Disrupting Ray

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Class Air Magic
Basic cost 10
Duration Until end of combat
Level 2nd

Reduces target enemy stack's Defense.

Level Effect
None Defense reduced by 3
Basic Cost reduced by 2
Advanced Defense reduced by 4
Expert Defense reduced by 5

Note: This is the only stackable spell (it can be cast again at the same unit to further reduce defense).

[edit] Comment

The advantage of this spell is that effects are cumulative over the duration of the first casting, for as many times as you can cast it. The most typical use is on a Blinded stack, dropping defense down to zero before all friendly troops attack, making for an easy and quick kill of an otherwise tough opponent.

It is also impossible to dispel/cure. The effects stay until combat ends.

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