi small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Pegasi || Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Pit Fiends small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Pit Fiends small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Pit Fiends || Increases the Attack and Defense skills of any Pit Fiends or Lords for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Prayer small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Prayer small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Prayer || Casts Prayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Precision small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Precision small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Precision || Casts Precision with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Psychic Ele. small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Psychic Ele. small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Psychic Elementals || Psychic/Magic elementals receive +3 Att and +3 Def. | ||
|- | |- | ||
| [[File:Specialty Resistance small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Resistance small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Resistance || Receives a 5% per level bonus to Resistance skill percentage. | ||
|- | |- | ||
| [[File:Specialty Resurrection small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Resurrection small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Resurrection || Casts Resurrection with increased effect, based on his level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Rocs small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Rocs small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Rocs || Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level. | ||
|- | |- | ||
| [[File:Specialty Serpent Flies small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Serpent Flies small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Serpent Flies || Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Sharpshooters small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Sharpshooters small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Sharpshooters || Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. | ||
|- | |- | ||
| [[File:Specialty Skeletons small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Skeletons small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Skeletons || Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level. | ||
|- | |- | ||
| [[File:Specialty Slayer small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Slayer small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Slayer || Casts Slayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Sorcery small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Sorcery small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Sorcery || Receives a 5% per level bonus to Sorcery skill percentage. | ||
|- | |- | ||
| [[File:Specialty Speed small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Speed small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Speed || All creatures receive +2 speed. | ||
|- | |- | ||
| [[File:Specialty Stone Skin small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Stone Skin small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Stone Skin || When cast, Stone Skin is increased +3. | ||
|- | |- | ||
| [[File:Specialty Swordsmen small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Swordsmen small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Swordsmen || Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Troglodytes small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Troglodytes small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Troglodytes || Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level. | ||
|- | |- | ||
| [[File:Specialty Unicorns small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Unicorns small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Unicorns || Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level. | ||
|- | |- | ||
| [[File:Specialty Vampires small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Vampires small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Vampires || Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level. | ||
|- | |- | ||
| [[File:Specialty Walking Dead small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Walking Dead small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Walking Dead || Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Water Ele. small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Water Ele. small.gif|Specialty X|link=Hero Specialty]] | ||
| | | || Water/Ice elementals receive +2 Att. | ||
|- | |- | ||
| [[File:Specialty Weakness small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Weakness small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Weakness || Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
|- | |- | ||
| [[File:Specialty Wights small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Wights small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Wights || Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level. | ||
|- | |- | ||
| [[File:Specialty Wolf Riders small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Wolf Riders small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Wolf Riders || Increases the Attack and Defense skills of any Wolf Riders or Raiders for each level attained after 2nd level. | ||
|- | |- | ||
| [[File:Specialty Wyverns small.gif|Specialty X|link=Hero Specialty]] | | [[File:Specialty Wyverns small.gif|Specialty X|link=Hero Specialty]] | ||
| | | Wyverns || Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level. | ||
|- | |- | ||
|} | |} |
Revision as of 06:06, 16 August 2014
List of all the hero specialties
Pic. | Specialty | Effect | Hero |
---|---|---|---|
+1 Crystal | Increases kingdom's crystal production by 1 per day. | Sephinroth the [[]] | |
+1 Gems | Increases kingdom's gem production by 1 per day. | Saurug the [[]] | |
+1 Mercury | Increases kingdom's mercury production by 1 per day. | Rissa the [[]] | |
+1 Sulfur | Increases kingdom's sulfur production by 1 per day. | Calid the [[]] | |
+350 Gold | Increases kingdom's income by 350 gold per day. | Aine the [[]] Caitlin the [[]] Clavius the [[]] Damacon the [[]] Gelare the [[]] Grindan the [[]] Jenova the [[]] Nagash the [[]] Octavia the [[]] | |
Animate Dead | Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | Thant the [[]] | |
Archers | Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level. | Valeska the [[]] | |
Archery | Receives a 5% per level bonus to Archery skill percentage. | ||
