Crypt: Difference between revisions
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As with all the Creature Banks, the combat arrangement is untypical, where hero's troops are located in the middle of the [[Battlefield]] surrounded by the guards, and no [[War Machine]]s are present in the combat. In the Crypt, the guards have divided into five stacks; one in every corner and one in the middle of the right edge. If the hero loses or flees from the battle, defeated guardians will not respawn. | As with all the Creature Banks, the combat arrangement is untypical, where hero's troops are located in the middle of the [[Battlefield]] surrounded by the guards, and no [[War Machine]]s are present in the combat. In the Crypt, the guards have divided into five stacks; one in every corner and one in the middle of the right edge. If the hero loses or flees from the battle, defeated guardians will not respawn. | ||
Searching the Crypt after the guards have been defeated | Searching the Crypt after the guards have been defeated decreases the [[Morale]] of the troops -1. The effect is not cumulative, meaning that visiting two Crypts will not give -2 to Morale. | ||
[[Category: Creature Banks]] | [[Category: Creature Banks]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 18:31, 16 April 2016
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Crypt is an adventure map location commonly known as a creature bank.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost
).
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.
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[[Image: Creature portrait 2500 Artifact (T) small.gif|2500 Artifact (T) |link=2500 Artifact (T) ]] {{{11}}} |
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[[Image: Creature portrait 5000 Artifact (T) small.gif|5000 Artifact (T) |link=5000 Artifact (T) ]] {{{11}}} |
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Crypt is an Adventure Map location, and commonly known as one of the Creature Banks. It is guarded by 50–70 Undead creatures, whose level varies from two to four. The more guard there is, the better is the reward. Treasure contains Gold or sometimes one treasure class Artifact.
As with all the Creature Banks, the combat arrangement is untypical, where hero's troops are located in the middle of the Battlefield surrounded by the guards, and no War Machines are present in the combat. In the Crypt, the guards have divided into five stacks; one in every corner and one in the middle of the right edge. If the hero loses or flees from the battle, defeated guardians will not respawn.
Searching the Crypt after the guards have been defeated decreases the Morale of the troops -1. The effect is not cumulative, meaning that visiting two Crypts will not give -2 to Morale.
