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Necropolis town on Adventure Map
Necropolis town with Fort, as seen on the Adventure Map. Yellow color on the flags are replaced with the color of corresponding player.
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux

Necropolis is an evil alignment town type, that is overrun and ruled by undead creatures. They are the natural bases for the Necromancer and Death Knight hero types. Necropolis armies have many units with abilities to weaken their opponents. This may give them an advantage over an equal or even a stronger opponent.

Native terrain for Necropolis's troops is dirt.



Resource Basic Upgrades All
Gold 33400 25500 96400
Wood 45 25 135
Ore 65 25 135
Crystal 5 12 45
Gem 5 12 45
Mercury 5 27 60
Sulfur 15 7 40
Troop cost/week: 26920 Gold 2 Mercury
Incomplete Necropolis town seen from inside

Common Buildings

Necropolis Specific Buildings

Creature Dwellings


Death Knights
 Lord Haart
Other towns
Castle#Heroes Rampart#Heroes Tower#Heroes
Inferno#Heroes Necropolis#Heroes Dungeon#Heroes
Stronghold#Heroes Fortress#Heroes Conflux#Heroes
Name  Class  Specialty  Skill 1  Skill 2
Charna Charna  Death Knight  Specialty Wights small.gif  Wights Basic Necromancy  Basic Necromancy  Basic Tactics  Basic Tactics 
Clavius Clavius  Death Knight  Specialty Gold small.gif  Gold Basic Necromancy  Basic Necromancy  Basic Offense  Basic Offense 
Galthran Galthran  Death Knight  Specialty Skeletons small.gif  Skeletons Basic Necromancy  Basic Necromancy  Basic Armorer  Basic Armorer 
Isra Isra  Death Knight  Specialty Necromancy small.gif  Necromancy Advanced Necromancy  Advanced Necromancy   
Moandor Moandor  Death Knight  Specialty Liches small.gif  Liches Basic Necromancy  Basic Necromancy  Basic Learning  Basic Learning 
Straker Straker  Death Knight  Specialty Walking Dead small.gif  Walking Dead Basic Necromancy  Basic Necromancy  Basic Resistance  Basic Resistance 
Tamika Tamika  Death Knight  Specialty Black Knights small.gif  Black Knights Basic Necromancy  Basic Necromancy  Basic Offense  Basic Offense 
Vokial Vokial  Death Knight  Specialty Vampires small.gif  Vampires Basic Necromancy  Basic Necromancy  Basic Artillery  Basic Artillery 
Lord Haart Lord Haart  Death Knight  Specialty Black Knights small.gif  Black Knights Basic Necromancy  Basic Necromancy  Basic Estates  Basic Estates 
Aislinn Aislinn  Necromancer  Specialty Meteor Shower small.gif  Meteor Shower Basic Necromancy  Basic Necromancy  Basic Wisdom  Basic Wisdom 
Nagash Nagash  Necromancer  Specialty Gold small.gif  Gold Basic Necromancy  Basic Necromancy  Basic Intelligence  Basic Intelligence 
Nimbus Nimbus  Necromancer  Specialty Eagle Eye small.gif  Eagle Eye Basic Necromancy  Basic Necromancy  Basic Eagle Eye  Basic Eagle Eye 
Sandro Sandro  Necromancer  Specialty Sorcery small.gif  Sorcery Basic Necromancy  Basic Necromancy  Basic Sorcery  Basic Sorcery 
Septienna Septienna  Necromancer  Specialty Death Ripple small.gif  Death Ripple Basic Necromancy  Basic Necromancy  Basic Scholar  Basic Scholar 
Thant Thant  Necromancer  Specialty Animate Dead small.gif  Animate Dead Basic Necromancy  Basic Necromancy   Basic Mysticism  Basic Mysticism 
Vidomina Vidomina  Necromancer  Specialty Necromancy small.gif  Necromancy Advanced Necromancy  Advanced Necromancy   
Xsi Xsi  Necromancer  Specialty Stone Skin small.gif  Stone Skin Basic Necromancy  Basic Necromancy  Basic Learning  Basic Learning 

List of all heroes


Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Other towns
Castle creatures Rampart creatures Tower creatures
Inferno creatures Necropolis creatures Dungeon creatures
Stronghold creatures Fortress creatures Conflux#Creatures

All Necropolis' creatres are undead, which means that they are unaffected by morale. They are also immune to all mind spells as well as Curse, Bless, Resurrection and Death Ripple.

Name  Town Lvl Att Def Dmin Dmax HP Spd Cost  Special
Skeleton Skeleton Necropolis 1 5 4 1 3 6 4 60 Gold  Undead
Skeleton Warrior Skeleton Warrior Necropolis 1 6 6 1 3 6 5 70 Gold  Undead
Walking Dead Walking Dead Necropolis 2 5 5 2 3 15 3 100 Gold  Undead
Zombie Zombie Necropolis 2 5 5 2 3 20 4 125 Gold  Undead, Disease
Wight Wight Necropolis 3 7 7 3 5 18 5 200 Gold  Undead, Regeneration
Wraith Wraith Necropolis 3 7 7 3 5 18 7 230 Gold  Undead, Regeneration, Mana drain
Vampire Vampire Necropolis 4 10 9 5 8 30 6 360 Gold  Undead, No retaliation
Vampire Lord Vampire Lord Necropolis 4 10 10 5 8 40 9 500 Gold  Undead, No retaliation, Life drain
Lich Lich Necropolis 5 13 10 11 13 30 6 550 Gold  Undead, Death cloud
Power Lich Power Lich Necropolis 5 13 10 11 15 40 7 600 Gold  Undead, Death cloud
Black Knight Black Knight Necropolis 6 16 16 15 30 120 7 1200 Gold  Undead, Curse
Dread Knight Dread Knight Necropolis 6 18 18 15 30 120 9 1500 Gold  Undead, Curse, Death blow
Bone Dragon Bone Dragon Necropolis 7 17 15 25 50 180 9 1800 Gold  Undead, Morale -1
Ghost Dragon Ghost Dragon Necropolis 7 19 17 25 50 300 14 3000 Gold +1 Mercury  Undead, Morale -1, Aging



