Ranloo: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 6: | Line 6: | ||
| gender = male | | gender = male | ||
| race = vampire | | race = vampire | ||
|biography = Following a childhood dream, Ranloo became an | |biography = Following a childhood dream, Ranloo became an apprentice at master blacksmith Mestley's armory. The ancient master's gift was no lore, rather a bite to the neck and a pit in Talon woods. Undeath wasn't fun, but Ranloo's hands were as crafty as ever. Soon he was wearing Mestley's master blacksmith diadem after running him through with a missile from a ballista of his own design. | ||
| specialty = Ballista | | specialty = Ballista | ||
| s_text = Increases the attack and defense skills of any [[Vampire and vampire lord|vampires or vampire lords]] for each level attained after 4th level. | | s_text = Increases the attack and defense skills of any [[Vampire and vampire lord|vampires or vampire lords]] for each level attained after 4th level. | ||
Revision as of 06:30, 9 January 2018
| Necropolis | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Death Knights | |||||||||||
| Necromancers | |||||||||||
| Towns | |||||||||||
|
|
| Ranloo the Death Knight | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Basic Information: | ||||||||||
![]()
|
Class: | Death Knight | ||||||||
| Gender: | male | |||||||||
| Race: | vampire | |||||||||
| Following a childhood dream, Ranloo became an apprentice at master blacksmith Mestley's armory. The ancient master's gift was no lore, rather a bite to the neck and a pit in Talon woods. Undeath wasn't fun, but Ranloo's hands were as crafty as ever. Soon he was wearing Mestley's master blacksmith diadem after running him through with a missile from a ballista of his own design. | ||||||||||
| Specialty: Ballista | ||||||||||
| ||||||||||
| Primary Skills: | ||||||||||
| ||||||||||
| Secondary Skills: | ||||||||||
| Troops: | ||||||||||
| ||||||||||
| Spell: | ||||||||||
|
Haste | |||||||||
| War Machine: | ||||||||||
| Always | ||||||||||
| Starting Movement Points: | ||||||||||
Replaces Galthran.

