Scuttle Boat

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School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Scuttle Boat is a 2nd level spell in the School of Water Magic.
Scuttle Boat
Scuttle Boat.png
School:  School of Water Magic
Level:  2nd
Basic cost:  8
Duration:  instant
 Basic effect
Spell has 50% chance of destroying a boat, unless occupied.
 Advanced effect
Spell has 75% chance of destroying a boat, unless occupied.
 Expert effect
Spell destroys a boat, unless occupied.
 Probability of occurrence (%):
Castle Castle   35
Rampart Rampart   25
Tower Tower   33 (25*)
Inferno Inferno   18
Necropolis Necropolis   24
Dungeon Dungeon   25
Stronghold Stronghold   25
Fortress Fortress   25
Conflux Conflux   20
* Without Library
It destroys unoccupied boats.

Tactics[edit]

It might seem unassuming at first, but a hero that knows this spell camping out enemy shipyards or towns with shipyards built can force enemy players to ration their resources rather than wasting them on new boats that just get immediately scuttled. Also handy for cutting off an enemy hero's escape route (assuming they can't use Water Walk, Fly or possess the artifacts that grant either effects).