Necropolis is one of the most powerful towns in Heroes of Might and Magic III. It has very strong 4th, 5th and 6th level creatures. Vampire Lords and Dread Knights are among the strongest in their respective levels, and while having Power Liches in an army consisting of living creatures may have problematic because of the death cloud attack, in the army of undead it is an advantage. As if this was not enough, Necropolis' heroes have Necromancy secondary skill, which enables them to harvest Skeletons (or Skeleton Warriors) from enemy armies as well as allied creatures. It is possible for a hero with Necromancy to pull through from a battle with more troops than he went into it.

Necropolis has also excellent magic capabilities. It can build level 5th Mage Guild and has few special spells like Animate Dead and Death Ripple to support the armies. Also, undead hordes are immune to mind spells, which greatest advantage is that they cannot be blinded or "berserked". In addition, undead do not suffer from negative morale (nor do they benefit from positive).

Perhaps the only true weakness in Necropolis' creatures is Bone and Ghost Dragons, which are among the weakest 7th level creature.


An advantageous tactics with Necropolis is "harvesting" skeletons with the Necromancy secondary skill. At expert level Necromancy allows 30% of the creatures killed in combat to be brought back from the dead as skeletons. The precentage can be increased with two structures: Necromancy Amplifier(s) and Soul Prison. Amplifiers can typicallly be constructed in necropolis towns, while Soul Prison is the grail building of Necropolis. Each amplifier increases the precentage by +10%.

There are also artifacts that can increase the skill: Amulet of the Undertaker increases the precentage by +5%, Vampire's Cowl by +10% and Dead Man's Boots by +15%. With these increase, Necromancy secondary skill may rise up to 70%. Additionally, two heroes specialize in Necromancy, Isra and Vidomina. Combining either of them with the amplifier and artifacts, it is possible to reach 100% skill level in necromancy, which means that possibly all the creatures killed in combat will be brought back as skeletons.

Harvesting leads to a situation, where it is profitable for heroes with Necromancy (mainly Death Knights and Necromancers) to carry through combats with wandering creatures instead of letting them flee if they are substantially less creatures and want to quit the battlefield. So, special months (see growth) where some creature types population doubles is actually a boon for Necropolis skeleton harvesters. Random units blocking pathways on the map thus become a motivational boost because those wandering creatures mean additional Skeletons.


  • A variety of good heroes to choose from
  • A variety of strategies available
  • Unaffected by negative Morale
  • Unaffected by Mind spells
  • Necromancy is a powerful secondary skill that only Necropolis heroes can utilize effectively
  • Vampire Lords are by far the most cost-efficient level 4 unit (and arguably the most cost-efficient unit in the game), as they can beat armies of much greater size as long as they are not (like Undeads or Constructs) immune to the Vampire Lords' Life drain ability and as long as the Vampire Lords are used properly.
  • The level 3 spell Animate Dead (which the necromancer hero Thant has built in) can resurrect units in combat, and they stay resurrected after combat (the 4th level Earth Spell Resurrection can resurrect units, but so treated units are removed after combat quite like Summon Air Elemental created creature stacks).
    So given a good balance of Thants undead and repairable units compared to the opponent, enough mana for the resurrects and having Shackles of War for unlimited turns (a smaller version would be using Blind on all remaining enemy units and killing one blinded stack each turn, keeping the enemy locked until the hero is lost to the opponent and the artefacts if any are transferred) he would not lose any units in combat but also often get additional Necromancy created skeletons (which would hamper movement on the adventure map a little, as Skeletons are slow creatures (and even with Town Portal and Dimension Door there's an adventure map movement penalty to consider).
  • There are number of artifacts that are only useful to Necropolis (artifacts enhancing the created creature number of the unique secondary skill Necromancy like Cloak of the Undead King, but also Pendant of Death which counters the mini, undead-only version of Armageddon, damaging all undead on the battlefield, even those recruited in no Necropolis but on the adventure map).
  • Both Necropolis hero types begin with a spell book


  • Walking Dead and Zombies slow armies down
  • Only one ranged attacker Lich/Power Lich
  • Unaffected by positive Morale (creatures of other towns might still have less morale when doing combat with creatures of other towns, and the Skeleton Transformer mostly creates skeletons and not Necropolis type creatures of the same level (except for perhaps transmuting hydras and dragons to bone dragons)) - Spirit of Oppression is a nice thing to have for any Necropolis hero with no non Necropolis units.
  • Difficulties in the early game, where your slow level 1 and level 2 creatures are not the best to conquer mines and explore the map (and in the endgame a host of in-combat ressurectable skeletons might hamper adventure map transfers (to reflag buildings for instance))
  • Bone and Ghost Dragons are near the bottom of the Level 7's in strength and usefulness

WARNING! This town is often considered too strong and thus is banned in many multiplayer games/tournaments.