Fire Magic
From The Heroes of Might and Magic III wiki
Increases the performance of your Fire Magic Spells.
| Level | Effect |
|---|---|
| None | none |
| Basic | Cost reduction |
| Advanced | Varies with spell, usually increased effect |
| Expert | Varies with spell, turns some spells into mass versions |
[edit] List of Fire Magic Spells
[edit] First Level
[edit] Second Level
[edit] Third Level
[edit] Fourth Level
[edit] Fifth Level
[edit] Description
Fire Magic is somewhat odd: it offers some really great spells, like Curse, Blind, Armageddon and Berserk, but several are quite effective even if you haven't any levels of Fire Magic, and its damage spells are all quite weak. The best spell of the lot is probably Berserk, which can make you triumph over seemingly impossible odds. Incidentally, Berserk is also the spell that gains the most in power with increasing expertise in Fire Magic. Fire Magic also gains from having the Armageddon spell, a necessary part of the Dracageddon tactic. This all means that, unless you know that you will be able to learn Berserk, you should only pick Fire Magic if leading the forces of the Inferno, Dungeon or Conflux and are hoping to do the Dracageddon.
[edit] DiFool's Ratings (1-5)
- Direct damage 4
- Benefit own army 2
- Weaken enemy army 4
- Travel 1
- Informational 1
- Specialty helps? 3