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  • * [[List of creatures]] * [[Comparison of Level 1 Creatures]] ...
    976 bytes (115 words) - 18:03, 10 January 2024
  • ...ertical-align:bottom; padding-bottom:6px; height:66px;" | [[File: Pikeman (HotA) (adventure map).gif|Att: 4{{---}}Def: 5{{---}}Dmg: 1-3{{---}}HP: 10{{---}} | style="vertical-align:bottom; padding-bottom:6px ;" | [[File: Halfling (HotA) (adventure map).gif|Att: 4{{---}}Def: 2{{---}}Dmg: 1-3{{---}}HP: 4{{---}}$ ...
    59 KB (7,652 words) - 15:40, 30 April 2024

Page text matches

  • * [[List of creatures]] * [[Comparison of Level 1 Creatures]] ...
    976 bytes (115 words) - 18:03, 10 January 2024
  • * [[List of creatures (HotA)]] * [[Comparison of Level 1 Creatures]] ...
    1 KB (125 words) - 18:12, 29 January 2024
  • {{Neutral creatures}}{{Creature ...hey're neutral creatures and never get a boost in growth, like non-neutral creatures. ...
    973 bytes (119 words) - 00:46, 20 April 2024
  • {{Neutral creatures}}{{Creature * [[Comparison of Level 2 Creatures]] ...
    820 bytes (87 words) - 00:44, 20 April 2024
  • ...]], with the exception of [[Dungeon]]'s [[Portal of Summoning]]. Elemental creatures can also be summoned during a battle using the level 5 spell of the corresp ...le]] debuff for having creatures from different towns in one army, neutral creatures considered as their own town. ...
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  • ...f the defending stack has killed some of the attackers, only the remaining creatures (if any) will do damage afterwards. Shooters who shoot twice do not get the '''Creatures with double attack:''' ...
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  • {{Neutral creatures}}{{Creature =={{hota}}== ...
    1 KB (195 words) - 22:43, 7 December 2023
  • | picture = Coronius (HotA) ...onius adds to [[Slayer]]'s basic +8 attack bonus against the certain lvl 7 creatures: ...
    2 KB (213 words) - 01:20, 20 April 2024
  • ...ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded =={{hota}}== ...
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  • {{Rampart creatures}}{{Creature '''Dwarves and Battle Dwarves''' are the level 2 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dw ...
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  • {{Castle creatures}}{{Creature '''Pikemen''' and '''Halberdiers''' are the level 1 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|G ...
    2 KB (293 words) - 03:46, 10 May 2024
  • | effect = Allows the guest hero to sacrifice creatures or artifacts for experience. ...a [[Cove]] town special structure which allows the guest hero to sacrifice creatures or artifacts, gaining experience. Works like [[Altar of Sacrifice]]. ...
    729 bytes (86 words) - 22:03, 7 December 2023
  • '''Creatures immune to Protection from Air:''' '''Creatures capable of casting Protection from Air:''' ...
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  • {{Neutral creatures}}{{Creature Spell Power of [[Hypnotize]] spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (th ...
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  • | picture = Merist (HotA) <br />{{---}} +3 to creatures on level 1–2 ...
    1 KB (195 words) - 04:47, 29 February 2024
  • {{Cove creatures}}{{Creature '''Nymphs''' and '''Oceanids''' are the level 1 creatures of [[Cove]]. They can be recruited from the Nymph Waterfall. ...
    2 KB (328 words) - 00:54, 20 April 2024
  • | picture = Olema (HotA) <br />{{---}} -3 [[attack]] to creatures on level 1–2 ...
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  • {{Necropolis creatures}}{{Creature '''Liches and Power Liches''' are the level 5 creatures of [[Necropolis]]. They are recruited from the [[Mausoleum]], and can also ...
    3 KB (455 words) - 10:32, 6 January 2024
  • | effect = After a stack of living creatures is slain, a stack of [[Fangarm]]s will rise in their stead and will stay lo ...of the [[Fangarm]]s summoned thus should not exceed half of the number of creatures in the slain stack. Slaying [[Fangarm]]s will not trigger the Horn effect. ...
    2 KB (256 words) - 19:52, 26 April 2024
  • {{About|For creatures that cannot be hired in a town, see [[neutral creatures]].}} ...tic of a [[town]] type and its associated heroes and creatures. Heroes and creatures have the same alignment as the towns they are associated with, not the town ...
    3 KB (432 words) - 17:01, 12 January 2024
  • ...ero's army. The original {{roe}} manual states, that armies are made up of creatures arranged in groups called troops. ...s]] spell or [[Rogues]] in the army, a player can not see exactly how many creatures there are, but they can see a rough estimation as seen in the table below. ...
    3 KB (438 words) - 15:38, 3 May 2024
  • | picture = Zubin (HotA) <br>{{---}} +3 [[attack]] to creatures on level 1–2 ...
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  • * Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed ...ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures. ...
