Orb of Vulnerability

From The Heroes of Might and Magic III wiki
Jump to: navigation, search
Angel Wings
Armageddon's Blade
Boots of Levitation
Boots of Polarity
Celestial Necklace of Bliss
Crown of Dragontooth
Dragon Scale Armor
Endless Sack of Gold
Helm of Heavenly Enlightenment
Lion's Shield of Courage
Orb of Vulnerability
Orb of Inhibition
Sandals of the Saint
Sea Captain's Hat
Sentinel's Shield
Spellbinder's Hat
Sword of Judgement
Thunder Helmet
Titan's Cuirass
Titan's Gladius
Tome of Air
Tome of Earth
Tome of Fire
Tome of Water
Vial of Dragon Blood
Orb of Vulnerability
Orb of Vulnerability Class: relic
Slot: miscellaneous
Cost: 25000 Gold
Effect: During combat, this orb negates the natural magic resistance of all creatures on the battlefield.
Orb of Vulnerability is a relic class artifact, that is equipped in miscellaneous slot. While equipped, the orb negates natural Magic Resistance of all creaures.

Relic class artifacts can not be purchased from Artifact Merchants.


Orb of Vulnerability can be a huge against enemy creatures with strong magical resistance, but it can also be used to strip allied troops immunities. For example, with the Orb Black Dragons can be resurrected. Additionally, using Armageddon's Blade and Orb of Vulnerability at the same time makes all enemy troops vulnerable to the Armageddon spell, but still leaves allied troops immune to it. That makes a perfect combination for the Dragogeddon tactic.