Scholar (Adventure Map) and Gremlin and Master Gremlin: Difference between pages

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{| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px"
{{Tower creatures}}{{Creature
| align=center | [[File: Scholar.gif|Scholar]]
| AI_Value  = 44
|-
| Name      = Gremlin
| Scholar as seen on the [[Adventure Map]].
| Attack    = 3
|}
| Defense  = 3
| Speed    = 4
| Growth    = 16
| Damage    = 1–2
| Health    = 4
| Cost      = 30
| No_spec  =
| U_AI_Value= 66
| U_name    = Master Gremlin
| U_attack  = '''4'''
| U_defense = '''4'''
| U_speed  = '''5'''
| U_shots  = '''8'''
| U_cost    = 40
| U_special = • [[Ranged attack]]  
| No_shots  =
}}


'''Scholar''' is an [[Adventure Map]] object, that teaches a hero +1 to one of the [[primary skill]]s, or one level of [[secondary skill]], or a [[spell]]. The map-maker can define which primary skill, which secondary skill or which spell the scholar teaches, or it can be random.
{{Cram|Workshop|Gremlin|Master Gremlin|no_dwelling=|-={{---}}|pad=5px 10px 3px 5px|}}
'''Gremlins''' and '''Master Gremlins''' are level 1 creatures of [[Tower town]]. They are recruited from [[Workshop]].


If the Scholar teaches a secondary skill that a hero already has, it will teach it to the next level (e.g. from Basic to Advanced). If the hero has the secondary skill already at Expert level, the teaching will be random. The same happens if the Scholar teaches a spell and the hero has no [[spell book]] or sufficient level of [[Wisdom]] to learn it. Thus, the Scholar always teaches the hero something, and disappears after that.
''"Gremlins are indentured to menial labor around a Tower. While they are not great warriors by any standard, they are numerous and willing. Gremlins attack with their attached balls and chains. Master gremlins - those who have proven their loyalty - are cut from their balls and chains and able to hurl them in a ranged attack."{{-}}<sup>[[Restoration of Erathia Manual Page 113|RoE manual]]''</sup>


A Scholar can also teach a secondary skill that a hero cannot learn due to his [[Hero class|class]]. For example, a Scholar can teach [[Barbarian]]s [[Water Magic]].
== Overall Tactics ==
Master Gremlins are the cornerstone of the Tower faction, being the unit which is used to clear the map in the early game and the only level 1 shooter. Basically, since [[Stone Gargoyle and Obsidian Gargoyle|gargoyles]] have relatively low stats and [[Stone Golem and Iron Golem|golems]] are too slow, the master gremlins are the best candidate for dealing the most of the damage in early battles. They should be surrounded and protected by golems and gargoyles, letting the gremlins do full damage with their ranged attack. However, be aware that they have only 8 shots, but that's enough for early game. Later in the game, they are gonna be replaced by [[Mage and Arch Mage|magi]], with superior stats.


== See also ==
{{creature 'see also'}}
* [[Mercenary Camp]]
* [[Marletto Tower]]
* [[Star Axis]]
* [[Garden of Revelation]]
* [[School of War]]
* [[School of Magic]]
* [[Arena]]
* [[Colosseum of the Magi]]{{-}}{{withhota}}
* [[Library of Enlightenment]]


 
[[Category: Creatures]]
* [[Adventure Map#List of Adventure map structures and objects|List of Adventure map structures and objects]]
 
[[Category: Adventure Map]]

Revision as of 13:48, 20 March 2020

Tower creatures
Level 1
Gremlin Gremlin
Master Gremlin Master Gremlin
Level 2
Stone Gargoyle Stone Gargoyle
Obsidian Gargoyle Obsidian Gargoyle
Level 3
Stone Golem Stone Golem
Iron Golem Iron Golem
Level 4
Mage Mage
Arch Mage Arch Mage
Level 5
Genie Genie
Master Genie Master Genie
Level 6
Naga Naga
Naga Queen Naga Queen
Level 7
Giant Giant
Titan Titan
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Gremlin
 Cost per troop 

30

Attack 3
Defense 3
Damage 1–2
Health 4
Speed 4
Movement Ground
Size 1
Growth 16
AI Value 44
Master Gremlin
 Cost per troop 

40

Attack 4
Defense 4
Damage 1–2
Health 4
Speed 5
Movement Ground
Size 1
Shots 8
Growth 16
AI Value 66
 Special abilities:
Ranged attack
Workshop  

Gremlins and Master Gremlins are level 1 creatures of Tower town. They are recruited from Workshop.

"Gremlins are indentured to menial labor around a Tower. While they are not great warriors by any standard, they are numerous and willing. Gremlins attack with their attached balls and chains. Master gremlins - those who have proven their loyalty - are cut from their balls and chains and able to hurl them in a ranged attack." RoE manual

Overall Tactics

Master Gremlins are the cornerstone of the Tower faction, being the unit which is used to clear the map in the early game and the only level 1 shooter. Basically, since gargoyles have relatively low stats and golems are too slow, the master gremlins are the best candidate for dealing the most of the damage in early battles. They should be surrounded and protected by golems and gargoyles, letting the gremlins do full damage with their ranged attack. However, be aware that they have only 8 shots, but that's enough for early game. Later in the game, they are gonna be replaced by magi, with superior stats.

See also: