Summon Air Elemental: Difference between revisions

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{{spelltable|Air Magic|25|Remainder of the battle|5th}}
{{Air spells}}{{Spell
| school      = air magic
| level      = 5th
| cost        = 25
| duration    = until end of combat
| b_effect    = Summons a troop of air elementals containing creatures amount of (power x 2).
| a_effect    = Summons a troop of air elementals containing creatures amount of (power x 3).
| e_effect    = Summons a troop of air elementals containing creatures amount of (power x 4).
}} It summons [[air elemental]]s, which will last until end of combat or until killed. Only one type of [[elemental]]s may be summoned each combat, meaning that if air elementals have been summoned, then [[Earth elemental|earth]], [[Fire elemental|fire]] or [[water elemental]]s can not be summoned.


Summons [[Air Elemental]]s. Only one type of [[Elemental]]s may be summoned each combat.
{{skills|Effect|Summons ([[Spell Power]] *2) elementals|Cost reduced by 5|Summons ([[Spell Power]] *3) elementals|Summons ([[Spell Power]] *4) elementals}}
[[Category: Spells]]


{{Creature
{{Creature
| float      = left
  | Town      = Conflux
  | Town      = Conflux
  | lvl        = 2
  | lvl        = 2
Line 23: Line 28:
  | Special    = Counts as an [[elemental]] + [[lightning bolt]] and [[chain Lightning]] vulnerability + Immune to [[meteor shower]]
  | Special    = Counts as an [[elemental]] + [[lightning bolt]] and [[chain Lightning]] vulnerability + Immune to [[meteor shower]]
}}
}}
[[Category: Spells]]

Revision as of 14:25, 3 February 2014

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Summon Air Elemental
School: air magic
Level: 5th
Cost: 25
Duration: until end of combat
Basic Effect
Summons a troop of air elementals containing creatures amount of (power x 2).
 
Advanced Effect
Summons a troop of air elementals containing creatures amount of (power x 3).
 
Expert Effect
Summons a troop of air elementals containing creatures amount of (power x 4).
 
Probability of occurrence (%):
Castle
Rampart
Tower (*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

It summons air elementals, which will last until end of combat or until killed. Only one type of elementals may be summoned each combat, meaning that if air elementals have been summoned, then earth, fire or water elementals can not be summoned.


Statistics
Air elemental
Airelemental
AirelementalAirelemental
 Cost per troop 

250

Attack 9
Defense 9
Damage 2–8
Health 25
Speed 7
Movement Ground
Size 1
Shots -
Growth
AI Value
 Special abilities:
Counts as an elemental + lightning bolt and chain Lightning vulnerability + Immune to meteor shower
Portraits
File:Air elemental portrait.png [[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
File:Mini Portrait Air elemental.png Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss