Fortress

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The Fortress is a Neutral alignment town strongly focused on defense.

Contents

[edit] Overview

The Fortresses stand at the edge of swamps. Beastmasters and Witches are their inhabitants. The army of Fortress consists of deadly swamp beasts specially trained for battles. Only one Fortress creature has a ranged attack, but the other creatures compensate for this with their unique abilities.

The Fortress is commonly considered a weak town. In fact, its cheap and fast building tree, the fast early scouts, and the very good specialties of its creatures make them a formidable opponent. It is not the town for beginners, however.

[edit] Structures

[edit] Standard Buildings

[edit] Fortress Specific Buildings

[edit] Creature Dwellings

[edit] Town Costs

["Basic" includes Citadel, Castle & any prerequisites; "Upgrades" also includes prerequisites]

ResourceBasicUpgradesAll
Gold289002550091400
Wood7050175
Ore4520105
Crystal0010
Gems0010
Mercury71229
Sulfur172249
Troop cost/week: 26660 Gold 2 Sulfur

[edit] Units

Fortress unit list
Level Normal Upgraded
1 Gnoll Gnoll Marauder
2 Lizardman Lizard Warrior
3 Serpent Fly Dragon Fly
4 Basilisk Greater Basilisk
5 Gorgon Mighty Gorgon
6 Wyvern Wyvern Monarch
7 Hydra Chaos Hydra

[edit] Heroes

[edit] Magic Heroes (Witches)

The following Witches are the magic heroes of the Fortress town:

[edit] Might Heroes (Beastmasters)

The following Beastmasters are the might heroes of the Fortress town:

[edit] Strengths and Weaknesses

[edit] Strengths

  • High defense (Defense themed town)
  • With a two-hex moat and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.
  • The Mighty Gorgon
  • Their swamp native terrain makes them move much faster than any hero (without pathfinding) in the swamp.

[edit] Weaknesses

  • With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert Ballistics, Expert Teleport and/or Expert Earthquake are a must.

[edit] Additional Information

Alignment: Neutral

Native Terrain: Swamp

J R rates this town's music 5/5 and recommends listening from start to finish.

[edit] Related

Defense, Armorer

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