Pirate, Corsair, and Sea Dog: Difference between revisions

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(Created page with "{{inhota}} {{Cove creatures}}{{Creature | Name = Pirate | Attack = 8 | Defense = 6 | Speed = 6 | Growth = 7 | Damage = 3–7 | Health = 15 | Sh...")
 
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{{Cove creatures}}{{Creature
{{Cove creatures}}{{Creature
| AI_Value  = 312
  | Name      = Pirate
  | Name      = Pirate
  | Attack    = 8
  | Attack    = 8
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  | Cost      = 225
  | Cost      = 225
  | Special  = • [[Ranged attack]]<br>• No melee penalty
  | Special  = • [[Ranged attack]]<br>• No melee penalty
| U_AI_Value= 407
  | U_name    = Corsair
  | U_name    = Corsair
  | U_attack  = 10
  | U_attack  = '''10'''
  | U_defense = 8
  | U_defense = '''8'''
  | U_speed  = 7
  | U_speed  = '''7'''
  | U_cost    = 275
  | U_cost    = 275
  | U_special  = • [[Ranged attack]]<br>• No melee penalty<br>• No enemy retaliation
  | U_special  = • [[Ranged attack]]<br>• No melee penalty<br>• No enemy retaliation
}}
}}{{Creature
 
| AI_Value  = 602
'''Pirates''', '''corsairs''', and '''sea dogs''' are the level 3 creatures of [[Cove]]. They can be recruited from the [[Cove creature dwellings|Frigate]].
 
The [[Hero_specialty|specialty]] of [[Anabel]] the [[Captain]] increases the speed of any pirates, corsairs or sea dogs by 1 and their attack and defense skills by 5% for every 3 levels (rounded up).
 
The [[Hero_specialty|specialty]] of [[Bidley]] the [[Captain]] allows him to upgrade pirates and corsairs to sea dogs.
 
<br><br><br><br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br><br><br>
 
{{Creature
  | Name      = Sea Dog
  | Name      = Sea Dog
  | Attack    = 12
  | Attack    = '''12'''
  | Defense  = 11
  | Defense  = '''11'''
  | Speed    = 8
  | Speed    = '''8'''
  | Growth    = 7
  | Growth    = 7
  | Damage    = 3–7
  | Damage    = 3–7
  | Health    = 15
  | Health    = 15
  | Shots    = 12
  | Shots    = '''12'''
  | Cost      = 375
  | Cost      = 375
  | Special  = • [[Ranged attack]]<br>• No melee penalty<br>• No enemy retaliation<br>• Accurate shot. The ability is triggered after a shot: each creature in an attacking stack has a X% chance of killing a creature in the attacked squad, but the total number of killed creatures cannot be more than (number of creatures in an attacking squad) * X/100 (rounded up). X = 3 multiplier for shooting without penalty and X = 2 if shooting with penalty. Ability doesn't work if shooting at creatures behind walls.
  | Special  = • [[Ranged attack]]<br>• No melee penalty<br>• No enemy retaliation<br>• Accurate shot. The ability is triggered after a shot: each creature in an attacking stack has a X% chance of killing a creature in the attacked squad, but the total number of killed creatures cannot be more than (number of creatures in an attacking squad) * X/100 (rounded up). X = 3 multiplier for shooting without penalty and X = 2 if shooting with penalty. Ability doesn't work if shooting at creatures behind walls.
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}}
}}


[[Category: Creatures]]
{| style="border: 1px solid; background-color:#e6e6ff; padding-right: 10px; padding-bottom:3px; float:left; margin-right:7px"
|[[Image:Frigate-dwelling.gif|text-bottom]]{{-}}{{-}}[[Image:Pirate (adventure map).gif|text-bottom]][[Image:Corsair (adventure map).gif|text-bottom]][[Image:Sea Dog (adventure map).gif|text-bottom]]
|}
'''Pirates''', '''Corsairs''', and '''Sea Dogs''' are the level 3 creatures of [[Cove]]. They can be recruited from the Frigate. Both the Upgraded Frigate and the Gunpowder Warehouse must be built in order to recruit Sea Dogs.
 
===== Heroes with a specialty =====
 
{{H|Anabel|Captain}} has pirates as a [[Specialty#Creature_specialties|specialty]], which increases the speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).<br>
{{H|Bidley|Captain}} can upgrade Pirates and Corsairs to Sea Dogs.
 
{{creature 'see also'}}
 
[[Category: Creatures (HotA)]]
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Revision as of 07:31, 13 September 2018

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove creatures Horn of the Abyss
Level 1
Nymph Nymph
Oceanid Oceanid
Level 2
Crew Mate Crew Mate
Seaman Seaman
Level 3
Pirate Pirate
Corsair Corsair
Sea Dog Sea Dog
Level 4
Stormbird Stormbird
Ayssid Ayssid
Level 5
Sea Witch Sea Witch
Sorceress Sorceress
Level 6
Nix Nix
Nix Warrior Nix Warrior
Level 7
Sea Serpent Sea Serpent
Haspid Haspid
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Pirate
 Cost per troop 

225

Attack 8
Defense 6
Damage 3–7
Health 15
Speed 6
Movement Ground
Size 1
Shots 4
Growth 7
AI Value 312
 Special abilities:
Ranged attack
• No melee penalty
Corsair
 Cost per troop 

275

Attack 10
Defense 8
Damage 3–7
Health 15
Speed 7
Movement Ground
Size 1
Shots 4
Growth 7
AI Value 407
 Special abilities:
Ranged attack
• No melee penalty
• No enemy retaliation
Statistics
Sea Dog
 Cost per troop 

375

Attack 12
Defense 11
Damage 3–7
Health 15
Speed 8
Movement Ground
Size 1
Shots 12
Growth 7
AI Value 602
 Special abilities:
Ranged attack
• No melee penalty
• No enemy retaliation
• Accurate shot. The ability is triggered after a shot: each creature in an attacking stack has a X% chance of killing a creature in the attacked squad, but the total number of killed creatures cannot be more than (number of creatures in an attacking squad) * X/100 (rounded up). X = 3 multiplier for shooting without penalty and X = 2 if shooting with penalty. Ability doesn't work if shooting at creatures behind walls.
  

Pirates, Corsairs, and Sea Dogs are the level 3 creatures of Cove. They can be recruited from the Frigate. Both the Upgraded Frigate and the Gunpowder Warehouse must be built in order to recruit Sea Dogs.

Heroes with a specialty

Anabel Anabel the Captain has pirates as a specialty, which increases the speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Bidley Bidley the Captain can upgrade Pirates and Corsairs to Sea Dogs.

See also: