Swordsman and Crusader and Wood Elf and Grand Elf: Difference between pages

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{{Castle creatures}}{{Creature
{{Rampart creatures}}{{Creature
  | AI_Value  = 445
  | AI_Value  = 234
  | Name      = Swordsman
  | Name      = Wood Elf
  | Attack    = 10
  | Attack    = 9
  | Defense  = 12
  | Defense  = 5
  | Speed    = 5
  | Speed    = 6
  | Growth    = 4
  | Growth    = 7
  | Damage    = 6–9
  | Damage    = 3–5
  | Health    = 35
  | Health    = 15
  | Cost      = 300
| Shots    = 24
  | U_AI_Value= 588
  | Cost      = 200
  | U_name    = Crusader
  | Special  = • [[Ranged attack]]
  | U_attack  = '''12'''
  | U_AI_Value= 331
  | U_speed  = '''6'''
  | U_name    = Grand Elf
  | U_damage  = '''7–10''' '''(x2)'''
  | U_speed  = '''7'''
  | U_cost    = 400
  | U_damage  = 3–5 '''(x2)'''
  | U_special = • [[Double attack]]
  | U_cost    = 225
| No_shots  =
  | U_special = • [[Ranged attack]]<br>• [[Double attack]]
| No_ushots =
}}  
| No_spec  =
}}


{{Cram|Barracks|Swordsman|Crusader|no_dwelling=|pad=5px 10px 3px 0px}}
{{Cram|Homestead|Wood Elf|Grand Elf|no_dwelling=|pad=5px 10px 3px 5px}}
'''Swordsmen''' and '''Crusaders''' are level 4 creatures of [[Castle]]. They can be recruited from [[Castle creature dwellings|Barracks]].
'''Wood Elves and Grand Elves''' are level 3 creatures of [[Rampart town]]. They are recruited from [[Homestead]].


''"Well armed and armored, swordsmen and crusaders are better all-around foot soldiers than their pikemen companions. Crusaders deliver two blows per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup>
''"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take [[Double attack|two shots]] per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>


<div style="clear:left;"></div>
===== Heroes with a specialty =====
===== Heroes with a specialty =====
*{{H|Catherine|Knight}} and
 
*{{H|Sorsha|Knight}} have swordsmen as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any swordsmen or crusaders for each level attained after 4th level and gives them a [[speed]] bonus of 1.
*{{H|Ivor|Ranger}} has elves as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level, and gives them a [[speed]] bonus of 1.
*{{H|Roland|Knight}}'s specialty is bugged so it affects crusaders only.
* {{H|Gelu|Ranger}} can upgrade Elves and Wood Elves (also [[Archer and Marksman|Archers and Marksmen]]) into [[Sharpshooter]]s.


== General Tactics and Info ==
== General Tactics and Info ==
Both are relatively slow troops, but especially Crusaders with their double strike have high capability of doing damage, being able to compete with level 5 and even level 6 units in terms of damage per unit. It's recommended to use crusaders to cripple lower tier enemy units, being sure to kill a good part of the stack.
 
These are one of the most indispensable units of the Rampart, along with the [[Unicorn and War Unicorn|unicorns]] and [[Green Dragon and Gold Dragon|dragons]], because they are the only shooter of this faction and deal impressive amounts of damage, especially upgraded. However, it should be noted that they die very easily when attacked, and each ranged attack a turn caused by the Grand Elves uses up two shots, not one.


{{creature 'see also'}}
{{creature 'see also'}}

Revision as of 17:06, 20 March 2020

Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Wood Elf
 Cost per troop 

200

Attack 9
Defense 5
Damage 3–5
Health 15
Speed 6
Movement Ground
Size 1
Shots 24
Growth 7
AI Value 234
 Special abilities:
Ranged attack
Grand Elf
 Cost per troop 

225

Attack 9
Defense 5
Damage 3–5 (x2)
Health 15
Speed 7
Movement Ground
Size 1
Shots 24
Growth 7
AI Value 331
 Special abilities:
Ranged attack
Double attack
Homestead  

Wood Elves and Grand Elves are level 3 creatures of Rampart town. They are recruited from Homestead.

"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take two shots per attack." RoE manual

Heroes with a specialty

General Tactics and Info

These are one of the most indispensable units of the Rampart, along with the unicorns and dragons, because they are the only shooter of this faction and deal impressive amounts of damage, especially upgraded. However, it should be noted that they die very easily when attacked, and each ranged attack a turn caused by the Grand Elves uses up two shots, not one.

See also: