Cyclops and Cyclops King

From The Heroes of Might and Magic III wiki
(Redirected from Cyclops King)
Jump to: navigation, search
Stronghold creatures
Level 1
Goblin Goblin
Hobgoblin Hobgoblin
Level 2
Wolf Rider Wolf Rider
Wolf Raider Wolf Raider
Level 3
Orc Orc
Orc Chieftain Orc Chieftain
Level 4
Ogre Ogre
Ogre Mage Ogre Mage
Level 5
Roc Roc
Thunderbird Thunderbird
Level 6
Cyclops Cyclops
Cyclops King Cyclops King
Level 7
Behemoth Behemoth
Ancient Behemoth Ancient Behemoth
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove
Statistics
Cyclops
Creature Cyclops.gif
 Cost per troop 
Resource Gold 20x18.gif
750

Attack 15
Defense 12
Damage 16–20
Health 70
Speed 6
Movement Ground
Size 1
Shots 16
Growth 2
AI Value 1266
 Special abilities:
Ranged attack
• Can attack siege walls
Cyclops King
Creature Cyclops King.gif
 Cost per troop 
Resource Gold 20x18.gif
1100

Attack 17
Defense 13
Damage 16–20
Health 70
Speed 8
Movement Ground
Size 1
Shots 24
Growth 2
AI Value 1443
 Special abilities:
Ranged attack
• Can attack siege walls
Cyclops Cave  Cyclops (adventure map).gifCyclops King (adventure map).gif

Cyclopes and Cyclops Kings are level 6 creatures of Stronghold town. They are recruited from the Cyclops Cave. Note, that Cyclops is singular while plural phrasing is Cyclopes in game.

Cyclopes and Cyclops Kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a catapult. Cyclopes' catapult attacks are applied with basic ballistics skill. Cyclops Kings do the same at the advanced ballistics skill level.

Heroes with a specialty[edit]
  • Yog Yog the Barbarian has cyclopes as a specialty, which increases the Attack and Defense skills of any Cyclops or Cyclops King he commands for each level he attains after the 6th level, and gives them a speed bonus of 1.

See also[edit]