Slow

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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Slow is a 1st level spell in the School of earth magic.
Slow
Slow.png
School:  School of earth magic
Level:  1st
Basic cost:  6
Duration:  1 rnd/sp
 Basic effect
Target, enemy troop's speed is reduced to 25% of normal.
 Advanced effect
Target, enemy troop's speed is reduced to 50% of normal.
 Expert effect
All enemy troops' speed ratings are reduced to 50% of normal.
 Probability of occurrence (%):
Castle Castle   32
Rampart Rampart   54
Tower Tower   63 (53*)
Inferno Inferno   53
Necropolis Necropolis   32
Dungeon Dungeon   30
Stronghold Stronghold   31
Fortress Fortress   31
Conflux Conflux   53
* Without Library
It reduces the speed of target enemy stack. The new speed is rounded down. Additionally, slow counters the haste spell.

Heroes that start with this spell[edit]

User comments & debate[edit]

Slow is one of the best spells in the game, even though it is only level 1. Especially useful early in the game it can allow one's units to have first option at attacking. Ranged attackers such as Marksmen and Grand Elves can easily clear out slow, yet powerful guardians like Dendroids or Golems with this spell in effect.