Hate and Hydra and Chaos Hydra: Difference between pages
m (1 revision) |
FirePaladin2 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
[[ | {{Fortress creatures}}{{Creature | ||
| AI_Value = 4120 | |||
| Name = Hydra | |||
| Attack = 16 | |||
| Defense = 18 | |||
| Speed = 5 | |||
| Growth = 1 | |||
| Size = 2 | |||
| Damage = 25–45 | |||
| Health = 175 | |||
| No_shots = | |||
| Cost = 2200 | |||
| Special = • Attack all adjacent enemies<br>• No enemy [[retaliation]] | |||
| U_AI_Value= 5931 | |||
| U_name = Chaos Hydra | |||
| U_attack = '''18''' | |||
| U_defense = '''20''' | |||
| U_speed = '''7''' | |||
| U_health = '''250''' | |||
| No_ushots = | |||
| No_res = | |||
| Res = [[File: Resource Sulfur 20x18.gif]] | |||
| U_ResCost = 1 | |||
| U_cost = 3500 | |||
}} | |||
{{Cram|Hydra Pond|Hydra|Chaos Hydra|no_dwelling=|pad=14px 10px 3px 10px}} | |||
'''Hydras and Chaos Hydras ''' are level 7 creatures of [[Fortress town]]. They are recruited from the [[Hydra Pond]]. | |||
''"Hydras and chaos hydras are multiheaded serpents attacking with vicious bites. When they attack, they attack all adjacent enemy troops. This attack is so overwhelming no counterstrike is possible."{{-}}<sup>[[Restoration of Erathia Manual Page 95|RoE manual]]''</sup> | |||
Hydras and Chaos Hydras, as well as all living [[Dragons]], can be transformed into [[Bone Dragon|Bone Dragons]] at a [[Skeleton Transformer]]. | |||
Hydras need a more tactical approach, mostly because of their low speed. A preferred tactic is to use [[teleport]] or [[haste]] to move the Hydras in the middle of the enemy troops, and behind town walls with the first spell. | |||
They are also considered to be among the worst level 7 units, especially if the hero doesn't know [[haste]] or [[teleport]]. | |||
{{creature 'see also'}} | |||
[[Category: Creatures]] | |||
__NOTOC__ |
Revision as of 00:03, 15 March 2020
Fortress creatures | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | |||||||||||||||
Gnoll | |||||||||||||||
Gnoll Marauder | |||||||||||||||
Level 2 | |||||||||||||||
Lizardman | |||||||||||||||
Lizard Warrior | |||||||||||||||
Level 3 | |||||||||||||||
Serpent Fly | |||||||||||||||
Dragon Fly | |||||||||||||||
Level 4 | |||||||||||||||
Basilisk | |||||||||||||||
Greater Basilisk | |||||||||||||||
Level 5 | |||||||||||||||
Gorgon | |||||||||||||||
Mighty Gorgon | |||||||||||||||
Level 6 | |||||||||||||||
Wyvern | |||||||||||||||
Wyvern Monarch | |||||||||||||||
Level 7 | |||||||||||||||
Hydra | |||||||||||||||
Chaos Hydra | |||||||||||||||
Towns | |||||||||||||||
|
Statistics | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hydra | ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
Special abilities: | ||||||||||||||||||
• Attack all adjacent enemies • No enemy retaliation | ||||||||||||||||||
Chaos Hydra | ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
Special abilities: | ||||||||||||||||||
• Attack all adjacent enemies • No enemy retaliation | ||||||||||||||||||
Portraits
|
Hydras and Chaos Hydras are level 7 creatures of Fortress town. They are recruited from the Hydra Pond.
"Hydras and chaos hydras are multiheaded serpents attacking with vicious bites. When they attack, they attack all adjacent enemy troops. This attack is so overwhelming no counterstrike is possible." RoE manual
Hydras and Chaos Hydras, as well as all living Dragons, can be transformed into Bone Dragons at a Skeleton Transformer.
Hydras need a more tactical approach, mostly because of their low speed. A preferred tactic is to use teleport or haste to move the Hydras in the middle of the enemy troops, and behind town walls with the first spell.
They are also considered to be among the worst level 7 units, especially if the hero doesn't know haste or teleport.
See also: