Death Ripple

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Death ripple.jpg
Class Earth Magic
Basic cost 10
Duration Instant
Level 2nd

Damages all non-undead units.

Level Effect
None Damage is ((Spell Power * 5) + 10)
Basic Cost is reduced by 2
Advanced Damage is ((Spell Power * 5) + 20)
Expert Damage is ((Spell Power * 5) + 30)

[edit] Related artifact

[edit] Heroes that specialize in Death Ripple

[edit] Description

Usually only used when commanding undead armies, Death Ripple isn't all that powerful because of the measly 5x damage, and you are usually better off casting something much more powerful. But it has its uses-you can use it to wake up your own blinded stacks in lieu of a Cure or Dispel, or to wipe out enemy scouts who are running around with just 7 stacks of 1 fast creature each. The only Mage Guild you can find this spell in is the one in the Necropolis.


[edit] Comments

This spell is only useful early on in the game and should only be used through two scenarios: having an undead army or wearing the Pendant of Life. It can be seen as a mini-Armageddon.

Indubitably one of the most useless spells. The damage dealt doesn't scale enough with the Hero's Power, so it's a complete waste of mana unless your Power is 30+ and even then it doesn't even tickle enemies in the end-game. Cid SilverWing

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