Visions: Difference between revisions

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I don't think "adventure spells" is an unofficial category.
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  | e_effect    = Same as advanced effect, except an enemy town's statistics and garrison composition and quantity may be viewed. Range is (power x 3) or three, whichever is greater.
  | e_effect    = Same as advanced effect, except an enemy town's statistics and garrison composition and quantity may be viewed. Range is (power x 3) or three, whichever is greater.
}} Visions is one of the [[Spell|adventure spells]].
}} Visions is one of the [[Spell|adventure spells]].
== Discussion ==
Visions is one of the most useful spells in the game. Especially in the early stages of the map it is useful to determine whether or not a a stack of wandering creatures will join or flee. This can be a significant advantage later in the game, if the map is explored more rapidly than the other [[kingdom]]s. Together with [[Diplomacy]] skill, which allows wandering creatures more easily to join the hero's army, Visions can form a powerful combination allowing hero to gather an army of wandering creatures. Later in the game Visions can reveal the exact values of enemy hero's [[primary skill]]s and the number of troops in the army. It should be noted, that not even the [[Disguise]] can nullify the effect of Visions.


[[Category: Spells]]
[[Category: Spells]]
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Revision as of 18:20, 29 March 2018

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Visions
School: all schools
Level: 2nd
Cost: 4
Duration: 1 day
Basic Effect
Displays number of monsters in a wandering monster troop and whether or not the troop will offer to join the casting hero's army. Range is equal to power or three, whichever is greater.
 
Advanced Effect
Same as basic effect, except an enemy hero's primary skill stats, and the composition and quantity of the hero's army can be viewed. Range is (power x 2) or three, whichever is greater.
 
Expert Effect
Same as advanced effect, except an enemy town's statistics and garrison composition and quantity may be viewed. Range is (power x 3) or three, whichever is greater.
 
Probability of occurrence (%):
Castle 13
Rampart 13
Tower 18 (13*)
Inferno 18
Necropolis 13
Dungeon 13
Stronghold 13
Fortress 13
Conflux 11
Cove Horn of the Abyss
Factory Horn of the Abyss
* Without Library

Visions is one of the adventure spells.