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{{heropic}}
{{Castle heroes}}{{Hero
===Biography===
| town      = Castle
Originally Adela only contributed her skills prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison.  
| class      = Cleric
<br style="clear:both;" />
| gender    = Female
===Special Ability===
| race      = Human
[[Image:Specialty_Bless.png|left]]
| biography  = Adela originally contributed her skills only prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison.
;Bless: Adela's proficiency in the [[Bless]] spell allows her to cast it with increased effect, based on her level compared to the level of the target (greater bonus on weaker units).
| specialty  = Bless
<br style="clear:both;" />
| s_text    = Casts Bless with increased effect, based on hero level compared to the level of the target unit.
===Secondary Skills===
| skill_1    = Basic Wisdom
| skill_2    = Basic Diplomacy
| spell      = Bless
| troop_1    = Pikeman
| troop_2    = Archer
| troop_3    = Griffin
| nmb_1      = 10–20
| nmb_2      = 4–7
| nmb_3      = 2–3 
| nowar      =  
}}


Basic [[Wisdom]]
{{hero 'see also'}}


Basic [[Diplomacy]]
[[Category: Clerics]]
 
===Additional Information===
 
Class: [[Cleric]]
 
Gender: Female
 
Species: Human
 
Adela starts with a [[Spell Book]] and knows the spell [[Bless]].
 
J R's rating: 3.5/5
 
[[Category: Heroes]]
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Revision as of 09:46, 20 September 2018

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Sir MullichSir MullichSir MullichSir Mullich Sir Mullich Horn of the Abyss (Campaign/Custom)Sir MullichSir MullichSir Mullich Sir Mullich Armageddon's Blade
Clerics
AdelaAdelaAdelaAdela Adela
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Towns
Castle Rampart Tower
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Stronghold Fortress Conflux
Cove Factory
Adela the Cleric
Basic Information:
AdelaAdela Class: Cleric
Gender: Female
Race: Human
Adela originally contributed her skills only prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison.
Specialty: Bless
Specialty BlessSpecialty Bless Casts Bless with increased effect, based on hero level compared to the level of the target unit.
Level:
  Level  
Primary Skills:
Attack 1 Defense 0 Spell Power 2 Knowledge 2
Secondary Skills:
Wisdom Basic Wisdom
Diplomacy Basic Diplomacy
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Troops:
PikemanPikeman Pikeman 10–20 Always
ArcherArcher Archer 4–7 Always Horn of the Abyss88% Shadow of Death
GriffinGriffin Griffin 2–3 Always Horn of the Abyss25% Shadow of Death
[[File:Creature portrait {{{troop_4}}} (HotA) small.gif|{{{troop_4}}}|link={{{troop_4}}}]][[File:Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File:Creature portrait {{{troop_5}}} (HotA) small.gif|{{{troop_5}}}|link={{{troop_5}}}]][[File:Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File:Creature portrait {{{troop_6}}} (HotA) small.gif|{{{troop_6}}}|link={{{troop_6}}}]][[File:Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File:Creature portrait {{{troop_7}}} (HotA) small.gif|{{{troop_7}}}|link={{{troop_7}}}]][[File:Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Spell:
Bless Bless
War Machine:
[[File: Creature portrait small.gif link=]][[File:Creature portrait small.gif link=]] [[|]] Always Horn of the Abyss88% Shadow of Death
Starting Movement Points:

See Also: