Sea Chest and Beholder and Evil Eye: Difference between pages

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{{Table|Chance (%)|Content}}
{{Dungeon creatures}}{{Creature
| 70 %
| AI_Value  = 336
| 1500 {{G}}
| Name      = Beholder
|-
| Attack    = 9
| 20 %
| Defense  = 7
| Nothing
| Speed    = 5
|-
| Growth    = 7
| 10 %
| Damage    = 3–5
| 1000 {{G}} + Artifact ([[Treasure|T]])
| Health    = 22
|}
| Shots    = 12
| Cost      = 250
| Special  = • [[Ranged attack]]<br>• No [[melee penalty]]
| U_AI_Value= 367
| U_name    = Evil Eye
| U_attack  = '''10'''
| U_defense = '''8'''
| U_speed  = '''7'''
| U_shots  = '''24'''
| U_cost    = 280
}}


'''Sea Chest''' is an [[adventure map]] object, that can be gathered by heroes. They can only be located on [[water]] squares, and therefore can only be picked up by heroes traveling in [[boat]]s.
{{Cram|Pillar of Eyes|Beholder|Evil Eye|no_dwelling=}}
'''Beholders and Evil Eyes''' are level 3 creatures of [[Dungeon town]]. They are recruited from the [[Pillar of Eyes]].


If your backpack is full, you will receive 1500 {{G}} and no artifact.
''"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles."{{-}}<sup>[[Restoration of Erathia Manual Page 89|RoE manual]]''</sup>


* [[File:Sea Chest.gif]] Sea Chest as seen on the adventure map.
== Tactics and info ==
* [[File:Sea Chest (HotA).gif]] Sea Chest how it looks in {{Hota}}.


== See also ==
They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game.
{{map objects 'see also'}}


[[Category: Adventure Map]]
== Heroes with a specialty ==
 
*{{H|Ajit|Overlord}} has beholders as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any beholders or evil eyes for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
 
{{creature 'see also'}}
 
[[Category: Creatures]]
__NOTOC__

Revision as of 11:47, 21 March 2020

Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Beholder
 Cost per troop 

250

Attack 9
Defense 7
Damage 3–5
Health 22
Speed 5
Movement Ground
Size 1
Shots 12
Growth 7
AI Value 336
 Special abilities:
Ranged attack
• No melee penalty
Evil Eye
 Cost per troop 

280

Attack 10
Defense 8
Damage 3–5
Health 22
Speed 7
Movement Ground
Size 1
Shots 24
Growth 7
AI Value 367
 Special abilities:
Ranged attack
• No melee penalty
Pillar of Eyes  

Beholders and Evil Eyes are level 3 creatures of Dungeon town. They are recruited from the Pillar of Eyes.

"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles." RoE manual

Tactics and info

They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game.

Heroes with a specialty

  • Ajit Ajit the Overlord has beholders as a specialty, which increases the attack and defense skills of any beholders or evil eyes for each level attained after 2nd level, and gives them a speed bonus of 1.

See also: