File:Oasis (HotA).gif and Sea Serpent and Haspid: Difference between pages

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[[Category: Adventure map objects pictures (HotA)]]
{{inhota}}
 
{{Cove creatures}}{{Creature
| AI_Value  = 3953
| Name      = Sea Serpent
| Attack    = 22
| Defense  = 16
| Speed    = 9
| Growth    = 1
| Damage    = 30-55
| Health    = 180
| Cost      = 2200
| No_shots  =
| Size      = 2
| Res      = [[File: Resource Sulfur 20x18.gif]]
| ResCost  = 1
| Special  = • Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
| U_AI_Value= 7220
| U_name    = Haspid
| U_attack  = '''29'''
| U_defense = '''20'''
| U_speed  = '''12'''
| U_health  = '''300'''
| U_cost    = 4000
| U_ResCost = 2
| No_ushots =
| U_special = • Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
Revenge. Has an increase to the Damage parameter before the attack by the following formula:<br>
''((('''number of haspids at the beginning of the battle''' + '''1''') * ('''1 haspid health''') / ('''total health now''' + '''1 haspid health''') - '''1''') ^ '''0.5''') * '''100%'''''
}}
 
{{Cram|Maelstrom2|Sea Serpent|Haspid|Maelstrom|link=Maelstrom|title=Maelstrom}}
'''Sea Serpents''' and '''Haspids''' are the level 7 creatures of [[Cove]]. They can be recruited from the Maelstrom.
 
Sea Serpents and Haspids turn into [[Bone Dragon]]s when placed into a [[Skeleton Transformer]].
 
Creatures with [[Slayer]] (any level) on them have increased attack against Sea Serpents and Haspids.
 
Haspid is the only normally recruitable level 7 unit that can kill an [[Angel and Archangel|Archangel]] in one-on-one combat, alongside the [[Behemoth and Ancient Behemoth|Ancient Behemoth]], of course.
 
[[File:Haspid_eng.jpg|left|650px|thumb|Haspids have an increase to their damage parameter before the attack by this formula.]]
 
{{creature 'see also'}}
 
[[Category: Creatures (HotA)]]
__NOTOC__

Revision as of 16:49, 14 March 2020

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove creatures Horn of the Abyss
Level 1
Nymph Nymph
Oceanid Oceanid
Level 2
Crew Mate Crew Mate
Seaman Seaman
Level 3
Pirate Pirate
Corsair Corsair
Sea Dog Sea Dog
Level 4
Stormbird Stormbird
Ayssid Ayssid
Level 5
Sea Witch Sea Witch
Sorceress Sorceress
Level 6
Nix Nix
Nix Warrior Nix Warrior
Level 7
Sea Serpent Sea Serpent
Haspid Haspid
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Sea Serpent
 Cost per troop 

2200

1
Attack 22
Defense 16
Damage 30-55
Health 180
Speed 9
Movement Ground
Size 2
Growth 1
AI Value 3953
 Special abilities:
• Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
Haspid
 Cost per troop 

4000

2
Attack 29
Defense 20
Damage 30-55
Health 300
Speed 12
Movement Ground
Size 2
Growth 1
AI Value 7220
 Special abilities:
• Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.

Revenge. Has an increase to the Damage parameter before the attack by the following formula:
(((number of haspids at the beginning of the battle + 1) * (1 haspid health) / (total health now + 1 haspid health) - 1) ^ 0.5) * 100%

Maelstrom   Maelstrom

Sea Serpents and Haspids are the level 7 creatures of Cove. They can be recruited from the Maelstrom.

Sea Serpents and Haspids turn into Bone Dragons when placed into a Skeleton Transformer.

Creatures with Slayer (any level) on them have increased attack against Sea Serpents and Haspids.

Haspid is the only normally recruitable level 7 unit that can kill an Archangel in one-on-one combat, alongside the Ancient Behemoth, of course.

Haspids have an increase to their damage parameter before the attack by this formula.

See also:


File history

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Date/TimeThumbnailDimensionsUserComment
current22:20, 19 May 2018Thumbnail for version as of 22:20, 19 May 201878 × 63 (5 KB)ShushMaster (talk | contribs)Category: Adventure map objects pictures (HotA)

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