Beholder and Evil Eye: Difference between revisions
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Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles. | Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles. | ||
===== Heroes with a specialty ===== | |||
*{{H|Ajit|Overlord}} has beholders as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any beholders or evil eyes for each level attained after 2nd level. | *{{H|Ajit|Overlord}} has beholders as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any beholders or evil eyes for each level attained after 2nd level. | ||
Revision as of 03:52, 21 May 2018
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| • Ranged attack • No melee penalty | ||||||||||||||||||||
| Evil Eye | ||||||||||||||||||||
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| • Ranged attack • No melee penalty | ||||||||||||||||||||
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Beholders and Evil Eyes are level 3 creatures of Dungeon town. They are recruited from the Pillar of Eyes.
Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles.
Heroes with a specialty


Ajit the Overlord has beholders as a specialty, which increases the attack and defense skills of any beholders or evil eyes for each level attained after 2nd level.



