Air Shield: Difference between revisions

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Expert effect percentage
Kapteeni Ruoska (talk | contribs)
Revision as of 07:16, 21 March 2014 by Kapteeni Ruoska
Line 4: Line 4:
  | cost        = 12
  | cost        = 12
  | duration    = 1 rnd/sp
  | duration    = 1 rnd/sp
  | b_effect    = Buff, Physical Damage Reduction, ranged, chosen stack takes 25% less damage from ranged attacks.
  | b_effect    = Target, allied troop takes 25% less damage from ranged attacks.
  | a_effect    = Buff, Physical Damage Reduction, ranged, chosen stack takes 50% less damage from ranged attacks.
  | a_effect    = Target, allied troop takes 50% less damage from ranged attacks.
  | e_effect    = Buff, Physical Damage Reduction, ranged, All allied troops takes 50% less damage from ranged attacks.
  | e_effect    = All allied troops takes 25% less damage from ranged attacks.
}} It reduces the amount of damage allied troops receive from enemy's [[ranged attack]]s.
}} It reduces the amount of damage allied troops receive from enemy's [[ranged attack]]s.


== Comments & debate ==
== Comments & debate ==
Air shield does not reduce damage taken from [[Arrow Tower]]s, but actually doubles it.
While supposed to protect from [[Arrow Tower]]s as well, it actually significantly increases the damage.  


== See also ==
== See also ==

Revision as of 14:42, 1 August 2014

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Air Shield
School: Air Magic
Level: 3rd
Cost: 12
Duration: 1 rnd/sp
Basic Effect
Target, allied troop takes 25% less damage from ranged attacks.
 
Advanced Effect
Target, allied troop takes 50% less damage from ranged attacks.
 
Expert Effect
All allied troops takes 25% less damage from ranged attacks.
 
Probability of occurrence (%):
Castle
Rampart
Tower (*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

It reduces the amount of damage allied troops receive from enemy's ranged attacks.

Comments & debate

While supposed to protect from Arrow Towers as well, it actually significantly increases the damage.

See also