Teleport: Difference between revisions
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| Line 2: | Line 2: | ||
| school = Water Magic | | school = Water Magic | ||
| level = 3rd | | level = 3rd | ||
| cost = 15/12 | | cost = 15/12/6/3 | ||
| duration = instant | | duration = instant | ||
| b_effect = Target, allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | | b_effect = Target, allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | ||
Revision as of 10:12, 9 June 2018
| Teleport | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 3rd | |
| Cost: | 15/12/6/3 | |
| Duration: | instant | |
| Basic Effect | ||
| Target, allied troop instantly moves to an unoccupied target hex. Troop cannot teleport over walls or moats. | ||
| Advanced Effect | ||
| Same as Basic Effect, except troop cannot teleport over walls. | ||
| Expert Effect | ||
| Troop can move to any unoccupied hex. | ||
| Probability of occurrence (%): | ||
| 24 | ||
| 24 | ||
| 32 (24*) | ||
| 32 | ||
| 25 | ||
| 24 | ||
| 24 | ||
| 40 | ||
| 24 | ||
| 30 | ||
| * Without Library | ||