Armorer | Receives a 5% per level bonus to Armorer skill percentage. | ||
Artillery Bonus: Ballista | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
Basilisks | Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level. | ||
Behemoths | Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg. | ||
Beholders | Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level. | ||
Black Knights | Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg. | ||
Specialty X | Bless | Casts Bless with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | |
Bloodlust | Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Cavaliers | Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level. | ||
Specialty X | Chain Lightning | Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | |
Cure | Casts Cure with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Specialty X | Cyclopses | Increases the Attack and Defense skills of any Cyclopses or Cyclops Lords for each level attained after 6th level. | |
Death Ripple | Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Demons | Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level. | ||
Dendroids | Increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level. | ||
Devils | Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. | ||
Disrupting Ray | When cast, Disrupting Ray is increased +2. | ||
Dragons | All dragons receive +5 Att, +5 Def. | ||
Dwarves | Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level. | ||
Eagle Eye | Receives a 5% per level bonus to Eagle Eye skill percentage. | ||
Specialty X | Earth Elementals | Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg. | |
Efreet | Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level. | ||
Elves | Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. | ||
Enchanters | Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. | ||
Estates | Receives a 5% per level bonus to Estates skill. | ||
Fire Elementals | Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg. | ||
Exp. Fire Magic | Starts with Expert Fire Magic. | ||
Fire Wall | Damage from Fire Walls is doubled. | ||
Fireball | Casts Fireball with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
First Aid | Receives a 5% per level bonus to First Aid skill. | ||
Fortune | Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Frost Ring | Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Gargoyles | Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level. | ||
Genies | Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | ||
Gnolls | Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level. | ||
Goblins | Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level. | ||
Gogs | Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level. | ||
Golems | Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level. | ||
Gorgons | Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level. | ||
Griffins | Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level. | ||
Harpies | Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level. | ||
Haste | Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Hell Hounds | Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level. | ||
Hypnotize | Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Ice Bolt | Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Imps | Increases the Attack and Defense skills of any Imps or Familiars for each level attained after 1st level. | ||
Specialty X | Inferno | Casts Inferno with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | |
Intelligence | Receives a 5% per level bonus to Intelligence skill percentage. | ||
Liches | Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level. | ||
Lizardmen | Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level. | ||
Logistics | Receives a 5% per level bonus to Logistics skill percentage. | ||
Magi | Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level. | ||
Magic Arrow | When cast, Magic Arrow damage is increased 50%. | ||
Manticores | Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level. | ||
Meteor Shower | Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Minotaurs | Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level. | ||
Monks | Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level. | ||
Mysticism | Receives a 5% per level bonus to Mysticism skill. | ||
Nagas | Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level. | ||
Navigation | Receives a 5% per level bonus to Navigation skill percentage. | ||
Necromancy | Receives a 5% per level bonus to Necromancy skill percentage. | ||
Offense | Receives a 5% per level bonus to Offense skill percentage. | ||
Ogres | Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level. | ||
Orcs | Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level. | ||
Pegasi | Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level. | ||
Pit Fiends | Increases the Attack and Defense skills of any Pit Fiends or Lords for each level attained after 5th level. | ||
Prayer | Casts Prayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Precision | Casts Precision with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Specialty X | Psychic Elementals | Psychic/Magic elementals receive +3 Att and +3 Def. | |
Resistance | Receives a 5% per level bonus to Resistance skill percentage. | ||
Resurrection | Casts Resurrection with increased effect, based on his level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Rocs | Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level. | ||
Serpent Flies | Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. | ||
Sharpshooters | Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. | ||
Skeletons | Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level. | ||
Slayer | Casts Slayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Sorcery | Receives a 5% per level bonus to Sorcery skill percentage. | ||
Speed | All creatures receive +2 speed. | ||
Stone Skin | When cast, Stone Skin is increased +3. | ||
Swordsmen | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | ||
Troglodytes | Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level. | ||
Unicorns | Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level. | ||
Vampires | Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level. | ||
Walking Dead | Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level. | ||
Specialty X | Water/Ice elementals receive +2 Att. | ||
Weakness | Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
Wights | Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level. | ||
Wolf Riders | Increases the Attack and Defense skills of any Wolf Riders or Raiders for each level attained after 2nd level. | ||
Wyverns | Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level. |