Forgetfulness
From The Heroes of Might and Magic III wiki
| Class | Water Magic |
| Basic cost | 12 |
| Duration | 1 round/Spell Power |
| Level | 3rd |
| Level | Effect |
|---|---|
| None | Target units ranged damage reduced by 50% |
| Basic | Cost reduced by 3 |
| Advanced | One enemy ranged unit has its ranged attack disabled |
| Expert | All enemy ranged units have their ranged attacks disabled |
[edit] Units immune to its effects
[edit] Artifacts rendering units immune to Forgetfulness
[edit] Comments
Bugged. What's listed here is the actual effect.
This spell can be seen as a half-assed Blind that only works on Ranged troops. Only really cripples the opposition if their ranged numbers are very vast and they don't have No Range Penalty. Otherwise you're better off using Blind.
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On the contrary: Blind is more useful (assuming you have it) until you have expert water magic; then the mass effect of Forgetfulness is superior when the enemy has multiple stacks of range troops, especially with units that attack hand-to-hand at half strength.