Ranloo: Difference between revisions
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| Line 12: | Line 12: | ||
| skill_2 = Basic Artillery | | skill_2 = Basic Artillery | ||
| troop_1 = Skeleton | | troop_1 = Skeleton | ||
| | | troop_3 = Wight | ||
| nmb_1 = 20–30 | | nmb_1 = 20–30 | ||
| | | nmb_3 = 4–6 | ||
| | | notroop_2 = | ||
| spell = Haste | | spell = Haste | ||
| warmachine = Ballista | | warmachine = Ballista | ||
Revision as of 23:50, 8 January 2018
| Necropolis | |||||||||||
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| Death Knights | |||||||||||
| Necromancers | |||||||||||
| Towns | |||||||||||
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| Ranloo the Death Knight | ||||||||||
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| Basic Information: | ||||||||||
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Class: | Death Knight | ||||||||
| Gender: | male | |||||||||
| Race: | vampire | |||||||||
| Following a childhood dream, Ranloo became an aide at Mestley's armory. Ancient master's gift was no lore, rather a bite to the neck and a pit in the Talon woods. Undeath wasn't fun, but Ranloo's hands got as crafty as ever. Soon he was wearing Mestley's Master Blacksmith diadem after running him through with a missile from a self-designed ballista. | ||||||||||
| Specialty: Ballista | ||||||||||
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| Primary Skills: | ||||||||||
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| Secondary Skills: | ||||||||||
| Troops: | ||||||||||
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| Spell: | ||||||||||
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Haste | |||||||||
| War Machine: | ||||||||||
| Always | ||||||||||
| Starting Movement Points: | ||||||||||
Replaces Galthran.

