Magic arrow: Difference between revisions
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{{Air spells}}{{Spell | {{Air spells}}{{Spell | ||
| custom_text = , and alongside with the [[visions]], are the only spells that belong to all [[School of magic|schools of magic]] | | custom_text = , and alongside with the [[visions]], are the only spells that belong to all [[School of magic|schools of magic]] | ||
| school = water magic | | school = water magic | ||
| level = 1st | | level = 1st | ||
Revision as of 08:58, 2 February 2014
| Magic arrow | ||
|---|---|---|
| File:Magic arrow.png | ||
| School: | water magic | |
| Level: | 1st | |
| Cost: | ||
| Duration: | instant | |
| Basic Effect | ||
| Advanced Effect | ||
| Expert Effect | ||
| Probability of occurrence (%): | ||
| (*) | ||
| * Without Library | ||
Magic arrow is a 1st level spell, and alongside with the visions spell only ones that belong to all schools of magic. In spell book , the magic arrow will belong to the school with the highest secondary magic skill (e.g. earth magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
Units Immune to Magic Arrow
Heroes that specializes in Magic Arrow
- Ciele The Elementalist
Comments
Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing of small stacks or Clones.
