Fly: Difference between revisions

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{{Air spells}}{{Spell
{{Air spells}}{{Spell|0|16|32|16|16|16|12|0|0|13|
  | school      = Air Magic
  | school      = Air Magic
  | level      = 5th
  | level      = 5th

Revision as of 06:37, 9 November 2016

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Fly
School: Air Magic
Level: 5th
Cost: 20
Duration: 1 day
Basic Effect
Distance traveled may be up to 60% of normal movement.
 
Advanced Effect
Distance traveled may be up to 80% of normal movement.
 
Expert Effect
Distance traveled may be up to 100% of normal movement.
 
Probability of occurrence (%):
Castle 0
Rampart 16
Tower 32 (16*)
Inferno 16
Necropolis 16
Dungeon 12
Stronghold 0
Fortress 0
Conflux 13
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

It allows casting hero to fly over terrain (except rock) obstacles to an unoccupied map location.

In almost all multiplayer games, fly is banned, along with dimension door.