Teleport: Difference between revisions
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No edit summary |
hm, supposedly more range at adv, still missing |
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| Line 4: | Line 4: | ||
| cost = 15 | | cost = 15 | ||
| duration = instant | | duration = instant | ||
| b_effect = | | b_effect = Combat Teleport, target, allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | ||
| a_effect = Same as Basic Effect, except troop cannot teleport over walls. | | a_effect = Combat Teleport, Same as Basic Effect, except troop cannot teleport over walls. | ||
| e_effect = Troop can move to any unoccupied hex. | | e_effect = Combat Teleport, Troop can move to any unoccupied hex. | ||
}} | }} | ||
[[Category: Spells]] | [[Category: Spells]] | ||
Revision as of 10:05, 27 July 2014
| Teleport | ||
|---|---|---|
| ||
| School: | water magic | |
| Level: | 3rd | |
| Cost: | 15 | |
| Duration: | instant | |
| Basic Effect | ||
| Combat Teleport, target, allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | ||
| Advanced Effect | ||
| Combat Teleport, Same as Basic Effect, except troop cannot teleport over walls. | ||
| Expert Effect | ||
| Combat Teleport, Troop can move to any unoccupied hex. | ||
| Probability of occurrence (%): | ||
| (*) | ||
| * Without Library | ||

