Water Walk: Difference between revisions
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| e_effect = Same as basic effect, except that water movement may be made at the hero's full, normal movement. | | e_effect = Same as basic effect, except that water movement may be made at the hero's full, normal movement. | ||
}} It ables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water. | }} It ables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water. | ||
'''Related artifacts:''' | |||
* {{An|Boots of Levitation}} | |||
== Discussion == | == Discussion == | ||
It has been suggested, that AI could use water walk to fly over non-water obstacles, although AI typically casts it only when next to a shoreline. However, this has not been proved. | It has been suggested, that AI could use water walk to fly over non-water obstacles, although AI typically casts it only when next to a shoreline. However, this has not been proved. | ||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | |||
Revision as of 13:49, 11 March 2017
| Water Walk | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 4th | |
| Cost: | 12 | |
| Duration: | one day | |
| Basic Effect | ||
| The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land. Water movement may be up to 60% of the hero's normal movement. | ||
| Advanced Effect | ||
| Same as basic effect, except that water movement may be up to 80% of the hero's normal movement. | ||
| Expert Effect | ||
| Same as basic effect, except that water movement may be made at the hero's full, normal movement. | ||
| Probability of occurrence (%): | ||
| 20 | ||
| 20 | ||
| 29 (20*) | ||
| 20 | ||
| 20 | ||
| 20 | ||
| 0 | ||
| 0 | ||
| 20 | ||
| * Without Library | ||
It ables hero to move over water as if it were land, provided that he ends his turn on land. Movement cost is increased when moving over water.
Related artifacts:
Discussion
It has been suggested, that AI could use water walk to fly over non-water obstacles, although AI typically casts it only when next to a shoreline. However, this has not been proved.