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  • ...s, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower * [[List of adventure map objects (HotA)]] ...
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  • | picture = Labetha (HotA) <br>{{---}} +3 to creatures on level 1–2 ...
    2 KB (208 words) - 14:46, 29 February 2024
  • | picture = Inteus (HotA) <br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2 ...
    2 KB (272 words) - 14:45, 29 February 2024
  • | picture = Brissa (HotA) <br>{{---}} +3 to creatures on level 1–2 ...
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  • {{Cove creatures}}{{Creature '''Nix''' and '''Nix Warriors''' are the level 6 creatures of [[Cove]]. They can be recruited from the Nix Fort. ...
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  • {{Fortress creatures}}{{Creature '''Basilisks and Greater Basilisks''' are the level 4 creatures of [[Fortress]]. They are recruited from the [[Basilisk Pit]]. ...
    2 KB (335 words) - 00:00, 20 April 2024
  • {{Cove creatures}}{{Creature '''Crew Mates''' and '''Seamen''' are the level 2 creatures of [[Cove]]. They can be recruited from the Shack. ...
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  • ...e heat, lack of resources and the constant danger of being attacked by sea creatures make these islands a truly godforsaken place. But what attracts the adventu | source = hota ...
    424 bytes (50 words) - 02:10, 14 December 2023
  • {{Conflux creatures}}{{Creature ...als can also be summoned with the [[Summon Air Elemental]] spell. They are creatures summoned from the [[Plane of Air|Elemental Plane of Air]]. ...
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  • '''Creatures immune to Protection from Earth:''' '''Creatures capable of casting Protection from Earth:''' ...
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  • {{Stronghold creatures}}{{Creature '''Orcs and Orc Chieftains''' are the level 3 creatures of [[Stronghold]]. They are recruited from the [[Stronghold creature dwelli ...
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  • '''Creatures immune to Protection from Water:''' '''Creatures capable of casting Protection from Water:''' ...
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  • '''Creatures immune to Protection from Fire:''' '''Creatures capable of casting Protection from Fire:''' ...
    1 KB (161 words) - 13:48, 4 March 2024
  • {{Neutral creatures}}{{Creature ...ing luck-decreasing artifacts and [[Fields of Glory]] magical terrain in {{hota}}{{-wh}}). ...
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  • '''Spell damage reduction''' is a [[special ability]] of several creatures. It's characteristic of [[Tower]]'s [[Stone and Iron Golem]]s as well as [[ '''Creatures with spell damage reduction:''' ...
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  • | effect = Converts creatures into [[Skeletons]] or [[Bone Dragon]]s. ...sformer''' is a special building of [[Necropolis town]]. It transforms all creatures into [[Skeleton]]s with the exceptions of living [[Dragon]]s, [[Hydra]]s, ...
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  • | effect = Allows a visiting hero to sell creatures for resources ...p]] location. They both work the same way, a visiting hero is able to sell creatures for resources. ...
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  • ...layer (all the creatures of [[alignment|good and neutral alignments]] in [[HotA]]){{-wh}}. Casts expert [[Prayer]] at the start of combat.<br>'''Component ...dding evil units, neutral creatures, or Conflux units (the latter not in {{hota}}{{-wh}}) prevents the morale bonus, but units from good and neutral alignm ...
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  • ...ures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]]. This '''Creatures immune to Armageddon:''' ...
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  • ...the {{hota}} expansion where bad luck is implemented, it does not prevent creatures from receiving bad luck. {{withhota}} ...ifact, the [[Spirit of Oppression]], due to the fact that most [[wandering creatures]] have neutral luck, and the fact that luck overall is weaker than morale. ...
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  • | a_effect = Target attacks nearest troop. All creatures in a 2 hex radius affected. | e_effect = Target attacks nearest troop. All creatures in a 3 hex radius affected. ...
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  • {{Rampart creatures}}{{Creature '''Wood Elves and Grand Elves''' are the level 3 creatures of [[Rampart]]. They are recruited from the [[Homestead]]. ...
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  • {{Inferno creatures}}{{Creature '''Gogs and Magogs''' are level 2 creatures of [[Inferno]]. They are recruited from the [[Hall of Sins]]. ...
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  • '''Creatures immune to Mirth:''' '''Creatures capable of casting Mirth:''' ...
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  • '''Creatures available in Elemental Conflux:''' ...owed to hire just 3 elementals of each type per week (the only [[neutral]] creatures except for [[Gold Golem|Gold]] and [[Diamond Golem]]s). ...
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  • ...= 10% of enemy creatures killed are [[Animate Dead|resurrected]] (5% in [[HotA]]){{-wh}}. ...= 20% of enemy creatures killed are [[Animate Dead|resurrected]] (10% in [[HotA]]){{-wh}}. ...
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  • {{Dungeon creatures}}{{Creature '''Minotaurs and Minotaur Kings''' are the level 5 creatures of [[Dungeon]]. They are recruited from the [[Labyrinth]]. ...
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